Player Matchup

Susano
Susano
BuckingBronco27
Susano
Level 123
God Stats
5W - 5L
1,577 SR
Queue Stats
194W - 184L
1,551 Elo+
Party 1
Artio
Artio
MuteJoe
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,453 Elo+
Solo
Hel
Hel
SulkiestClient1
Hel
Level 158
God Stats
4W - 5L
1,564 SR
Queue Stats
331W - 295L
1,550 Elo+
Party 1
Scylla
Scylla
VentralTerror1
Scylla
Level 101
God Stats
1W - 2L
1,755 SR
Queue Stats
135W - 129L
1,545 Elo+
Party 1
Merlin
Merlin
hot gay fish
Merlin
Level 114
God Stats
2W - 6L
1,630 SR
Queue Stats
142W - 137L
1,549 Elo+
Party 1
Team Averages
Level 105
1,605 SR
1,530 Elo+

VS

Team Averages
Level 86
1,523 SR
1,580 Elo+
Hachiman
Hachiman
 
Hachiman
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BritishMthafkr
Kuzenbo
Level 125
God Stats
7W - 3L
1,538 SR
Queue Stats
402W - 359L
1,649 Elo+
Party 2
Amaterasu
Amaterasu
SapphicSorceress
Amaterasu
Level 129
God Stats
3W - 2L
1,544 SR
Queue Stats
288W - 274L
1,541 Elo+
Party 3
Yemoja
Yemoja
Soloxine
Yemoja
Level 125
God Stats
5W - 5L
1,531 SR
Queue Stats
256W - 245L
1,541 Elo+
Party 3
Izanami
Izanami
TragicGalaxy
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 8
9,754
650
18,405
20,310
10,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
MuteJoe
Artio
6
0 / 1 / 1
7,098
473
0
1,210
384
19
5 / 5 / 10
10,370
691
10,755
20,770
18,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 5 / 7
9,150
610
16,871
14,267
7,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
17
5 / 4 / 5
9,453
630
21,500
12,013
5,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
4 / 4 / 9
10,832
722
12,934
15,749
8,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 4 / 10
11,565
771
13,367
24,086
38,138
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
18
4 / 2 / 8
11,663
778
7,535
23,882
24,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Soloxine
Yemoja
17
1 / 2 / 8
10,815
721
8,873
17,051
20,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
TragicGalaxy
Izanami
18
4 / 5 / 6
10,887
726
20,235
15,793
8,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
17
Kills
18
18
Deaths
17
31
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
4
9
2.13
W
5
4
10
2.5
L
5
3
8
3
L
Artio
MuteJoe
Artio
0
1
1
0.5
W
Amaterasu
4
2
8
4
W
Yemoja
Soloxine
Yemoja
1
2
8
2.5
L
5
5
10
2
W
Izanami
TragicGalaxy
Izanami
4
5
6
1.4
L
2
5
7
1.1
L
Merlin
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,531
Damage
62,944
68,570
Taken
96,561
42,981
Mitigated
100,435
30,566
Healing
46,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,934
6,208
1,895
3,869
15,749
8,120
1,032
9,752
5,997
0
38,049
W
13,367
3,976
1,981
4,413
24,086
38,138
976
7,958
14,788
24,002
0
L
18,405
2,481
816
2,417
20,310
10,795
0
7,147
13,163
0
29,944
L
Artio
MuteJoe
Artio
0
0
0
0
1,210
384
0
207
1,003
0
0
W
Amaterasu
7,535
1,724
3,307
10,328
23,882
24,965
1,271
10,783
12,544
0
20,855
W
Yemoja
Soloxine
Yemoja
8,873
1,217
11,483
4,627
17,051
20,691
469
10,915
6,136
17,152
0
L
10,755
37
15,311
9,663
20,770
18,101
0
7,321
13,449
24,641
0
W
Izanami
TragicGalaxy
Izanami
20,235
14,516
1,396
3,687
15,793
8,521
4,843
9,718
6,075
0
42,186
L
16,871
587
420
880
14,267
7,801
41
3,883
10,384
33,672
0
L
Merlin
21,500
1,343
722
337
12,013
5,900
0
3,682
8,331
40,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
55,762
137
Minions Killed
154
0
Camps Cleared
0
1,032,506
Distance Traveled
1,399,678
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,832
722
43
3
0
288,865
0
W
Kuzenbo
11,565
771
9
1
0
287,400
4
L
Susano
9,754
650
29
2
0
270,886
3
L
Artio
7,098
473
0
0
0
373
0
W
Amaterasu
11,663
778
42
3
0
309,757
0
W
Yemoja
10,815
721
12
1
0
258,675
0
L
Hel
10,370
691
30
2
0
262,277
1
W
Izanami
10,887
726
48
3
0
254,981
2
L
Scylla
9,150
610
30
2
0
246,620
1
L
Merlin
9,453
630
48
3
0
252,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role