Player Matchup

Vamana
Vamana
GodlyRedNek
Vamana
Level 87
God Stats
3W - 5L
1,195 SR
Queue Stats
186W - 177L
1,453 Elo+
Solo
Amaterasu
Amaterasu
JimmyDaKangaroo
Amaterasu
Level 88
God Stats
5W - 3L
1,686 SR
Queue Stats
186W - 171L
1,533 Elo+
Solo
Scylla
Scylla
LockCaroleUp
Scylla
Level 98
God Stats
14W - 21L
1,471 SR
Queue Stats
207W - 208L
1,548 Elo+
Solo
Cernunnos
Cernunnos
NINJAGATOR27
Cernunnos
Level 98
God Stats
28W - 18L
1,517 SR
Queue Stats
312W - 278L
1,532 Elo+
Solo
Athena
Athena
RiSe Reverse 69
Athena
Level 108
God Stats
5W - 0L
1,601 SR
Queue Stats
264W - 310L
1,391 Elo+
Solo
Team Averages
Level 96
1,494 SR
1,491 Elo+

VS

Team Averages
Level 110
1,448 SR
1,457 Elo+
Fafnir
Fafnir
 
Fafnir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KYD_Dannybo17
Cu Chulainn
Level 101
God Stats
31W - 30L
1,320 SR
Queue Stats
422W - 388L
1,449 Elo+
Party 1
Hera
Hera
PlatinumDime52
Hera
Level 92
God Stats
1W - 5L
1,241 SR
Queue Stats
192W - 226L
1,371 Elo+
Solo
Hun Batz
Hun Batz
STATUS_DEALER17
Hun Batz
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
540W - 501L
1,506 Elo+
Party 1
Chiron
Chiron
bsr1903
Chiron
Level 129
God Stats
10W - 7L
1,677 SR
Queue Stats
135W - 136L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
1 / 1 / 2
6,845
489
5,101
12,076
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
JimmyDaKangaroo
Amaterasu
13
1 / 1 / 0
7,755
554
4,619
13,735
8,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
14
2 / 0 / 2
7,871
562
5,043
8,844
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
NINJAGATOR27
Cernunnos
12
3 / 0 / 2
7,038
503
11,378
8,860
4,549
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 0 / 3
7,285
520
4,793
11,078
12,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 2 / 0
6,126
438
4,580
10,779
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
KYD_Dannybo17
Cu Chulainn
14
1 / 1 / 0
7,600
543
10,876
7,965
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 0
6,754
482
5,954
6,495
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
12
1 / 1 / 0
6,819
487
7,225
10,780
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
bsr1903
Chiron
10
0 / 2 / 1
5,631
402
7,902
10,823
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
0
0
W
Vamana
1
1
2
2
W
Amaterasu
JimmyDaKangaroo
Amaterasu
1
1
0
1
L
Cu Chulainn
KYD_Dannybo17
Cu Chulainn
1
1
0
1
W
Scylla
2
0
2
3
W
Cernunnos
NINJAGATOR27
Cernunnos
3
0
2
4
L
0
4
0
0
W
3
0
3
4.5
L
Hun Batz
1
1
0
1
L
Chiron
bsr1903
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,934
Damage
36,537
54,593
Taken
46,842
35,197
Mitigated
28,554
17,070
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,580
1,274
0
3,121
10,779
10,325
0
1,828
8,951
14,075
0
W
Vamana
5,101
2,425
0
2,532
12,076
6,388
0
1,156
10,860
0
52,143
W
Amaterasu
JimmyDaKangaroo
Amaterasu
4,619
2,235
0
7,344
13,735
8,088
230
1,160
12,575
0
62,062
L
Cu Chulainn
KYD_Dannybo17
Cu Chulainn
10,876
2,390
0
2,606
7,965
7,119
0
0
7,965
8,531
58,054
W
Scylla
5,043
335
0
1,160
8,844
3,920
51
5,102
3,237
62,328
0
W
Cernunnos
NINJAGATOR27
Cernunnos
11,378
5,311
0
3,997
8,860
4,549
896
2,427
6,433
0
54,560
L
5,954
447
0
506
6,495
2,658
329
4,977
1,518
45,633
0
W
4,793
1,762
0
2,037
11,078
12,252
0
1,408
9,670
23,160
0
L
Hun Batz
7,225
2,575
0
4,988
10,780
4,504
0
1,597
9,183
0
64,446
L
Chiron
bsr1903
Chiron
7,902
3,511
845
5,941
10,823
3,948
826
1,434
9,389
0
40,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
32,930
419
Minions Killed
381
0
Camps Cleared
0
1,438,100
Distance Traveled
1,307,063
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,126
438
13
1
0
248,162
0
W
Vamana
6,845
489
79
6
0
324,823
0
W
Amaterasu
7,755
554
113
8
0
328,879
0
L
Cu Chulainn
7,600
543
104
7
0
280,657
1
W
Scylla
7,871
562
101
7
0
290,504
1
W
Cernunnos
7,038
503
87
6
0
236,290
0
L
Hera
6,754
482
94
7
0
239,688
3
W
Athena
7,285
520
39
3
0
257,604
2
L
Hun Batz
6,819
487
106
8
0
305,841
2
L
Chiron
5,631
402
64
5
0
232,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role