Player Matchup

Janus
Janus
DebonairBills
Janus
Level 104
God Stats
1W - 2L
1,211 SR
Queue Stats
4W - 10L
1,122 Elo+
Party 3
Heimdallr
Heimdallr
Gankooz
Heimdallr
Level 128
God Stats
1W - 1L
1,670 SR
Queue Stats
30W - 27L
1,597 Elo+
Party 3
Kuzenbo
Kuzenbo
Riot824
Kuzenbo
Level 104
God Stats
0W - 4L
1,284 SR
Queue Stats
144W - 137L
1,491 Elo+
Party 4
Thanatos
Thanatos
T1KTAC
Thanatos
Level 110
God Stats
15W - 8L
1,640 SR
Queue Stats
142W - 131L
1,515 Elo+
Party 4
Vamana
Vamana
TostiKCR
Vamana
Level 157
God Stats
3W - 1L
1,767 SR
Queue Stats
283W - 319L
1,420 Elo+
Solo
Team Averages
Level 121
1,514 SR
1,429 Elo+

VS

Team Averages
Level 95
1,494 SR
1,577 Elo+
Cu Chulainn
Cu Chulainn
C0dEbReAkEr88
Cu Chulainn
Level 85
God Stats
6W - 1L
1,499 SR
Queue Stats
173W - 176L
1,521 Elo+
Party 2
Arachne
Arachne
CrazyMorrison01
Arachne
Level 129
God Stats
15W - 5L
1,834 SR
Queue Stats
24W - 19L
1,660 Elo+
Party 1
Horus
Horus
Fyvoh
Horus
Level 147
God Stats
1W - 5L
1,394 SR
Queue Stats
174W - 164L
1,519 Elo+
Party 2
Chronos
Chronos
Jcoxy1403
Chronos
Level 89
God Stats
2W - 1L
1,192 SR
Queue Stats
189W - 200L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
PlzDntYellAtMe
Kukulkan
Level 27
God Stats
1W - 1L
1,549 SR
Queue Stats
13W - 8L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,451
470
4,753
11,072
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Gankooz
Heimdallr
14
0 / 4 / 2
8,584
477
9,808
12,630
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Riot824
Kuzenbo
11
1 / 4 / 2
7,835
435
8,864
19,538
21,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
T1KTAC
Thanatos
12
3 / 6 / 1
7,875
438
4,983
18,674
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
TostiKCR
Vamana
17
2 / 3 / 2
10,661
592
16,116
22,186
23,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
C0dEbReAkEr88
Cu Chulainn
16
3 / 0 / 5
9,924
551
15,318
16,526
15,720
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
14 / 3 / 3
10,773
599
15,749
20,161
10,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Fyvoh
Horus
12
1 / 1 / 6
8,074
449
8,165
14,638
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Jcoxy1403
Chronos
15
1 / 0 / 9
9,128
507
7,972
10,061
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
16
2 / 3 / 11
9,614
534
15,979
10,293
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
7
Kills
21
21
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
C0dEbReAkEr88
Cu Chulainn
3
0
5
5.5
W
14
3
3
5.17
L
1
4
3
0.63
W
Horus
Fyvoh
Horus
1
1
6
4
L
Heimdallr
Gankooz
Heimdallr
0
4
2
0.25
W
Chronos
Jcoxy1403
Chronos
1
0
9
5.5
W
Kukulkan
2
3
11
2.5
L
Kuzenbo
Riot824
Kuzenbo
1
4
2
0.5
L
Thanatos
T1KTAC
Thanatos
3
6
1
0.58
L
Vamana
TostiKCR
Vamana
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,524
Damage
63,183
84,100
Taken
71,679
63,024
Mitigated
45,973
27,055
Healing
26,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
C0dEbReAkEr88
Cu Chulainn
15,318
4,906
0
5,106
16,526
15,720
175
1,152
15,354
0
83,159
W
15,749
11,622
0
7,306
20,161
10,833
289
2,816
17,223
0
88,332
L
4,753
0
0
500
11,072
4,722
420
6,518
4,554
56,580
0
W
Horus
Fyvoh
Horus
8,165
4,194
1,556
6,242
14,638
10,333
377
4,731
9,837
0
31,657
L
Heimdallr
Gankooz
Heimdallr
9,808
5,814
0
3,304
12,630
5,175
1,597
4,375
8,255
0
71,379
W
Chronos
Jcoxy1403
Chronos
7,972
2,836
0
5,165
10,061
4,267
1,037
1,651
8,368
73,273
0
W
Kukulkan
15,979
1,884
0
630
10,293
4,820
70
3,047
7,073
84,998
0
L
Kuzenbo
Riot824
Kuzenbo
8,864
3,438
233
4,494
19,538
21,836
0
6,320
13,218
30,703
0
L
Thanatos
T1KTAC
Thanatos
4,983
1,078
0
11,099
18,674
7,974
0
2,834
15,840
0
47,304
L
Vamana
TostiKCR
Vamana
16,116
8,226
0
7,425
22,186
23,317
582
4,044
18,142
207
91,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
47,513
508
Minions Killed
566
0
Camps Cleared
0
1,691,861
Distance Traveled
1,823,772
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,924
551
133
7
0
356,297
3
W
Arachne
10,773
599
123
7
0
419,541
2
L
Janus
8,451
470
118
7
0
344,214
1
W
Horus
8,074
449
54
3
0
370,386
6
L
Heimdallr
8,584
477
129
7
0
301,940
4
W
Chronos
9,128
507
125
7
0
344,969
4
W
Kukulkan
9,614
534
131
7
0
332,579
5
L
Kuzenbo
7,835
435
28
2
0
340,083
4
L
Thanatos
7,875
438
86
5
0
365,870
1
L
Vamana
10,661
592
147
8
0
339,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role