Player Matchup

Neith
Neith
Cris2009GS
Neith
Level 4
God Stats
1W - 3L
1,071 SR
Queue Stats
1W - 5L
1,316 Elo+
Party 1
Atlas
Atlas
Daniel2000ms
Atlas
Level 45
God Stats
0W - 2L
1,477 SR
Queue Stats
49W - 51L
1,532 Elo+
Party 1
Merlin
Merlin
dalvor51
Merlin
Level 103
God Stats
9W - 6L
1,576 SR
Queue Stats
105W - 122L
1,497 Elo+
Solo
Team Averages
Level 51
1,375 SR
1,448 Elo+

VS

Team Averages
Level 82
1,587 SR
1,514 Elo+
Discordia
Discordia
Gamingtoxic
Discordia
Level 67
God Stats
2W - 0L
1,678 SR
Queue Stats
4W - 8L
1,591 Elo+
Party 2
Medusa
Medusa
Tejanot
Medusa
Level 120
God Stats
7W - 3L
1,582 SR
Queue Stats
38W - 55L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
caress123
Kumbhakarna
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 7 / 2
9,027
645
4,194
13,816
6,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 9 / 1
9,236
660
7,210
23,005
23,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
dalvor51
Merlin
15
4 / 6 / 1
10,709
765
12,883
12,301
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gamingtoxic
Discordia
15
8 / 3 / 12
11,383
813
16,568
8,890
3,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tejanot
Medusa
16
11 / 3 / 8
11,749
839
19,426
15,506
6,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
caress123
Kumbhakarna
16
3 / 0 / 19
11,471
819
7,995
17,890
15,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
6
Kills
22
22
Deaths
6
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
1
7
2
0.29
L
1
9
1
0.17
W
Discordia
Gamingtoxic
Discordia
8
3
12
4.67
W
Medusa
Tejanot
Medusa
11
3
8
5
W
Kumbhakarna
caress123
Kumbhakarna
3
0
19
12.5
L
Merlin
dalvor51
Merlin
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
43,989
49,122
Taken
42,286
35,037
Mitigated
26,103
4,335
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,194
2,006
0
779
13,816
6,113
0
6,253
7,563
0
19,888
L
7,210
2,985
203
2,758
23,005
23,230
0
12,054
10,951
18,108
0
W
Discordia
Gamingtoxic
Discordia
16,568
855
302
1,042
8,890
3,843
1,130
5,860
2,700
39,963
0
W
Medusa
Tejanot
Medusa
19,426
10,506
0
4,100
15,506
6,952
809
9,020
6,002
0
58,986
W
Kumbhakarna
caress123
Kumbhakarna
7,995
1,806
843
6,987
17,890
15,308
469
4,394
13,038
26,329
0
L
Merlin
dalvor51
Merlin
12,883
701
0
595
12,301
5,694
0
6,653
5,648
39,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,972
Gold Earned
34,603
142
Minions Killed
150
5
Camps Cleared
6
661,738
Distance Traveled
787,216
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,027
645
38
3
2
198,581
0
L
Atlas
9,236
660
28
2
1
222,404
2
W
Discordia
11,383
813
46
3
1
252,042
3
W
Medusa
11,749
839
75
5
4
246,800
3
W
Kumbhakarna
11,471
819
29
2
1
288,374
4
L
Merlin
10,709
765
76
5
2
240,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role