Player Matchup

Baron Samedi
Baron Samedi
Holy CzT
Baron Samedi
Level 117
God Stats
11W - 6L
1,479 SR
Queue Stats
63W - 59L
1,473 Elo+
Party 1
Horus
Horus
Nat 20 Blade
Horus
Level 135
God Stats
1W - 1L
1,319 SR
Queue Stats
28W - 11L
1,655 Elo+
Party 1
Cabrakan
Cabrakan
Tom Riddle2758
Cabrakan
Level 86
God Stats
3W - 0L
1,394 SR
Queue Stats
58W - 35L
1,519 Elo+
Party 1
Team Averages
Level 113
1,397 SR
1,549 Elo+

VS

Team Averages
Level 105
1,501 SR
1,359 Elo+
Chiron
Chiron
DeathsZephyr
Chiron
Level 81
God Stats
1W - 4L
1,435 SR
Queue Stats
13W - 24L
1,347 Elo+
Party 2
Amaterasu
Amaterasu
Kittums26
Amaterasu
Level 107
God Stats
0W - 1L
1,746 SR
Queue Stats
33W - 53L
1,364 Elo+
Party 2
Yu Huang
Yu Huang
TiptoeCRAZYMAN
Yu Huang
Level 127
God Stats
5W - 15L
1,320 SR
Queue Stats
324W - 378L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Holy CzT
Baron Samedi
17
7 / 0 / 11
12,325
725
20,869
14,920
8,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 0 / 10
12,303
724
12,844
15,593
18,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
17
5 / 0 / 12
12,713
748
11,810
16,856
20,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
0 / 10 / 0
9,053
533
11,075
17,708
6,992
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Kittums26
Amaterasu
15
0 / 2 / 0
9,659
568
5,469
21,505
16,203
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
13
0 / 6 / 0
9,411
554
17,040
13,279
5,323
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
18
Kills
0
0
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
10
0
0
W
Baron Samedi
Holy CzT
Baron Samedi
7
0
11
12.5
L
Amaterasu
Kittums26
Amaterasu
0
2
0
0
W
6
0
10
11
L
Yu Huang
0
6
0
0
W
Cabrakan
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,523
Damage
33,584
47,369
Taken
52,492
48,561
Mitigated
28,518
28,589
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
11,075
3,735
661
1,969
17,708
6,992
0
10,679
6,701
0
33,123
W
Baron Samedi
Holy CzT
Baron Samedi
20,869
1,279
4,237
5,653
14,920
8,822
1,022
5,873
9,047
69,170
0
L
Amaterasu
Kittums26
Amaterasu
5,469
1,691
0
4,745
21,505
16,203
0
14,962
6,274
0
24,557
W
12,844
5,255
5,816
9,214
15,593
18,772
612
5,313
10,280
0
45,730
L
Yu Huang
17,040
1,486
0
766
13,279
5,323
0
7,478
5,466
44,553
0
W
Cabrakan
11,810
2,677
910
2,759
16,856
20,967
850
6,573
10,283
33,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
28,123
184
Minions Killed
152
9
Camps Cleared
4
958,206
Distance Traveled
813,830
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,053
533
51
3
1
255,507
1
W
Baron Samedi
12,325
725
75
4
3
323,660
1
L
Amaterasu
9,659
568
39
2
1
310,077
2
W
Horus
12,303
724
68
4
4
314,260
3
L
Yu Huang
9,411
554
62
4
2
248,246
0
W
Cabrakan
12,713
748
41
2
2
320,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role