Player Matchup

Achilles
Achilles
ARTHUR A101
Achilles
Level 140
God Stats
17W - 16L
1,620 SR
Queue Stats
702W - 697L
1,470 Elo+
Solo
Lancelot
Lancelot
CHIILLING
Lancelot
Level 123
God Stats
30W - 19L
1,567 SR
Queue Stats
401W - 371L
1,472 Elo+
Solo
Sol
Sol
Leomattiol1
Sol
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,671 Elo+
Party 1
Hel
Hel
Yāōtlca33
Hel
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 16L
1,606 Elo+
Party 1
Vamana
Vamana
bEbEdoMaU
Vamana
Level 159
God Stats
2W - 10L
1,137 SR
Queue Stats
64W - 72L
1,456 Elo+
Solo
Team Averages
Level 129
1,465 SR
1,535 Elo+

VS

Team Averages
Level 111
1,430 SR
1,485 Elo+
Bellona
Bellona
Fumaçatoxica
Bellona
Level 142
God Stats
1W - 2L
1,311 SR
Queue Stats
82W - 74L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
Ir0nPunch
Zhong Kui
Level 128
God Stats
2W - 1L
1,716 SR
Queue Stats
84W - 95L
1,447 Elo+
Solo
Guan Yu
Guan Yu
Lurker7w7
Guan Yu
Level 109
God Stats
0W - 2L
1,407 SR
Queue Stats
28W - 46L
1,361 Elo+
Solo
Terra
Terra
nakiiya
Terra
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
542W - 513L
1,535 Elo+
Party 2
Cupid
Cupid
zeesttempest
Cupid
Level 87
God Stats
0W - 5L
1,215 SR
Queue Stats
592W - 553L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARTHUR A101
Achilles
16
3 / 0 / 10
10,719
447
11,151
20,659
32,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
CHIILLING
Lancelot
18
2 / 1 / 9
13,071
545
24,121
27,799
28,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 6 / 0
13,259
552
25,493
25,776
12,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 2 / 10
13,138
547
19,391
19,327
10,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
bEbEdoMaU
Vamana
20
8 / 2 / 7
13,850
577
13,265
24,258
14,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 4 / 5
10,017
417
17,115
22,823
20,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Ir0nPunch
Zhong Kui
18
5 / 5 / 3
11,678
487
21,699
22,549
17,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Lurker7w7
Guan Yu
17
1 / 4 / 1
10,734
447
15,831
28,017
40,175
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
nakiiya
Terra
16
1 / 5 / 4
10,102
421
7,400
26,922
33,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 3 / 3
11,978
499
15,439
21,087
10,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
21
Kills
11
11
Deaths
21
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
ARTHUR A101
Achilles
3
0
10
8
W
Lancelot
CHIILLING
Lancelot
2
1
9
6.5
L
Bellona
2
4
5
1.13
L
Zhong Kui
Ir0nPunch
Zhong Kui
5
5
3
1.3
W
4
6
0
0.67
L
Guan Yu
Lurker7w7
Guan Yu
1
4
1
0.38
W
4
2
10
4.5
W
Vamana
bEbEdoMaU
Vamana
8
2
7
5.75
L
Terra
nakiiya
Terra
1
5
4
0.6
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,421
Damage
77,484
117,819
Taken
121,398
98,773
Mitigated
122,954
68,228
Healing
35,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ARTHUR A101
Achilles
11,151
2,098
0
4,244
20,659
32,913
761
6,447
13,928
0
36,730
W
Lancelot
CHIILLING
Lancelot
24,121
4,126
0
12,927
27,799
28,284
212
5,100
22,575
0
117,200
L
Bellona
17,115
6,519
0
1,272
22,823
20,596
140
4,605
18,218
242
79,499
L
Zhong Kui
Ir0nPunch
Zhong Kui
21,699
2,098
0
6,150
22,549
17,800
1,108
9,290
13,259
103,187
0
W
25,493
10,711
0
14,508
25,776
12,823
4,859
4,621
20,453
126,517
18,409
L
Guan Yu
Lurker7w7
Guan Yu
15,831
1,654
2,409
9,892
28,017
40,175
0
5,156
22,861
0
90,480
W
19,391
1,929
11,265
14,379
19,327
10,411
3,501
7,412
11,675
118,276
0
W
Vamana
bEbEdoMaU
Vamana
13,265
7,656
0
10,905
24,258
14,342
2,838
5,839
18,223
0
132,740
L
Terra
nakiiya
Terra
7,400
1,701
1,924
3,908
26,922
33,812
0
12,438
14,484
30,850
0
L
15,439
8,521
268
9,812
21,087
10,571
1,368
10,584
10,503
0
112,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,037
Gold Earned
54,509
774
Minions Killed
647
0
Camps Cleared
0
2,409,003
Distance Traveled
2,240,022
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,719
447
44
2
0
490,602
2
W
Lancelot
13,071
545
177
7
0
522,947
6
L
Bellona
10,017
417
115
5
0
479,672
3
L
Zhong Kui
11,678
487
178
7
0
409,062
4
W
Sol
13,259
552
186
8
0
381,811
1
L
Guan Yu
10,734
447
143
6
0
439,704
6
W
Hel
13,138
547
191
8
0
492,225
2
W
Vamana
13,850
577
176
7
0
521,418
4
L
Terra
10,102
421
34
1
0
491,892
5
L
Cupid
11,978
499
177
7
0
419,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role