Player Matchup

Anubis
Anubis
Helpmepls
Anubis
Level 102
God Stats
50W - 42L
1,424 SR
Queue Stats
138W - 180L
1,512 Elo+
Party 2
Izanami
Izanami
Swedishsummer
Izanami
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 292L
1,394 Elo+
Party 2
Hades
Hades
Tisarman
Hades
Level 123
God Stats
5W - 8L
1,587 SR
Queue Stats
171W - 242L
1,553 Elo+
Party 2
Bacchus
Bacchus
redleMONSTER
Bacchus
Level 21
God Stats
13W - 10L
1,500 SR
Queue Stats
127W - 194L
1,334 Elo+
Party 2
Arachne
Arachne
snorrpeus
Arachne
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 98L
1,557 Elo+
Party 2
Team Averages
Level 82
1,502 SR
1,470 Elo+

VS

Team Averages
Level 86
1,490 SR
1,606 Elo+
Merlin
Merlin
EatRhythm
Merlin
Level 126
God Stats
19W - 29L
1,418 SR
Queue Stats
339W - 384L
1,456 Elo+
Solo
Olorun
Olorun
FunnyBunnyHunny
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,766 Elo+
Party 3
Yemoja
Yemoja
JJJOKERZ
Yemoja
Level 124
God Stats
1W - 0L
1,305 SR
Queue Stats
9W - 8L
1,913 Elo+
Party 3
Thanatos
Thanatos
LukeGodM
Thanatos
Level 146
God Stats
2W - 0L
1,727 SR
Queue Stats
13W - 9L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
anubispluck
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Helpmepls
Anubis
20
5 / 6 / 4
13,445
480
25,160
27,617
15,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
17
0 / 3 / 3
10,700
382
5,600
18,670
6,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Tisarman
Hades
20
5 / 4 / 0
13,959
499
16,876
33,372
29,251
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
redleMONSTER
Bacchus
16
0 / 5 / 3
10,859
388
7,605
23,113
26,593
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
snorrpeus
Arachne
16
1 / 5 / 3
10,654
381
5,629
23,506
9,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EatRhythm
Merlin
20
1 / 3 / 11
15,699
561
14,805
15,606
6,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 1 / 11
15,455
552
36,169
23,971
13,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
JJJOKERZ
Yemoja
20
2 / 1 / 13
14,313
511
5,902
25,625
34,031
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
LukeGodM
Thanatos
20
12 / 4 / 4
16,406
586
16,972
24,601
11,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
anubispluck
Sun Wukong
20
0 / 2 / 10
14,480
517
21,245
24,536
21,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
11
Kills
23
23
Deaths
11
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Merlin
EatRhythm
Merlin
1
3
11
2.17
W
8
1
11
13.5
L
Anubis
Helpmepls
Anubis
5
6
4
1.17
W
Yemoja
JJJOKERZ
Yemoja
2
1
13
8.5
W
Thanatos
LukeGodM
Thanatos
12
4
4
3.5
L
Izanami
0
3
3
0.5
L
Hades
Tisarman
Hades
5
4
0
1.25
W
Sun Wukong
anubispluck
Sun Wukong
0
2
10
2.5
L
Bacchus
redleMONSTER
Bacchus
0
5
3
0.3
L
Arachne
snorrpeus
Arachne
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,870
Damage
95,093
126,278
Taken
114,339
87,465
Mitigated
87,399
43,927
Healing
62,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EatRhythm
Merlin
14,805
1,432
0
1,655
15,606
6,687
2,916
9,784
5,822
144,000
0
W
36,169
22,504
1,691
12,154
23,971
13,752
11,160
10,304
13,667
193,870
0
L
Anubis
Helpmepls
Anubis
25,160
1,044
430
13,623
27,617
15,369
122
11,700
15,425
132,643
0
W
Yemoja
JJJOKERZ
Yemoja
5,902
1,729
6,040
4,015
25,625
34,031
2,512
11,250
14,375
44,820
0
W
Thanatos
LukeGodM
Thanatos
16,972
5,660
0
25,381
24,601
11,678
710
10,173
14,428
0
149,355
L
Izanami
5,600
2,786
219
4,329
18,670
6,699
652
10,670
7,888
0
81,708
L
Hades
Tisarman
Hades
16,876
3,465
436
16,270
33,372
29,251
1,382
11,463
21,772
101,730
0
W
Sun Wukong
anubispluck
Sun Wukong
21,245
4,640
0
11,238
24,536
21,251
1,608
11,571
12,965
0
114,374
L
Bacchus
redleMONSTER
Bacchus
7,605
708
977
3,970
23,113
26,593
0
14,085
8,906
44,687
0
L
Arachne
snorrpeus
Arachne
5,629
3,930
386
3,287
23,506
9,553
1,096
9,419
14,005
0
75,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,617
Gold Earned
76,353
638
Minions Killed
884
0
Camps Cleared
0
2,431,535
Distance Traveled
2,617,982
40
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,699
561
240
9
0
506,896
10
W
Olorun
15,455
552
220
8
0
503,546
3
L
Anubis
13,445
480
166
6
0
431,275
2
W
Yemoja
14,313
511
59
2
0
504,878
6
W
Thanatos
16,406
586
178
6
0
560,369
1
L
Izanami
10,700
382
138
5
0
524,216
9
L
Hades
13,959
499
182
7
0
398,415
5
W
Sun Wukong
14,480
517
187
7
0
542,293
0
L
Bacchus
10,859
388
51
2
0
534,388
15
L
Arachne
10,654
381
101
4
0
543,241
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role