Player Matchup

Danzaburou
Danzaburou
Raptor7466
Danzaburou
Level 67
God Stats
10W - 4L
1,744 SR
Queue Stats
36W - 24L
1,546 Elo+
Party 1
Ra
Ra
hlv__127
Ra
Level 115
God Stats
4W - 2L
1,653 SR
Queue Stats
143W - 93L
1,611 Elo+
Party 1
Xing Tian
Xing Tian
xander_william
Xing Tian
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,557 Elo+
Party 1
Team Averages
Level 86
1,632 SR
1,571 Elo+

VS

Team Averages
Level 87
1,505 SR
1,450 Elo+
Cu Chulainn
Cu Chulainn
AMWmoonster
Cu Chulainn
Level 72
God Stats
7W - 12L
1,276 SR
Queue Stats
170W - 171L
1,454 Elo+
Party 2
Fenrir
Fenrir
a4rk_ksa
Fenrir
Level 77
God Stats
15W - 11L
1,551 SR
Queue Stats
204W - 238L
1,399 Elo+
Party 2
Ra
Ra
wackyabhi
Ra
Level 112
God Stats
5W - 3L
1,688 SR
Queue Stats
12W - 11L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Raptor7466
Danzaburou
18
9 / 6 / 9
14,943
747
26,247
21,495
12,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 3 / 14
14,924
746
20,256
18,550
10,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
xander_william
Xing Tian
19
6 / 1 / 11
14,786
739
16,644
21,383
29,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AMWmoonster
Cu Chulainn
18
6 / 5 / 3
13,250
663
18,268
33,596
27,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
a4rk_ksa
Fenrir
16
3 / 9 / 5
12,870
644
15,637
26,798
25,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 5 / 6
12,430
622
17,768
17,017
8,431
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
19
Kills
10
10
Deaths
19
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AMWmoonster
Cu Chulainn
6
5
3
1.5
W
Danzaburou
Raptor7466
Danzaburou
9
6
9
2.25
L
Fenrir
a4rk_ksa
Fenrir
3
9
5
0.61
W
4
3
14
3.67
L
1
5
6
0.8
W
Xing Tian
xander_william
Xing Tian
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,147
Damage
51,673
61,428
Taken
77,411
52,875
Mitigated
61,176
22,104
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AMWmoonster
Cu Chulainn
18,268
3,121
0
9,071
33,596
27,518
412
16,220
17,376
0
46,617
W
Danzaburou
Raptor7466
Danzaburou
26,247
13,022
0
4,212
21,495
12,577
1,112
5,571
15,924
0
58,911
L
Fenrir
a4rk_ksa
Fenrir
15,637
1,097
418
1,697
26,798
25,227
0
12,594
14,204
0
46,569
W
20,256
2,450
6,199
7,618
18,550
10,432
1,238
5,439
13,111
95,475
0
L
17,768
271
1,958
1,746
17,017
8,431
0
8,807
8,210
58,084
0
W
Xing Tian
xander_william
Xing Tian
16,644
1,782
0
4,075
21,383
29,866
165
7,137
14,246
29,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,653
Gold Earned
38,550
215
Minions Killed
191
9
Camps Cleared
8
1,103,656
Distance Traveled
1,092,728
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,250
663
48
2
2
365,665
0
W
Danzaburou
14,943
747
50
3
2
314,770
9
L
Fenrir
12,870
644
48
2
6
360,248
4
W
Ra
14,924
746
147
7
6
382,009
4
L
Ra
12,430
622
95
5
0
366,815
1
W
Xing Tian
14,786
739
18
1
1
406,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role