Player Matchup

Sun Wukong
Sun Wukong
Le3eon
Sun Wukong
Level 152
God Stats
10W - 14L
1,607 SR
Queue Stats
258W - 326L
1,405 Elo+
Party 1
Bastet
Bastet
MortalSTEALTH
Bastet
Level 126
God Stats
14W - 18L
1,521 SR
Queue Stats
139W - 213L
1,391 Elo+
Party 1
Zeus
Zeus
MysticChaox
Zeus
Level 117
God Stats
83W - 99L
1,514 SR
Queue Stats
228W - 313L
1,386 Elo+
Party 1
Team Averages
Level 132
1,547 SR
1,394 Elo+

VS

Team Averages
Level 79
1,646 SR
1,481 Elo+
Da Ji
Da Ji
KyleBeBack
Da Ji
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 39L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Pr3d4tor1179569
Kukulkan
Level 53
God Stats
2W - 2L
1,526 SR
Queue Stats
95W - 117L
1,414 Elo+
Solo
Bacchus
Bacchus
Rozunaito
Bacchus
Level 147
God Stats
13W - 4L
1,911 SR
Queue Stats
692W - 678L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Le3eon
Sun Wukong
17
7 / 0 / 4
11,420
761
11,091
13,330
10,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 7
10,011
667
7,887
11,687
4,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 3 / 4
10,312
687
12,788
8,174
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
0 / 5 / 2
8,068
538
4,098
11,207
4,931
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
15
4 / 5 / 1
10,028
669
8,205
11,863
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Rozunaito
Bacchus
15
0 / 1 / 5
9,941
663
8,527
15,270
24,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
4
6
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
5
2
0.2
W
Sun Wukong
Le3eon
Sun Wukong
7
0
4
9
W
2
3
7
1.83
W
2
3
4
1.33
L
Kukulkan
4
5
1
0.9
L
Bacchus
Rozunaito
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,766
Damage
20,830
33,191
Taken
38,340
19,110
Mitigated
35,324
5,413
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
4,098
614
0
142
11,207
4,931
0
4,062
7,145
0
10,800
W
Sun Wukong
Le3eon
Sun Wukong
11,091
1,454
0
3,869
13,330
10,870
0
5,461
7,869
0
52,182
W
7,887
2,492
0
1,064
11,687
4,886
0
6,455
5,232
0
18,947
W
12,788
981
0
480
8,174
3,354
51
5,338
2,836
44,176
0
L
Kukulkan
8,205
552
0
544
11,863
5,770
0
3,491
8,372
39,616
0
L
Bacchus
Rozunaito
Bacchus
8,527
1,455
253
3,493
15,270
24,623
0
5,443
9,827
26,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
28,037
179
Minions Killed
136
11
Camps Cleared
3
920,454
Distance Traveled
779,799
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,068
538
16
1
0
221,188
0
W
Sun Wukong
11,420
761
82
5
4
349,700
5
W
Bastet
10,011
667
28
2
2
307,991
3
W
Zeus
10,312
687
69
5
5
262,763
3
L
Kukulkan
10,028
669
86
6
2
243,402
4
L
Bacchus
9,941
663
34
2
1
315,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role