Player Matchup

Rama
Rama
 
Rama
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
XÄNÄ
Discordia
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,714 Elo+
Party 1
Kuzenbo
Kuzenbo
thebusinesses
Kuzenbo
Level 133
God Stats
333W - 151L
1,670 SR
Queue Stats
394W - 198L
1,707 Elo+
Party 1
Team Averages
Level 77
1,557 SR
1,640 Elo+

VS

Team Averages
Level 145
1,533 SR
1,751 Elo+
Thor
Thor
Criiiiiiisp
Thor
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
289W - 142L
1,791 Elo+
Solo
Sylvanus
Sylvanus
SETtoWUMB0
Sylvanus
Level 152
God Stats
14W - 17L
1,743 SR
Queue Stats
147W - 105L
1,825 Elo+
Solo
Freya
Freya
xfadedxsmoke
Freya
Level 139
God Stats
1W - 4L
1,357 SR
Queue Stats
112W - 119L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
5 / 2 / 4
8,553
778
10,962
8,258
3,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
XÄNÄ
Discordia
13
5 / 1 / 4
8,717
792
11,828
6,790
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
12
1 / 2 / 9
8,617
783
6,150
13,272
16,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,670
697
4,228
8,065
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
SETtoWUMB0
Sylvanus
10
1 / 3 / 3
7,192
654
5,340
15,737
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 6 / 1
6,818
620
4,942
10,804
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
4
3.5
L
2
2
3
1.75
L
Sylvanus
SETtoWUMB0
Sylvanus
1
3
3
0.83
W
Discordia
XÄNÄ
Discordia
5
1
4
7
W
Kuzenbo
1
2
9
2.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,940
Damage
14,510
28,320
Taken
34,606
22,346
Mitigated
21,277
7,675
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,962
9,692
0
2,640
8,258
3,264
1,979
3,464
4,794
0
36,650
L
4,228
1,089
0
876
8,065
3,233
0
5,089
2,662
0
30,589
L
Sylvanus
SETtoWUMB0
Sylvanus
5,340
1,142
1,766
4,450
15,737
13,821
0
5,581
9,696
13,245
0
W
Discordia
XÄNÄ
Discordia
11,828
833
0
1,483
6,790
2,755
683
3,212
3,578
33,069
0
W
Kuzenbo
6,150
2,353
0
3,552
13,272
16,327
65
3,969
9,303
13,947
0
L
4,942
1,627
0
926
10,804
4,223
0
6,553
3,845
17,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,887
Gold Earned
21,680
125
Minions Killed
106
7
Camps Cleared
2
613,597
Distance Traveled
557,500
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,553
778
64
6
3
187,981
0
L
Thor
7,670
697
62
6
0
199,924
3
L
Sylvanus
7,192
654
13
1
0
193,521
3
W
Discordia
8,717
792
50
5
3
206,483
3
W
Kuzenbo
8,617
783
11
1
1
219,133
3
L
Freya
6,818
620
31
3
2
164,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role