Player Matchup

Sol
Sol
CrotaSenpai
Sol
Level 69
God Stats
2W - 3L
1,448 SR
Queue Stats
30W - 59L
1,413 Elo+
Party 2
Bakasura
Bakasura
Lionz1957
Bakasura
Level 137
God Stats
2W - 3L
1,780 SR
Queue Stats
128W - 213L
1,411 Elo+
Party 2
Heimdallr
Heimdallr
Punisher_2723
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 120L
1,426 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Swizzanin
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,454 Elo+
Party 2
Athena
Athena
UpwardKeyboard7
Athena
Level 105
God Stats
10W - 12L
1,482 SR
Queue Stats
86W - 135L
1,455 Elo+
Party 2
Team Averages
Level 90
1,542 SR
1,432 Elo+

VS

Team Averages
Level 52
1,497 SR
1,508 Elo+
Pele
Pele
ZapsyRK
Pele
Level 60
God Stats
2W - 0L
1,619 SR
Queue Stats
14W - 9L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
gabynevada
Kukulkan
Level 108
God Stats
46W - 52L
1,451 SR
Queue Stats
53W - 71L
1,384 Elo+
Solo
Geb
Geb
oHydruso
Geb
Level 18
God Stats
2W - 5L
1,413 SR
Queue Stats
3W - 6L
1,280 Elo+
Party 1
Bellona
Bellona
santiagoyolo8
Bellona
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 71L
1,675 Elo+
Party 3
Charybdis
Charybdis
sesgo-virtuosa3
Charybdis
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 10L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,127
648
5,413
10,254
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Lionz1957
Bakasura
13
1 / 2 / 1
7,353
668
4,986
11,745
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Punisher_2723
Heimdallr
13
0 / 6 / 1
6,887
626
7,479
11,521
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Swizzanin
Cu Chulainn
11
0 / 5 / 1
6,440
585
4,148
10,899
7,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 0
6,835
621
2,665
7,192
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ZapsyRK
Pele
15
3 / 0 / 10
8,429
766
8,495
6,233
2,788
Kukulkan
gabynevada
Kukulkan
15
6 / 0 / 4
8,614
783
8,282
2,754
1,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 9
8,304
755
4,211
10,429
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
16
4 / 0 / 9
8,641
786
9,641
11,614
10,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
sesgo-virtuosa3
Charybdis
18
5 / 0 / 8
10,172
925
11,686
10,131
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
2
Kills
19
19
Deaths
2
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Bakasura
Lionz1957
Bakasura
1
2
1
0.75
L
Heimdallr
Punisher_2723
Heimdallr
0
6
1
0.08
L
Cu Chulainn
Swizzanin
Cu Chulainn
0
5
1
0.1
L
1
2
0
0.5
W
Pele
ZapsyRK
Pele
3
0
10
8
W
Kukulkan
gabynevada
Kukulkan
6
0
4
8
W
1
2
9
2.75
W
Bellona
4
0
9
8.5
W
Charybdis
sesgo-virtuosa3
Charybdis
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,691
Damage
42,315
51,611
Taken
41,161
27,715
Mitigated
29,253
5,425
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,413
2,066
0
1,572
10,254
4,927
0
3,154
7,100
21,503
2,636
L
Bakasura
Lionz1957
Bakasura
4,986
2,963
0
1,760
11,745
5,163
0
888
10,857
0
16,812
L
Heimdallr
Punisher_2723
Heimdallr
7,479
3,002
0
1,573
11,521
5,350
0
2,164
9,357
0
20,952
L
Cu Chulainn
Swizzanin
Cu Chulainn
4,148
628
0
0
10,899
7,424
0
4,757
6,142
2,286
5,872
L
2,665
1,222
0
520
7,192
4,851
0
1,530
5,662
6,754
0
W
Pele
ZapsyRK
Pele
8,495
2,101
0
36
6,233
2,788
441
1,167
5,066
0
26,110
W
Kukulkan
gabynevada
Kukulkan
8,282
522
0
246
2,754
1,380
1,095
479
2,275
34,034
0
W
4,211
88
0
1,009
10,429
9,347
83
1,883
8,521
14,430
0
W
Bellona
9,641
3,273
0
2,076
11,614
10,866
340
2,771
8,213
0
25,843
W
Charybdis
sesgo-virtuosa3
Charybdis
11,686
7,532
0
3,006
10,131
4,872
4,693
1,824
8,075
0
51,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
44,160
143
Minions Killed
253
0
Camps Cleared
0
906,844
Distance Traveled
1,234,679
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,127
648
50
5
0
195,125
0
L
Bakasura
7,353
668
44
4
0
257,056
1
L
Heimdallr
6,887
626
32
3
0
178,462
1
L
Cu Chulainn
6,440
585
11
1
0
144,848
0
L
Athena
6,835
621
6
1
0
131,353
0
W
Pele
8,429
766
51
5
0
268,599
0
W
Kukulkan
8,614
783
50
5
0
223,258
1
W
Geb
8,304
755
12
1
0
224,477
0
W
Bellona
8,641
786
31
3
0
301,385
1
W
Charybdis
10,172
925
109
10
0
216,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role