Player Matchup

Nemesis
Nemesis
Gold I
 
Nemesis
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Royalion87
Morgan Le Fay
Bronze III
Level 104
God Stats
0W - 1L
1,564 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
StarUnicorn5196
Apollo
Gold IV
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,493 MMR
Solo
Kukulkan
Kukulkan
Silver I
tluc220
Kukulkan
Silver I
Level 151
God Stats
2W - 3L
1,736 SR
Queue Stats
21W - 20L
1,502 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,560 SR
1,499 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,650 SR
1,501 MMR
Chang'e
Chang'e
Platinum V
Husky_NyuMurft
Chang'e
Platinum V
Level 144
God Stats
4W - 3L
1,625 SR
Queue Stats
187W - 194L
1,525 MMR
Solo
Cupid
Cupid
Silver III
IUSTUN187
Cupid
Silver III
Level 147
God Stats
2W - 2L
1,756 SR
Queue Stats
18W - 29L
1,469 MMR
Solo
Artio
Artio
Bronze IV
Piick em up
Artio
Bronze IV
Level 68
God Stats
2W - 0L
1,513 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
SirDougDimmadome
Thanatos
Gold V
Level 38
God Stats
12W - 19L
1,667 SR
Queue Stats
186W - 193L
1,497 MMR
Solo
Pele
Pele
Gold IV
triton447
Pele
Gold IV
Level 128
God Stats
10W - 3L
1,690 SR
Queue Stats
40W - 35L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 2 / 1
5,545
504
3,497
6,804
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
 
Baron Samedi
8
0 / 2 / 4
5,376
489
3,533
8,656
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Royalion87
Morgan Le Fay
9
0 / 3 / 0
5,152
468
1,597
5,639
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
4 / 2 / 1
5,904
537
6,390
7,033
2,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
tluc220
Kukulkan
12
0 / 0 / 1
6,382
580
2,625
3,803
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
BakasuraArachneBastetKali

VS

Bans
AtlasNe ZhaAthenaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,093
645
2,959
5,231
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
IUSTUN187
Cupid
10
1 / 2 / 3
5,850
532
3,257
7,051
2,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 3
5,734
521
3,839
6,957
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 1
5,924
539
3,016
9,847
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
12
3 / 0 / 0
7,365
670
4,936
5,806
3,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
9
9
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
L
Baron Samedi
 
Baron Samedi
0
2
4
1
W
2
0
1
2.5
W
Cupid
IUSTUN187
Cupid
1
2
3
1.25
W
1
1
3
2.5
L
Morgan Le Fay
Royalion87
Morgan Le Fay
0
3
0
0
W
2
2
1
1.25
L
4
2
1
2.25
L
Kukulkan
tluc220
Kukulkan
0
0
1
0.5
W
Pele
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,642
Damage
18,007
31,935
Taken
34,892
13,098
Mitigated
15,357
10,053
Healing
22,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,497
1,629
0
3,322
6,804
1,993
0
822
5,982
0
30,577
L
Baron Samedi
 
Baron Samedi
3,533
326
521
2,820
8,656
5,136
44
2,618
5,740
15,564
0
W
2,959
400
212
2,896
5,231
1,833
0
1,308
3,851
52,406
0
W
Cupid
IUSTUN187
Cupid
3,257
2,179
86
2,540
7,051
2,176
943
1,578
5,473
0
35,996
W
3,839
437
394
2,954
6,957
4,220
0
1,448
5,509
23,214
0
L
Morgan Le Fay
Royalion87
Morgan Le Fay
1,597
381
0
780
5,639
2,015
0
0
5,639
29,891
0
W
3,016
759
0
9,617
9,847
3,355
0
1,447
8,376
0
38,008
L
6,390
4,667
0
2,022
7,033
2,410
0
1,588
5,285
0
40,084
L
Kukulkan
tluc220
Kukulkan
2,625
471
0
588
3,803
1,544
0
1,312
2,491
54,827
0
W
Pele
4,936
697
0
4,138
5,806
3,773
0
1,860
3,928
0
50,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
31,966
316
Minions Killed
401
0
Camps Cleared
0
1,055,554
Distance Traveled
1,134,190
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,545
504
56
5
0
237,480
2
L
Baron Samedi
5,376
489
18
2
0
197,816
3
W
Chang'e
7,093
645
106
10
0
225,754
4
W
Cupid
5,850
532
62
6
0
206,668
1
W
Artio
5,734
521
52
5
0
237,916
4
L
Morgan Le Fay
5,152
468
55
5
0
196,165
1
W
Thanatos
5,924
539
80
7
0
246,338
1
L
Apollo
5,904
537
72
7
0
200,720
2
L
Kukulkan
6,382
580
115
10
0
223,373
1
W
Pele
7,365
670
101
9
0
217,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role