Player Matchup

Odin
Odin
BTW_LovroGaserr
Odin
Level 52
God Stats
5W - 2L
1,613 SR
Queue Stats
10W - 14L
1,260 Elo+
Solo
Hun Batz
Hun Batz
Heimdallr1802
Hun Batz
Level 123
God Stats
13W - 6L
1,641 SR
Queue Stats
86W - 83L
1,470 Elo+
Party 1
Cerberus
Cerberus
RCPW2703
Cerberus
Level 129
God Stats
7W - 6L
1,487 SR
Queue Stats
68W - 68L
1,467 Elo+
Party 1
Merlin
Merlin
Slenderman1098
Merlin
Level 68
God Stats
2W - 1L
1,678 SR
Queue Stats
50W - 46L
1,441 Elo+
Party 2
Jing Wei
Jing Wei
halo5729
Jing Wei
Level 65
God Stats
7W - 3L
1,535 SR
Queue Stats
10W - 8L
1,378 Elo+
Party 2
Team Averages
Level 87
1,591 SR
1,403 Elo+

VS

Team Averages
Level 98
1,496 SR
1,414 Elo+
Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Benjnr
Yu Huang
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 109L
1,349 Elo+
Solo
Sol
Sol
Dukii90
Sol
Level 101
God Stats
43W - 38L
1,544 SR
Queue Stats
272W - 278L
1,409 Elo+
Solo
He Bo
He Bo
an311001lebemocs
He Bo
Level 68
God Stats
28W - 15L
1,707 SR
Queue Stats
198W - 166L
1,403 Elo+
Solo
Geb
Geb
ranger_dinis
Geb
Level 95
God Stats
1W - 2L
1,230 SR
Queue Stats
272W - 310L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,420
494
4,146
10,979
8,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Heimdallr1802
Hun Batz
13
5 / 1 / 3
7,649
588
6,347
9,430
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
RCPW2703
Cerberus
11
3 / 0 / 5
7,202
554
5,373
8,762
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 1
6,892
530
2,347
5,866
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
halo5729
Jing Wei
11
2 / 1 / 4
6,072
467
2,908
3,509
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 2 / 0
7,487
576
7,817
10,148
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yu Huang
Benjnr
Yu Huang
12
1 / 1 / 1
6,974
536
4,123
4,653
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
10
1 / 3 / 0
5,680
437
4,729
7,355
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 1
6,767
521
4,750
7,281
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 4 / 0
5,545
427
1,778
7,875
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
5
5
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
2
0
1
W
1
2
1
0.75
L
Yu Huang
Benjnr
Yu Huang
1
1
1
1.5
L
Sol
1
3
0
0.33
W
Hun Batz
Heimdallr1802
Hun Batz
5
1
3
6.5
W
Cerberus
RCPW2703
Cerberus
3
0
5
5.5
W
1
1
1
1.5
L
1
2
1
0.75
W
Jing Wei
halo5729
Jing Wei
2
1
4
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,121
Damage
23,197
38,546
Taken
37,312
23,406
Mitigated
18,505
7,414
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,817
2,072
0
1,306
10,148
8,691
439
482
9,666
0
59,444
W
4,146
1,707
0
250
10,979
8,225
222
232
10,047
0
40,375
L
Yu Huang
Benjnr
Yu Huang
4,123
308
14
602
4,653
1,873
0
1,260
3,393
44,798
0
L
Sol
4,729
1,746
185
3,541
7,355
2,059
513
2,139
5,216
37,585
0
W
Hun Batz
Heimdallr1802
Hun Batz
6,347
2,580
0
500
9,430
3,737
0
3,804
5,626
0
57,966
W
Cerberus
RCPW2703
Cerberus
5,373
282
0
4,715
8,762
7,542
169
4,468
4,294
32,639
0
W
2,347
345
0
595
5,866
2,417
0
4,096
1,770
43,622
0
L
4,750
103
0
129
7,281
2,210
0
1,440
5,841
46,693
0
W
Jing Wei
halo5729
Jing Wei
2,908
2,202
0
1,354
3,509
1,485
1,188
2,780
729
0
25,220
L
1,778
132
102
1,273
7,875
3,672
0
2,399
5,476
11,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,235
Gold Earned
32,453
358
Minions Killed
328
0
Camps Cleared
0
1,269,360
Distance Traveled
1,139,738
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,487
576
102
8
0
236,115
5
W
Odin
6,420
494
54
4
0
244,862
0
L
Yu Huang
6,974
536
87
7
0
252,231
6
L
Sol
5,680
437
50
4
0
209,484
2
W
Hun Batz
7,649
588
99
8
0
270,071
1
W
Cerberus
7,202
554
69
5
0
258,796
3
W
Merlin
6,892
530
85
7
0
262,519
7
L
He Bo
6,767
521
76
6
0
256,742
1
W
Jing Wei
6,072
467
51
4
0
233,112
0
L
Geb
5,545
427
13
1
0
185,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role