Player Matchup

Sobek
Sobek
Arcaneter
Sobek
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 153L
1,582 Elo+
Party 1
Yu Huang
Yu Huang
Dasklote
Yu Huang
Level 40
God Stats
7W - 2L
1,862 SR
Queue Stats
160W - 102L
1,611 Elo+
Party 1
Hou Yi
Hou Yi
MagicIguana
Hou Yi
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 26L
1,464 Elo+
Party 1
Ravana
Ravana
Nova13
Ravana
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 168L
1,628 Elo+
Party 4
Cu Chulainn
Cu Chulainn
TavishMcFife
Cu Chulainn
Level 47
God Stats
3W - 3L
1,689 SR
Queue Stats
219W - 203L
1,557 Elo+
Party 4
Team Averages
Level 68
1,610 SR
1,568 Elo+

VS

Team Averages
Level 72
1,645 SR
1,578 Elo+
Vamana
Vamana
FunnyBunnyHunny
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
JJJOKERZ
Baron Samedi
Level 124
God Stats
2W - 1L
1,803 SR
Queue Stats
9W - 8L
1,850 Elo+
Party 3
Bellona
Bellona
Koojaak
Bellona
Level 27
God Stats
16W - 16L
1,411 SR
Queue Stats
23W - 29L
1,438 Elo+
Party 2
Nox
Nox
Liorix
Nox
Level 145
God Stats
2W - 5L
1,744 SR
Queue Stats
30W - 37L
1,447 Elo+
Party 2
Neith
Neith
ZTRJJ
Neith
Level 44
God Stats
2W - 0L
1,766 SR
Queue Stats
25W - 12L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arcaneter
Sobek
12
0 / 6 / 4
8,594
391
4,697
28,303
34,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
Dasklote
Yu Huang
15
2 / 3 / 1
9,635
438
17,000
12,371
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
15
0 / 3 / 0
9,630
438
4,951
13,886
5,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Nova13
Ravana
14
3 / 5 / 2
9,490
431
10,994
17,802
9,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
TavishMcFife
Cu Chulainn
15
1 / 2 / 1
10,072
458
12,099
22,034
22,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 5
12,564
571
16,580
22,762
21,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
JJJOKERZ
Baron Samedi
16
3 / 2 / 12
10,384
472
15,342
13,419
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Koojaak
Bellona
16
0 / 1 / 9
9,787
445
10,520
19,740
13,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
Liorix
Nox
17
7 / 0 / 8
11,689
531
10,412
16,239
14,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ZTRJJ
Neith
18
6 / 1 / 8
11,615
528
15,578
9,926
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
6
Kills
19
19
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sobek
Arcaneter
Sobek
0
6
4
0.33
L
Yu Huang
Dasklote
Yu Huang
2
3
1
0.83
W
3
2
5
2.75
W
Baron Samedi
JJJOKERZ
Baron Samedi
3
2
12
4.5
W
Bellona
Koojaak
Bellona
0
1
9
4.5
W
Nox
Liorix
Nox
7
0
8
11
L
Hou Yi
0
3
0
0
L
Ravana
Nova13
Ravana
3
5
2
0.8
L
Cu Chulainn
TavishMcFife
Cu Chulainn
1
2
1
0.75
W
Neith
ZTRJJ
Neith
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,741
Damage
68,432
94,396
Taken
82,086
79,007
Mitigated
61,682
16,270
Healing
27,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Arcaneter
Sobek
4,697
330
0
3,878
28,303
34,987
0
10,221
18,082
18,210
0
L
Yu Huang
Dasklote
Yu Huang
17,000
1,004
0
731
12,371
6,230
0
3,907
8,464
86,167
0
W
16,580
7,489
0
6,383
22,762
21,643
1,888
4,709
18,053
0
117,484
W
Baron Samedi
JJJOKERZ
Baron Samedi
15,342
1,681
3,309
5,508
13,419
7,290
768
4,662
8,757
73,472
0
W
Bellona
Koojaak
Bellona
10,520
2,331
0
3,031
19,740
13,723
1,174
6,066
13,674
0
94,140
W
Nox
Liorix
Nox
10,412
1,234
0
4,154
16,239
14,936
722
5,235
10,701
58,235
0
L
Hou Yi
4,951
3,063
0
2,359
13,886
5,617
0
3,010
10,876
0
80,169
L
Ravana
Nova13
Ravana
10,994
3,064
0
5,853
17,802
9,936
0
3,974
13,828
0
79,624
L
Cu Chulainn
TavishMcFife
Cu Chulainn
12,099
861
0
3,449
22,034
22,237
0
4,642
17,392
5,359
70,101
W
Neith
ZTRJJ
Neith
15,578
7,290
0
5,517
9,926
4,090
3,103
2,727
7,199
0
90,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,421
Gold Earned
56,039
520
Minions Killed
614
0
Camps Cleared
0
2,048,637
Distance Traveled
2,250,943
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,594
391
19
1
0
396,451
2
L
Yu Huang
9,635
438
123
6
0
395,521
6
W
Vamana
12,564
571
205
9
0
496,820
2
W
Baron Samedi
10,384
472
89
4
0
415,081
8
W
Bellona
9,787
445
115
5
0
524,035
3
W
Nox
11,689
531
67
3
0
393,950
2
L
Hou Yi
9,630
438
133
6
0
383,558
6
L
Ravana
9,490
431
116
5
0
433,112
0
L
Cu Chulainn
10,072
458
129
6
0
439,995
4
W
Neith
11,615
528
138
6
0
421,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role