Player Matchup

Charybdis
Charybdis
CGADeathwalker
Charybdis
Level 155
God Stats
0W - 1L
1,804 SR
Queue Stats
66W - 78L
1,435 Elo+
Party 1
Awilix
Awilix
CHANMEZA
Awilix
Level 109
God Stats
6W - 7L
1,528 SR
Queue Stats
63W - 64L
1,549 Elo+
Solo
Atlas
Atlas
ITZROSSIBAYBEE
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
KrisWalla
Sun Wukong
Level 126
God Stats
2W - 3L
1,538 SR
Queue Stats
189W - 200L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Undeadoperations
Kukulkan
Level 88
God Stats
15W - 11L
1,635 SR
Queue Stats
197W - 208L
1,507 Elo+
Solo
Team Averages
Level 113
1,601 SR
1,465 Elo+

VS

Team Averages
Level 135
1,535 SR
1,500 Elo+
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dirty_danny5969
Neith
Level 117
God Stats
9W - 9L
1,422 SR
Queue Stats
97W - 114L
1,475 Elo+
Solo
Jormungandr
Jormungandr
ElyisusM
Jormungandr
Level 125
God Stats
54W - 47L
1,516 SR
Queue Stats
333W - 309L
1,508 Elo+
Solo
Bacchus
Bacchus
Malditx2019
Bacchus
Level 148
God Stats
23W - 28L
1,492 SR
Queue Stats
407W - 439L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Whal881eBro
Cthulhu
Level 141
God Stats
23W - 10L
1,747 SR
Queue Stats
200W - 191L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CGADeathwalker
Charybdis
9
0 / 2 / 0
5,069
390
3,002
10,153
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
CHANMEZA
Awilix
10
0 / 3 / 2
6,221
479
2,727
12,451
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,857
451
3,107
6,972
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
KrisWalla
Sun Wukong
12
1 / 2 / 0
6,775
521
5,411
13,734
8,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 1 / 0
6,973
536
3,909
5,822
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 0 / 2
7,475
575
6,273
6,843
2,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 2
6,584
506
7,569
8,962
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ElyisusM
Jormungandr
14
0 / 1 / 4
7,982
614
10,374
9,447
9,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
Malditx2019
Bacchus
10
0 / 1 / 2
6,509
501
3,811
8,058
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Whal881eBro
Cthulhu
12
3 / 0 / 1
7,028
541
4,740
9,558
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
2
5
L
Charybdis
CGADeathwalker
Charybdis
0
2
0
0
L
Awilix
CHANMEZA
Awilix
0
3
2
0.33
W
2
1
2
3
W
Jormungandr
ElyisusM
Jormungandr
0
1
4
2
L
0
1
0
0
L
Sun Wukong
KrisWalla
Sun Wukong
1
2
0
0.5
W
Bacchus
Malditx2019
Bacchus
0
1
2
1
L
1
1
0
1
W
Cthulhu
Whal881eBro
Cthulhu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,156
Damage
32,767
49,132
Taken
42,868
22,197
Mitigated
27,418
14,246
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,273
1,800
461
3,040
6,843
2,809
0
2,821
4,022
0
46,178
L
Charybdis
CGADeathwalker
Charybdis
3,002
1,283
0
3,757
10,153
3,173
0
2,381
7,772
0
29,175
L
Awilix
CHANMEZA
Awilix
2,727
906
0
808
12,451
4,465
0
2,907
9,544
0
44,432
W
7,569
2,765
187
4,215
8,962
3,951
0
1,868
7,094
0
52,929
W
Jormungandr
ElyisusM
Jormungandr
10,374
5,914
0
3,190
9,447
9,824
377
0
9,447
71,296
0
L
3,107
1,221
137
2,158
6,972
3,646
0
2,756
4,216
21,600
0
L
Sun Wukong
KrisWalla
Sun Wukong
5,411
2,074
0
6,116
13,734
8,450
0
9,416
4,318
0
50,857
W
Bacchus
Malditx2019
Bacchus
3,811
340
318
3,061
8,058
6,177
104
1,544
6,514
28,459
0
L
3,909
204
0
1,270
5,822
2,463
0
1,465
4,357
62,997
0
W
Cthulhu
Whal881eBro
Cthulhu
4,740
326
0
1,281
9,558
4,657
0
783
8,775
45,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
35,578
367
Minions Killed
421
0
Camps Cleared
0
1,252,702
Distance Traveled
1,310,988
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,475
575
90
7
0
261,352
6
L
Charybdis
5,069
390
49
4
0
234,962
4
L
Awilix
6,221
479
82
6
0
266,506
1
W
Neith
6,584
506
79
6
0
258,240
1
W
Jormungandr
7,982
614
126
10
0
226,739
5
L
Atlas
5,857
451
23
2
0
248,622
0
L
Sun Wukong
6,775
521
101
8
0
257,948
5
W
Bacchus
6,509
501
44
3
0
271,556
4
L
Kukulkan
6,973
536
112
9
0
244,664
7
W
Cthulhu
7,028
541
82
6
0
293,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role