Player Matchup

Awilix
Awilix
Gold II
FGC-Snow
Awilix
Gold II
Level 85
God Stats
65W - 45L
1,624 SR
Queue Stats
303W - 281L
1,588 MMR
Party 1
Shiva
Shiva
Gold V
MxrVreK
Shiva
Gold V
Level 85
God Stats
6W - 5L
1,438 SR
Queue Stats
80W - 82L
1,232 MMR
Party 3
Anhur
Anhur
Gold III
Saii42
Anhur
Gold III
Level 159
God Stats
17W - 15L
1,543 SR
Queue Stats
235W - 237L
1,431 MMR
Solo
Ah Puch
Ah Puch
Gold III
hazdrack
Ah Puch
Gold III
Level 81
God Stats
16W - 11L
1,498 SR
Queue Stats
271W - 257L
1,465 MMR
Party 1
Jormungandr
Jormungandr
Gold I
j-u-n-i-u-s
Jormungandr
Gold I
Level 160
God Stats
9W - 7L
1,600 SR
Queue Stats
88W - 85L
1,603 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,541 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,547 SR
1,464 MMR
Sylvanus
Sylvanus
Gold V
Cordovil_36
Sylvanus
Gold V
Level 104
God Stats
2W - 4L
1,574 SR
Queue Stats
66W - 64L
1,484 MMR
Party 4
Chronos
Chronos
Gold III
IIRenegadeII154
Chronos
Gold III
Level 127
God Stats
7W - 4L
1,727 SR
Queue Stats
80W - 91L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
KESSIE2560
Thanatos
Bronze III
Level 96
God Stats
1W - 4L
1,359 SR
Queue Stats
1W - 4L
1,415 MMR
Solo
Heimdallr
Heimdallr
Gold V
NaveSilva
Heimdallr
Gold V
Level 125
God Stats
0W - 3L
1,575 SR
Queue Stats
66W - 64L
1,484 MMR
Party 4
Cu Chulainn
Cu Chulainn
Gold IV
ParaDox Sly4576
Cu Chulainn
Gold IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,438 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FGC-Snow
Awilix
20
9 / 6 / 16
16,786
541
33,401
32,135
17,270
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
MxrVreK
Shiva
20
7 / 4 / 11
15,985
516
19,651
35,756
49,973
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Saii42
Anhur
20
6 / 10 / 5
15,567
502
26,049
27,811
13,005
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
hazdrack
Ah Puch
20
4 / 1 / 15
15,838
511
31,840
20,347
11,047
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
j-u-n-i-u-s
Jormungandr
20
10 / 1 / 15
17,271
557
27,508
29,665
42,561
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ArachneAh Muzen CabMercuryLoki

VS

Bans
KaliKing ArthurAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cordovil_36
Sylvanus
19
4 / 5 / 5
13,055
421
13,377
40,009
44,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 8 / 4
15,142
488
23,651
42,849
21,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
KESSIE2560
Thanatos
20
8 / 10 / 5
14,422
465
12,824
31,606
18,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
NaveSilva
Heimdallr
20
5 / 6 / 7
16,246
524
24,485
32,162
16,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ParaDox Sly4576
Cu Chulainn
20
2 / 7 / 2
14,176
457
10,912
37,226
51,571
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
36
Kills
22
22
Deaths
36
62
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cordovil_36
Sylvanus
4
5
5
1.3
W
Awilix
FGC-Snow
Awilix
9
6
16
2.83
L
3
8
4
0.63
L
Thanatos
KESSIE2560
Thanatos
8
10
5
1.05
W
Shiva
MxrVreK
Shiva
7
4
11
3.13
L
Heimdallr
NaveSilva
Heimdallr
5
6
7
1.42
L
Cu Chulainn
ParaDox Sly4576
Cu Chulainn
2
7
2
0.43
W
Anhur
Saii42
Anhur
6
10
5
0.85
W
Ah Puch
hazdrack
Ah Puch
4
1
15
11.5
W
Jormungandr
j-u-n-i-u-s
Jormungandr
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,449
Damage
85,249
145,714
Taken
183,852
133,856
Mitigated
152,262
37,850
Healing
44,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cordovil_36
Sylvanus
13,377
2,975
2,522
9,296
40,009
44,666
486
15,401
24,183
64,708
22,626
W
Awilix
FGC-Snow
Awilix
33,401
14,192
0
10,447
32,135
17,270
1,279
8,873
23,262
0
150,910
L
23,651
7,622
0
9,803
42,849
21,854
1,212
14,786
27,739
162,457
0
L
Thanatos
KESSIE2560
Thanatos
12,824
1,856
0
17,398
31,606
18,004
46
9,435
22,089
185
89,909
W
Shiva
MxrVreK
Shiva
19,651
3,006
2,882
7,490
35,756
49,973
555
10,649
25,107
1,093
70,478
L
Heimdallr
NaveSilva
Heimdallr
24,485
7,263
0
3,833
32,162
16,167
0
7,266
24,638
0
177,681
L
Cu Chulainn
ParaDox Sly4576
Cu Chulainn
10,912
1,493
0
1,394
37,226
51,571
0
17,211
19,695
0
96,284
W
Anhur
Saii42
Anhur
26,049
13,384
0
3,515
27,811
13,005
8,242
4,043
23,768
0
132,604
W
Ah Puch
hazdrack
Ah Puch
31,840
2,547
0
8,039
20,347
11,047
2,711
6,086
14,261
164,962
0
W
Jormungandr
j-u-n-i-u-s
Jormungandr
27,508
9,463
895
4,582
29,665
42,561
1,872
6,535
23,130
130,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,447
Gold Earned
73,041
778
Minions Killed
881
0
Camps Cleared
0
3,139,521
Distance Traveled
2,589,218
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,055
421
109
4
0
496,372
1
W
Awilix
16,786
541
150
5
0
740,587
11
L
Chronos
15,142
488
262
8
0
486,339
4
L
Thanatos
14,422
465
97
3
0
559,873
3
W
Shiva
15,985
516
79
3
0
637,168
3
L
Heimdallr
16,246
524
245
8
0
529,503
11
L
Cu Chulainn
14,176
457
168
5
0
517,131
1
W
Anhur
15,567
502
147
5
0
580,416
4
W
Ah Puch
15,838
511
197
6
0
604,415
5
W
Jormungandr
17,271
557
205
7
0
576,935
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role