Player Matchup

Scylla
Scylla
 
Scylla
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CynicalRampage
Shiva
Level 99
God Stats
0W - 1L
1,314 SR
Queue Stats
79W - 61L
1,628 Elo+
Party 1
Da Ji
Da Ji
MrBigOunce
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Sinsational V
Kukulkan
Level 9
God Stats
1W - 1L
1,263 SR
Queue Stats
2W - 9L
1,135 Elo+
Party 3
Hou Yi
Hou Yi
tristanlee22
Hou Yi
Level 11
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 16L
1,129 Elo+
Party 3
Team Averages
Level 50
1,377 SR
1,385 Elo+

VS

Team Averages
Level 78
1,473 SR
1,523 Elo+
Vamana
Vamana
 
Vamana
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Murasameeee
Kukulkan
Level 48
God Stats
1W - 0L
1,644 SR
Queue Stats
9W - 6L
1,545 Elo+
Party 2
Artemis
Artemis
Siuro
Artemis
Level 119
God Stats
1W - 0L
1,237 SR
Queue Stats
23W - 10L
1,652 Elo+
Party 2
Lancelot
Lancelot
StinkyPeetz14
Lancelot
Level 18
God Stats
1W - 1L
1,259 SR
Queue Stats
10W - 8L
1,450 Elo+
Solo
Geb
Geb
perc30master
Geb
Level 123
God Stats
2W - 0L
1,724 SR
Queue Stats
7W - 4L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 6 / 1
6,816
682
5,118
9,505
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 1
8,945
895
10,346
11,955
9,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
12
0 / 6 / 2
6,809
681
5,259
9,830
4,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Sinsational V
Kukulkan
13
0 / 5 / 2
7,354
735
2,981
9,905
4,484
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
12
1 / 7 / 0
6,963
696
2,747
11,963
4,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
5 / 0 / 8
9,009
901
7,229
11,326
10,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Murasameeee
Kukulkan
16
2 / 0 / 9
8,739
874
7,305
4,175
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Siuro
Artemis
16
10 / 2 / 8
9,608
961
12,843
11,647
5,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
StinkyPeetz14
Lancelot
16
8 / 2 / 7
9,490
949
10,010
11,606
6,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 18
8,792
879
8,800
10,234
11,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
77
4
Kills
27
27
Deaths
4
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
6
1
0.08
W
Vamana
 
Vamana
5
0
8
9
L
3
3
1
1.17
L
Da Ji
0
6
2
0.17
W
Kukulkan
Murasameeee
Kukulkan
2
0
9
6.5
L
Kukulkan
Sinsational V
Kukulkan
0
5
2
0.2
W
Artemis
Siuro
Artemis
10
2
8
7
W
Lancelot
StinkyPeetz14
Lancelot
8
2
7
5.75
W
2
0
18
11
L
Hou Yi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,451
Damage
46,187
53,158
Taken
48,988
27,501
Mitigated
35,434
4,860
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,118
941
0
190
9,505
3,446
62
2,334
6,991
14,733
0
W
Vamana
 
Vamana
7,229
3,391
1,371
4,383
11,326
10,026
607
1,763
9,563
0
19,270
L
10,346
1,518
665
1,659
11,955
9,699
0
5,170
6,623
0
23,169
L
Da Ji
5,259
674
0
0
9,830
4,885
0
2,041
7,709
0
11,928
W
Kukulkan
Murasameeee
Kukulkan
7,305
858
0
655
4,175
1,984
924
686
3,489
32,143
0
L
Kukulkan
Sinsational V
Kukulkan
2,981
301
0
1,140
9,905
4,484
0
3,627
6,162
15,790
0
W
Artemis
Siuro
Artemis
12,843
7,325
0
4,656
11,647
5,707
2,685
1,284
10,363
0
41,825
W
Lancelot
StinkyPeetz14
Lancelot
10,010
1,589
0
2,641
11,606
6,174
0
1,893
9,713
0
37,262
W
8,800
1,124
0
1,060
10,234
11,543
112
2,473
7,761
17,966
0
L
Hou Yi
2,747
1,664
0
1,206
11,963
4,987
0
2,367
9,568
0
16,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
45,638
136
Minions Killed
217
0
Camps Cleared
0
955,074
Distance Traveled
1,240,573
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,816
682
16
2
0
182,452
0
W
Vamana
9,009
901
29
3
0
265,750
2
L
Shiva
8,945
895
33
3
0
209,543
1
L
Da Ji
6,809
681
14
1
0
182,701
0
W
Kukulkan
8,739
874
65
7
0
228,494
0
L
Kukulkan
7,354
735
43
4
0
184,815
3
W
Artemis
9,608
961
45
5
0
211,875
1
W
Lancelot
9,490
949
59
6
0
256,472
1
W
Geb
8,792
879
19
2
0
277,982
2
L
Hou Yi
6,963
696
30
3
0
195,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role