Player Matchup

Set
Set
Platinum IV
BarbeRousss
Set
Platinum IV
Level 107
God Stats
9W - 8L
1,667 SR
Queue Stats
164W - 145L
2,100 MMR
Solo
Rama
Rama
Platinum I
CiKio
Rama
Platinum I
Level 160
God Stats
14W - 8L
1,811 SR
Queue Stats
29W - 15L
2,173 MMR
Solo
Ymir
Ymir
Diamond V
Ps4Main
Ymir
Diamond V
Level 84
God Stats
8W - 10L
1,474 SR
Queue Stats
461W - 455L
2,072 MMR
Solo
Vulcan
Vulcan
Diamond I
Wubanek
Vulcan
Diamond I
Level 160
God Stats
5W - 5L
1,554 SR
Queue Stats
65W - 52L
2,466 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
legendrary2
Cu Chulainn
Diamond IV
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 155L
2,125 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,601 SR
2,187 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,484 SR
2,188 MMR
Khepri
Khepri
Platinum I
Indigowing
Khepri
Platinum I
Level 158
God Stats
6W - 6L
1,492 SR
Queue Stats
92W - 78L
2,052 MMR
Solo
The Morrigan
The Morrigan
Platinum II
Moonpoker
The Morrigan
Platinum II
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 18L
2,359 MMR
Party 1
Achilles
Achilles
Diamond V
Rojin
Achilles
Diamond V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 19L
2,425 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
Treverbatenburg
Hou Yi
Diamond IV
Level 160
God Stats
1W - 2L
1,671 SR
Queue Stats
361W - 343L
2,082 MMR
Solo
Chaac
Chaac
Diamond V
ZackFair014
Chaac
Diamond V
Level 107
God Stats
0W - 1L
1,256 SR
Queue Stats
479W - 486L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 9
16,050
617
30,899
34,324
19,380
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rama
CiKio
Rama
20
9 / 4 / 5
15,434
594
22,052
23,273
12,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Ps4Main
Ymir
17
0 / 5 / 9
13,046
502
7,475
28,777
31,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Wubanek
Vulcan
20
3 / 2 / 8
15,136
582
20,529
16,707
9,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
legendrary2
Cu Chulainn
20
5 / 7 / 11
15,611
600
24,126
34,567
38,860
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Yu HuangChernobogPoseidonAh Muzen Cab

VS

Bans
KaliAtlasNemesisFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Indigowing
Khepri
16
1 / 4 / 13
10,911
420
9,000
27,729
35,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Moonpoker
The Morrigan
19
7 / 4 / 7
12,918
497
21,695
13,318
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Rojin
Achilles
20
8 / 2 / 7
12,670
487
23,094
27,190
21,833
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 7 / 5
12,590
484
19,394
25,755
11,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 7 / 5
12,525
482
19,315
34,485
43,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
59
24
Kills
22
24
Deaths
24
42
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
6
9
1.92
W
Rama
CiKio
Rama
9
4
5
2.88
L
Khepri
Indigowing
Khepri
1
4
13
1.88
L
The Morrigan
Moonpoker
The Morrigan
7
4
7
2.63
W
Ymir
Ps4Main
Ymir
0
5
9
0.9
L
Achilles
Rojin
Achilles
8
2
7
5.75
L
4
7
5
0.93
W
Vulcan
Wubanek
Vulcan
3
2
8
3.5
L
2
7
5
0.64
W
Cu Chulainn
legendrary2
Cu Chulainn
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,081
Damage
92,498
137,648
Taken
128,477
111,016
Mitigated
120,275
52,872
Healing
32,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,899
14,256
0
18,007
34,324
19,380
2,591
6,686
26,862
0
175,443
W
Rama
CiKio
Rama
22,052
19,381
0
9,535
23,273
12,084
12,384
4,899
18,374
0
132,490
L
Khepri
Indigowing
Khepri
9,000
1,442
0
1,974
27,729
35,468
0
11,246
15,817
28,636
0
L
The Morrigan
Moonpoker
The Morrigan
21,695
4,506
0
2,340
13,318
7,230
0
2,746
10,461
112,794
9,316
W
Ymir
Ps4Main
Ymir
7,475
1,663
4,398
8,218
28,777
31,235
307
7,444
21,253
33,643
0
L
Achilles
Rojin
Achilles
23,094
9,777
0
9,108
27,190
21,833
0
4,988
21,948
0
114,395
L
19,394
11,734
0
6,272
25,755
11,896
2,874
3,189
22,538
0
110,825
W
Vulcan
Wubanek
Vulcan
20,529
7,377
370
2,311
16,707
9,457
3,616
3,532
13,175
161,314
0
L
19,315
5,124
0
12,685
34,485
43,848
579
6,067
28,245
585
111,793
W
Cu Chulainn
legendrary2
Cu Chulainn
24,126
5,416
0
10,033
34,567
38,860
1,075
4,428
28,912
4,513
121,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,277
Gold Earned
61,614
802
Minions Killed
713
0
Camps Cleared
0
2,388,234
Distance Traveled
2,488,115
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,050
617
175
7
0
503,684
0
W
Rama
15,434
594
164
6
0
449,398
2
L
Khepri
10,911
420
28
1
0
464,145
8
L
The Morrigan
12,918
497
204
8
0
488,262
8
W
Ymir
13,046
502
41
2
0
449,089
12
L
Achilles
12,670
487
139
5
0
631,079
4
L
Hou Yi
12,590
484
152
6
0
409,106
4
W
Vulcan
15,136
582
247
10
0
541,335
10
L
Chaac
12,525
482
190
7
0
495,523
5
W
Cu Chulainn
15,611
600
175
7
0
444,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role