Player Matchup

Hades
Hades
ASGPro20
Hades
Level 27
God Stats
1W - 1L
1,344 SR
Queue Stats
40W - 17L
1,728 Elo+
Party 2
Agni
Agni
Brawler1267
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
SRC Raven
Baron Samedi
Level 151
God Stats
0W - 2L
1,285 SR
Queue Stats
148W - 117L
1,578 Elo+
Party 2
Fenrir
Fenrir
SnowMoney8
Fenrir
Level 153
God Stats
1W - 1L
1,776 SR
Queue Stats
82W - 63L
1,673 Elo+
Party 2
Ah Puch
Ah Puch
Solshinx
Ah Puch
Level 124
God Stats
8W - 9L
1,531 SR
Queue Stats
627W - 601L
1,480 Elo+
Party 2
Team Averages
Level 97
1,487 SR
1,574 Elo+

VS

Team Averages
Level 119
1,626 SR
1,550 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Garr00
Raijin
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,488 Elo+
Solo
Shiva
Shiva
Nicky
Shiva
Level 158
God Stats
3W - 1L
2,132 SR
Queue Stats
168W - 48L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ASGPro20
Hades
12
1 / 5 / 7
7,051
705
8,610
16,103
10,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 6 / 2
7,210
721
6,305
9,623
4,033
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
SRC Raven
Baron Samedi
14
2 / 4 / 8
7,979
798
8,673
13,600
8,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SnowMoney8
Fenrir
13
4 / 3 / 4
7,720
772
6,058
14,375
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Solshinx
Ah Puch
16
2 / 1 / 7
7,592
759
7,967
8,794
4,717
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
7 / 1 / 7
9,778
978
11,560
8,105
4,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
 
Jing Wei
15
4 / 3 / 12
8,970
897
17,431
9,199
4,397
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
 
Ne Zha
15
3 / 4 / 16
8,528
853
12,070
12,671
17,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Garr00
Raijin
13
1 / 3 / 9
8,034
803
8,410
6,788
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Nicky
Shiva
14
4 / 2 / 13
8,884
888
9,153
11,514
12,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
13
Kills
19
19
Deaths
13
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
7
10.5
W
Jing Wei
 
Jing Wei
4
3
12
3.33
W
Ne Zha
 
Ne Zha
3
4
16
2.75
L
Hades
ASGPro20
Hades
1
5
7
0.9
L
4
6
2
0.83
W
Raijin
Garr00
Raijin
1
3
9
1.83
W
Shiva
Nicky
Shiva
4
2
13
5.25
L
Baron Samedi
SRC Raven
Baron Samedi
2
4
8
1.5
L
Fenrir
SnowMoney8
Fenrir
4
3
4
2
L
Ah Puch
Solshinx
Ah Puch
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,613
Damage
58,624
62,495
Taken
48,277
42,690
Mitigated
42,125
25,779
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,560
3,766
2,308
1,626
8,105
4,770
676
6,594
1,227
26,184
0
W
Jing Wei
 
Jing Wei
17,431
11,570
319
2,143
9,199
4,397
896
5,502
3,482
0
31,338
W
Ne Zha
 
Ne Zha
12,070
2,639
1,224
2,638
12,671
17,515
759
7,975
4,495
0
19,217
L
Hades
ASGPro20
Hades
8,610
382
1,854
4,324
16,103
10,787
0
4,076
12,027
14,019
0
L
6,305
457
0
894
9,623
4,033
0
3,524
6,099
15,906
0
W
Raijin
Garr00
Raijin
8,410
395
194
714
6,788
2,795
775
4,708
1,892
14,401
0
W
Shiva
Nicky
Shiva
9,153
777
2,342
3,507
11,514
12,648
516
5,581
5,626
0
13,314
L
Baron Samedi
SRC Raven
Baron Samedi
8,673
309
5,166
5,714
13,600
8,868
0
4,408
9,192
19,244
0
L
Fenrir
SnowMoney8
Fenrir
6,058
758
628
3,516
14,375
14,285
0
5,898
8,477
0
10,951
L
Ah Puch
Solshinx
Ah Puch
7,967
276
324
3,359
8,794
4,717
0
2,064
6,730
21,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,552
Gold Earned
44,194
97
Minions Killed
129
0
Camps Cleared
0
880,930
Distance Traveled
960,105
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,778
978
33
3
0
189,579
2
W
Jing Wei
8,970
897
50
5
0
196,067
0
W
Ne Zha
8,528
853
11
1
0
184,127
2
L
Hades
7,051
705
22
2
0
185,195
1
L
Agni
7,210
721
27
3
0
155,540
2
W
Raijin
8,034
803
24
2
0
185,665
0
W
Shiva
8,884
888
11
1
0
204,667
0
L
Baron Samedi
7,979
798
26
3
0
178,992
3
L
Fenrir
7,720
772
0
0
0
179,103
0
L
Ah Puch
7,592
759
22
2
0
182,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role