Player Matchup

Loki
Loki
Ck XxWaterxX
Loki
Level 57
God Stats
32W - 18L
1,592 SR
Queue Stats
162W - 146L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Dragon_Okami930
Sun Wukong
Level 153
God Stats
4W - 4L
1,588 SR
Queue Stats
19W - 15L
1,521 Elo+
Party 3
Kumbhakarna
Kumbhakarna
HBWR2008
Kumbhakarna
Level 24
God Stats
0W - 1L
1,141 SR
Queue Stats
10W - 9L
1,314 Elo+
Party 3
Neith
Neith
LiL_DE22
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,300 Elo+
Party 3
Zhong Kui
Zhong Kui
itorlamoppee
Zhong Kui
Level 122
God Stats
3W - 2L
1,612 SR
Queue Stats
7W - 5L
1,497 Elo+
Solo
Team Averages
Level 89
1,487 SR
1,418 Elo+

VS

Team Averages
Level 75
1,507 SR
1,387 Elo+
Medusa
Medusa
CheddaCowboy
Medusa
Level 47
God Stats
1W - 0L
1,381 SR
Queue Stats
6W - 7L
1,457 Elo+
Party 1
Ymir
Ymir
Flipppad
Ymir
Level 91
God Stats
1W - 2L
1,577 SR
Queue Stats
80W - 81L
1,425 Elo+
Party 2
Thoth
Thoth
Gru Fart Gun
Thoth
Level 64
God Stats
1W - 0L
1,609 SR
Queue Stats
9W - 15L
1,249 Elo+
Party 1
Pele
Pele
USAirForceGaming
Pele
Level 77
God Stats
6W - 7L
1,320 SR
Queue Stats
43W - 42L
1,496 Elo+
Party 1
Bellona
Bellona
bonyklas
Bellona
Level 97
God Stats
2W - 2L
1,648 SR
Queue Stats
64W - 74L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,896
445
7,459
15,563
5,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Dragon_Okami930
Sun Wukong
16
4 / 1 / 5
10,717
536
17,497
20,474
22,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
HBWR2008
Kumbhakarna
13
0 / 4 / 3
8,318
416
2,903
17,106
17,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
LiL_DE22
Neith
14
2 / 8 / 1
8,950
448
7,187
15,285
7,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
itorlamoppee
Zhong Kui
15
4 / 6 / 1
9,859
493
12,658
18,994
13,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
10 / 4 / 8
10,757
538
21,744
12,875
5,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
15
1 / 1 / 12
10,070
504
5,481
17,503
23,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 9
9,819
491
11,270
6,104
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 3 / 4
11,077
554
16,321
21,034
13,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
bonyklas
Bellona
16
1 / 2 / 1
10,203
510
10,885
17,772
17,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
12
Kills
24
24
Deaths
12
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
4
8
3.5
L
2
5
5
0.9
L
Sun Wukong
Dragon_Okami930
Sun Wukong
4
1
5
6.5
W
Ymir
1
1
12
7
W
3
2
9
3.75
L
Kumbhakarna
HBWR2008
Kumbhakarna
0
4
3
0.38
L
Neith
LiL_DE22
Neith
2
8
1
0.31
W
9
3
4
3.67
W
Bellona
bonyklas
Bellona
1
2
1
0.75
L
Zhong Kui
itorlamoppee
Zhong Kui
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,704
Damage
65,701
87,422
Taken
75,288
66,734
Mitigated
63,203
20,689
Healing
17,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
21,744
12,385
0
2,198
12,875
5,891
4,611
2,460
10,415
0
64,958
L
7,459
1,218
0
4,762
15,563
5,969
0
2,910
12,653
0
67,486
L
Sun Wukong
Dragon_Okami930
Sun Wukong
17,497
3,883
0
5,572
20,474
22,273
102
2,166
18,308
0
84,126
W
Ymir
5,481
922
620
4,703
17,503
23,783
29
5,411
12,092
26,686
0
W
11,270
449
0
745
6,104
2,833
3,070
2,239
3,865
73,818
0
L
Kumbhakarna
HBWR2008
Kumbhakarna
2,903
936
536
2,016
17,106
17,386
319
3,740
13,366
24,665
0
L
Neith
LiL_DE22
Neith
7,187
2,854
0
2,309
15,285
7,388
1,265
1,278
14,007
0
66,912
W
16,321
5,280
0
3,900
21,034
13,674
903
4,691
16,343
0
100,771
W
Bellona
bonyklas
Bellona
10,885
3,983
0
5,147
17,772
17,022
219
760
17,012
0
82,043
L
Zhong Kui
itorlamoppee
Zhong Kui
12,658
998
0
5,494
18,994
13,718
236
6,657
12,337
65,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,740
Gold Earned
51,926
485
Minions Killed
522
0
Camps Cleared
0
1,783,105
Distance Traveled
1,868,923
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,757
538
98
5
0
320,436
0
L
Loki
8,896
445
100
5
0
405,344
1
L
Sun Wukong
10,717
536
147
7
0
395,120
2
W
Ymir
10,070
504
42
2
0
370,749
2
W
Thoth
9,819
491
107
5
0
360,818
5
L
Kumbhakarna
8,318
416
26
1
0
387,433
0
L
Neith
8,950
448
99
5
0
286,679
1
W
Pele
11,077
554
124
6
0
425,831
4
W
Bellona
10,203
510
151
8
0
391,089
3
L
Zhong Kui
9,859
493
113
6
0
308,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role