Player Matchup

King Arthur
King Arthur
BlackFang12
King Arthur
Level 147
God Stats
24W - 38L
1,417 SR
Queue Stats
99W - 127L
1,482 Elo+
Solo
Achilles
Achilles
Ghostragedy
Achilles
Level 160
God Stats
2W - 4L
1,154 SR
Queue Stats
194W - 206L
1,421 Elo+
Solo
Scylla
Scylla
TTP Purge
Scylla
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 131L
1,514 Elo+
Solo
Neith
Neith
V7J7
Neith
Level 103
God Stats
6W - 2L
1,693 SR
Queue Stats
154W - 158L
1,570 Elo+
Solo
Pele
Pele
yanko27cuba
Pele
Level 33
God Stats
10W - 1L
1,471 SR
Queue Stats
231W - 220L
1,484 Elo+
Solo
Team Averages
Level 113
1,447 SR
1,494 Elo+

VS

Team Averages
Level 60
1,411 SR
1,422 Elo+
Arachne
Arachne
Albert2500
Arachne
Level 63
God Stats
0W - 2L
1,242 SR
Queue Stats
17W - 44L
1,389 Elo+
Party 1
Kuzenbo
Kuzenbo
CrocodileKingg
Kuzenbo
Level 81
God Stats
2W - 3L
1,498 SR
Queue Stats
71W - 93L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
Maddox424
Danzaburou
Level 76
God Stats
5W - 7L
1,352 SR
Queue Stats
302W - 315L
1,431 Elo+
Party 1
Hades
Hades
NTZMitchell
Hades
Level 63
God Stats
7W - 10L
1,521 SR
Queue Stats
37W - 61L
1,386 Elo+
Party 1
Olorun
Olorun
fabian325
Olorun
Level 17
God Stats
5W - 6L
1,442 SR
Queue Stats
8W - 12L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackFang12
King Arthur
14
4 / 0 / 8
8,352
835
6,669
11,069
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Ghostragedy
Achilles
14
2 / 3 / 6
7,680
768
5,513
9,630
8,882
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
TTP Purge
Scylla
14
2 / 0 / 9
7,752
775
9,073
6,966
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
V7J7
Neith
16
8 / 0 / 7
9,031
903
12,347
5,679
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 3
8,367
837
7,202
8,393
4,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Albert2500
Arachne
12
0 / 2 / 2
6,675
668
3,308
8,006
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 1
7,661
766
5,692
11,048
13,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Maddox424
Danzaburou
14
1 / 6 / 1
7,299
730
8,455
11,208
4,739
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 4 / 2
7,155
716
7,576
12,030
6,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
fabian325
Olorun
12
0 / 4 / 1
6,846
685
3,287
8,586
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
3
3
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Albert2500
Arachne
0
2
2
0.5
W
King Arthur
BlackFang12
King Arthur
4
0
8
8
L
1
3
1
0.5
W
Achilles
Ghostragedy
Achilles
2
3
6
1.67
L
Danzaburou
Maddox424
Danzaburou
1
6
1
0.25
L
1
4
2
0.5
W
Scylla
TTP Purge
Scylla
2
0
9
6.5
W
Neith
V7J7
Neith
8
0
7
11.5
L
Olorun
fabian325
Olorun
0
4
1
0.13
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,804
Damage
28,318
41,737
Taken
50,878
30,186
Mitigated
31,706
11,147
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Albert2500
Arachne
3,308
2,984
0
1,149
8,006
3,633
0
483
7,523
0
9,082
W
King Arthur
BlackFang12
King Arthur
6,669
343
356
1,322
11,069
11,848
75
4,453
6,616
0
12,327
L
5,692
1,982
206
1,220
11,048
13,390
0
2,050
8,998
17,903
0
W
Achilles
Ghostragedy
Achilles
5,513
956
0
54
9,630
8,882
419
2,760
6,870
0
20,366
L
Danzaburou
Maddox424
Danzaburou
8,455
3,709
0
1,557
11,208
4,739
280
1,846
9,362
0
32,286
L
7,576
959
414
2,406
12,030
6,360
15
3,226
8,804
19,083
0
W
Scylla
TTP Purge
Scylla
9,073
1,504
224
3,750
6,966
2,735
719
2,694
4,272
29,985
0
W
Neith
V7J7
Neith
12,347
6,946
0
2,545
5,679
2,678
1,849
2,203
3,476
0
41,015
L
Olorun
fabian325
Olorun
3,287
2,206
212
640
8,586
3,584
1,765
1,468
7,118
14,140
0
W
7,202
1,351
0
2,896
8,393
4,043
952
4,445
3,948
0
32,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
35,636
250
Minions Killed
164
0
Camps Cleared
0
948,131
Distance Traveled
1,022,131
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,675
668
20
2
0
237,028
0
W
King Arthur
8,352
835
21
2
0
229,262
3
L
Kuzenbo
7,661
766
23
2
0
210,369
0
W
Achilles
7,680
768
38
4
0
199,631
4
L
Danzaburou
7,299
730
48
5
0
187,718
2
L
Hades
7,155
716
36
4
0
202,309
1
W
Scylla
7,752
775
49
5
0
161,606
2
W
Neith
9,031
903
80
8
0
188,183
1
L
Olorun
6,846
685
37
4
0
184,707
0
W
Pele
8,367
837
62
6
0
169,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role