Player Matchup

Athena
Athena
 
Athena
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Huntervoyage346
Apollo
Level 67
God Stats
7W - 10L
1,349 SR
Queue Stats
156W - 192L
1,329 Elo+
Party 2
Anhur
Anhur
SS1BARDOCK
Anhur
Level 63
God Stats
20W - 15L
1,532 SR
Queue Stats
92W - 69L
1,383 Elo+
Solo
Fenrir
Fenrir
jasong555r
Fenrir
Level 28
God Stats
1W - 7L
1,241 SR
Queue Stats
2W - 27L
970 Elo+
Party 2
Ravana
Ravana
zokadokid
Ravana
Level 109
God Stats
3W - 5L
1,271 SR
Queue Stats
136W - 157L
1,353 Elo+
Solo
Team Averages
Level 64
1,378 SR
1,307 Elo+

VS

Team Averages
Level 91
1,463 SR
1,386 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ThroatPimpin97
Chaac
Level 78
God Stats
11W - 9L
1,541 SR
Queue Stats
132W - 149L
1,358 Elo+
Solo
Charybdis
Charybdis
muddyspritz__
Charybdis
Level 31
God Stats
18W - 39L
1,343 SR
Queue Stats
62W - 105L
1,283 Elo+
Party 1
King Arthur
King Arthur
nagasakura123
King Arthur
Level 64
God Stats
6W - 6L
1,433 SR
Queue Stats
48W - 56L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 3 / 5
8,431
468
4,851
11,885
11,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 3 / 5
9,449
525
10,522
11,305
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
15
3 / 3 / 3
9,238
513
7,166
11,926
4,843
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
jasong555r
Fenrir
14
3 / 1 / 3
8,658
481
5,845
13,251
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
zokadokid
Ravana
17
8 / 2 / 0
10,526
585
10,450
11,422
12,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
10 / 6 / 0
10,063
559
17,959
14,509
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
 
Ares
13
1 / 2 / 4
7,968
443
5,406
12,721
10,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 3 / 3
7,113
395
3,855
8,955
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
muddyspritz__
Charybdis
13
0 / 8 / 4
8,079
449
5,593
15,983
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
nagasakura123
King Arthur
6
0 / 2 / 0
5,816
323
1,016
6,812
5,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
21
Kills
12
12
Deaths
21
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
5
1.5
L
Zeus
 
Zeus
10
6
0
1.67
L
Ares
 
Ares
1
2
4
1.5
W
5
3
5
2.5
W
Anhur
3
3
3
1.5
L
1
3
3
0.83
W
Fenrir
jasong555r
Fenrir
3
1
3
4.5
L
Charybdis
muddyspritz__
Charybdis
0
8
4
0.25
L
King Arthur
nagasakura123
King Arthur
0
2
0
0
W
Ravana
zokadokid
Ravana
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,834
Damage
33,829
59,789
Taken
58,980
40,972
Mitigated
31,585
11,884
Healing
13,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,851
1,030
199
902
11,885
11,972
228
4,740
7,145
34,764
0
L
Zeus
 
Zeus
17,959
4,155
0
2,558
14,509
5,184
848
562
13,807
71,014
0
L
Ares
 
Ares
5,406
550
864
2,817
12,721
10,919
0
1,906
10,731
29,069
0
W
10,522
5,933
24
1,571
11,305
5,484
1,460
2,900
8,405
0
71,809
W
Anhur
7,166
3,320
0
1,220
11,926
4,843
2,622
6,631
5,295
0
57,605
L
3,855
1,606
0
1,832
8,955
4,080
216
0
8,833
0
31,536
W
Fenrir
jasong555r
Fenrir
5,845
2,892
0
4,796
13,251
6,462
0
5,015
8,236
0
44,201
L
Charybdis
muddyspritz__
Charybdis
5,593
2,400
0
3,710
15,983
6,149
711
2,383
13,466
0
47,299
L
King Arthur
nagasakura123
King Arthur
1,016
158
0
2,119
6,812
5,253
0
0
6,464
0
15,577
W
Ravana
zokadokid
Ravana
10,450
2,554
0
3,172
11,422
12,211
639
4,247
7,175
0
66,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,302
Gold Earned
39,039
432
Minions Killed
317
0
Camps Cleared
0
1,668,111
Distance Traveled
1,266,438
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,431
468
53
3
0
340,486
0
L
Zeus
10,063
559
107
6
0
265,627
1
L
Ares
7,968
443
41
2
0
320,073
7
W
Apollo
9,449
525
115
6
0
338,824
0
W
Anhur
9,238
513
89
5
0
316,066
1
L
Chaac
7,113
395
50
3
0
245,814
2
W
Fenrir
8,658
481
57
3
0
388,837
0
L
Charybdis
8,079
449
80
4
0
296,781
3
L
King Arthur
5,816
323
39
2
0
138,143
0
W
Ravana
10,526
585
118
7
0
283,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role