Player Matchup

Athena
Athena
Demotaur
Athena
Level 106
God Stats
6W - 4L
1,597 SR
Queue Stats
198W - 170L
1,577 Elo+
Solo
Thor
Thor
MillerKiller787
Thor
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
315W - 255L
1,509 Elo+
Solo
Aphrodite
Aphrodite
SUNNYxSUNNY
Aphrodite
Level 147
God Stats
4W - 5L
1,484 SR
Queue Stats
441W - 464L
1,524 Elo+
Solo
Susano
Susano
jocsan986
Susano
Level 112
God Stats
0W - 2L
1,308 SR
Queue Stats
87W - 89L
1,504 Elo+
Party 1
He Bo
He Bo
lealtad
He Bo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,617 Elo+
Party 1
Team Averages
Level 127
1,478 SR
1,546 Elo+

VS

Team Averages
Level 133
1,631 SR
1,544 Elo+
Tyr
Tyr
BrokenIndustries
Tyr
Level 146
God Stats
2W - 1L
1,467 SR
Queue Stats
119W - 119L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
CryStalniGhT234
Nu Wa
Level 156
God Stats
5W - 2L
1,755 SR
Queue Stats
267W - 273L
1,539 Elo+
Solo
Nox
Nox
GiGGleBeRRys26
Nox
Level 148
God Stats
13W - 11L
1,466 SR
Queue Stats
462W - 500L
1,525 Elo+
Solo
Hel
Hel
Lovible
Hel
Level 87
God Stats
4W - 3L
1,660 SR
Queue Stats
66W - 64L
1,556 Elo+
Solo
Xing Tian
Xing Tian
ShadowSephiroth
Xing Tian
Level 127
God Stats
4W - 0L
1,807 SR
Queue Stats
69W - 74L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Demotaur
Athena
19
2 / 5 / 12
12,373
728
12,559
29,634
42,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 6 / 5
9,861
580
10,613
19,139
17,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SUNNYxSUNNY
Aphrodite
20
4 / 3 / 7
12,860
756
16,309
21,516
14,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
jocsan986
Susano
15
2 / 11 / 5
9,916
583
19,990
21,831
14,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
lealtad
He Bo
19
7 / 8 / 6
12,092
711
26,274
18,221
8,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 21
13,351
785
21,038
24,992
42,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 3 / 21
12,904
759
31,937
19,484
10,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 5 / 21
11,850
697
15,190
18,264
9,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hel
20
12 / 2 / 17
13,566
798
17,126
25,306
22,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xing Tian
ShadowSephiroth
Xing Tian
17
1 / 5 / 27
10,924
643
8,567
21,681
30,432
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
140
16
Kills
33
33
Deaths
17
35
Assists
107
Player
Kills
Deaths
Assists
KDA
W
8
2
21
9.25
W
8
3
21
6.17
L
Athena
Demotaur
Athena
2
5
12
1.6
W
4
5
21
2.9
W
Hel
12
2
17
10.25
L
1
6
5
0.58
L
Aphrodite
SUNNYxSUNNY
Aphrodite
4
3
7
2.5
W
Xing Tian
ShadowSephiroth
Xing Tian
1
5
27
2.9
L
Susano
jocsan986
Susano
2
11
5
0.41
L
He Bo
lealtad
He Bo
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,745
Damage
93,858
110,341
Taken
109,727
96,347
Mitigated
115,579
43,090
Healing
65,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,038
3,208
1,517
7,267
24,992
42,881
1,294
13,995
10,997
774
32,097
W
31,937
7,560
1,362
2,003
19,484
10,399
3,058
11,161
8,323
64,721
0
L
Athena
Demotaur
Athena
12,559
2,650
1,823
6,402
29,634
42,174
260
15,985
13,066
27,978
0
W
15,190
1,673
1,922
2,171
18,264
9,369
2,417
9,764
8,500
31,260
0
W
Hel
17,126
907
28,669
17,886
25,306
22,498
884
10,462
14,844
35,851
0
L
10,613
364
974
1,529
19,139
17,442
0
12,002
6,859
0
27,927
L
Aphrodite
SUNNYxSUNNY
Aphrodite
16,309
1,272
14,425
12,659
21,516
14,218
446
16,373
4,631
55,679
0
W
Xing Tian
ShadowSephiroth
Xing Tian
8,567
555
1,202
1,195
21,681
30,432
426
9,760
11,921
13,677
0
L
Susano
jocsan986
Susano
19,990
2,348
1,272
1,200
21,831
14,028
0
14,187
7,212
0
32,575
L
He Bo
lealtad
He Bo
26,274
958
287
2,519
18,221
8,485
750
12,795
5,154
51,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,102
Gold Earned
62,595
217
Minions Killed
178
0
Camps Cleared
0
1,494,285
Distance Traveled
1,570,349
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,351
785
21
1
0
354,246
1
W
Nu Wa
12,904
759
84
5
0
283,110
0
L
Athena
12,373
728
31
2
0
327,684
2
W
Nox
11,850
697
43
3
0
274,756
0
W
Hel
13,566
798
29
2
0
339,560
0
L
Thor
9,861
580
17
1
0
284,427
1
L
Aphrodite
12,860
756
103
6
0
311,664
1
W
Xing Tian
10,924
643
1
0
0
318,677
0
L
Susano
9,916
583
28
2
0
270,245
1
L
He Bo
12,092
711
38
2
0
300,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role