Player Matchup

Hachiman
Hachiman
BigScklongAnhur
Hachiman
Level 7
God Stats
7W - 7L
1,401 SR
Queue Stats
28W - 24L
1,354 Elo+
Party 2
Bakasura
Bakasura
D1ST0RTED
Bakasura
Level 47
God Stats
12W - 9L
1,498 SR
Queue Stats
194W - 241L
1,382 Elo+
Party 3
Anubis
Anubis
DarthNihilus995
Anubis
Level 67
God Stats
2W - 2L
1,069 SR
Queue Stats
159W - 197L
1,373 Elo+
Party 3
Ganesha
Ganesha
HarunoSasuke
Ganesha
Level 101
God Stats
11W - 7L
1,755 SR
Queue Stats
447W - 351L
1,598 Elo+
Party 2
Yu Huang
Yu Huang
NodOff
Yu Huang
Level 29
God Stats
2W - 7L
1,222 SR
Queue Stats
252W - 221L
1,439 Elo+
Party 2
Team Averages
Level 50
1,389 SR
1,429 Elo+

VS

Team Averages
Level 84
1,464 SR
1,349 Elo+
Mercury
Mercury
Andriulis
Mercury
Level 143
God Stats
5W - 4L
1,532 SR
Queue Stats
90W - 88L
1,432 Elo+
Solo
Skadi
Skadi
Mother_Truckerop
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,317 Elo+
Party 1
Bellona
Bellona
Rushrubes
Bellona
Level 23
God Stats
0W - 2L
1,286 SR
Queue Stats
55W - 54L
1,305 Elo+
Party 1
Discordia
Discordia
TasteeBee
Discordia
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 28L
1,369 Elo+
Party 1
Ganesha
Ganesha
lankmeup
Ganesha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
9 / 1 / 2
13,074
594
18,256
13,057
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
D1ST0RTED
Bakasura
17
4 / 5 / 4
11,125
506
8,741
19,937
10,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 6 / 3
11,748
534
14,761
17,557
11,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
HarunoSasuke
Ganesha
18
2 / 3 / 13
12,279
558
10,499
21,568
27,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
NodOff
Yu Huang
17
2 / 2 / 2
9,994
454
10,054
12,426
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Andriulis
Mercury
20
10 / 2 / 2
13,000
591
15,831
19,292
8,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 5 / 0
10,525
478
11,809
16,029
5,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Rushrubes
Bellona
15
1 / 8 / 4
9,065
412
6,850
19,199
14,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
TasteeBee
Discordia
16
3 / 4 / 3
10,078
458
11,551
10,999
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
lankmeup
Ganesha
14
0 / 6 / 5
9,320
424
6,904
22,906
21,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
25
Kills
17
17
Deaths
25
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
Andriulis
Mercury
10
2
2
5.5
W
Hachiman
9
1
2
10
W
Bakasura
D1ST0RTED
Bakasura
4
5
4
1.2
W
8
6
3
1.58
W
Ganesha
HarunoSasuke
Ganesha
2
3
13
2.83
L
3
5
0
0.6
W
Yu Huang
NodOff
Yu Huang
2
2
2
1.5
L
Bellona
Rushrubes
Bellona
1
8
4
0.38
L
Discordia
TasteeBee
Discordia
3
4
3
1.13
L
Ganesha
lankmeup
Ganesha
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,311
Damage
52,945
84,545
Taken
88,425
61,154
Mitigated
54,152
30,522
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Andriulis
Mercury
15,831
9,429
0
250
19,292
8,951
0
4,396
14,229
0
147,601
W
Hachiman
18,256
10,988
0
6,778
13,057
6,002
768
1,563
11,494
0
125,327
W
Bakasura
D1ST0RTED
Bakasura
8,741
4,962
0
8,393
19,937
10,142
1,670
2,885
17,052
0
71,869
W
14,761
1,087
102
7,141
17,557
11,018
1,309
2,433
15,124
80,704
0
W
Ganesha
HarunoSasuke
Ganesha
10,499
1,705
0
3,862
21,568
27,548
128
5,636
15,932
52,241
0
L
11,809
5,077
0
1,257
16,029
5,024
0
3,448
12,531
0
120,332
W
Yu Huang
NodOff
Yu Huang
10,054
938
76
4,170
12,426
6,444
669
5,938
6,488
59,946
0
L
Bellona
Rushrubes
Bellona
6,850
1,533
0
2,823
19,199
14,450
320
11,073
7,985
0
51,126
L
Discordia
TasteeBee
Discordia
11,551
321
0
1,550
10,999
4,014
0
5,484
5,141
86,133
0
L
Ganesha
lankmeup
Ganesha
6,904
1,123
257
4,767
22,906
21,713
302
9,962
12,759
32,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,220
Gold Earned
51,988
638
Minions Killed
640
0
Camps Cleared
0
1,976,833
Distance Traveled
2,099,261
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,000
591
191
9
0
495,499
1
W
Hachiman
13,074
594
220
10
0
408,117
6
W
Bakasura
11,125
506
145
7
0
463,578
3
W
Anubis
11,748
534
126
6
0
327,646
0
W
Ganesha
12,279
558
11
1
0
390,548
7
L
Skadi
10,525
478
172
8
0
429,278
4
W
Yu Huang
9,994
454
136
6
0
386,944
6
L
Bellona
9,065
412
97
4
0
380,036
2
L
Discordia
10,078
458
162
7
0
406,428
2
L
Ganesha
9,320
424
18
1
0
388,020
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role