Player Matchup

Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Jfto3
Mulan
Level 102
God Stats
30W - 22L
1,658 SR
Queue Stats
92W - 104L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Kayraesn
Heimdallr
Level 109
God Stats
2W - 3L
1,542 SR
Queue Stats
128W - 138L
1,479 Elo+
Solo
Vulcan
Vulcan
LankyGifraff
Vulcan
Level 109
God Stats
4W - 5L
1,430 SR
Queue Stats
87W - 79L
1,491 Elo+
Party 1
Geb
Geb
Reaper93x
Geb
Level 58
God Stats
18W - 14L
1,554 SR
Queue Stats
112W - 129L
1,354 Elo+
Solo
Team Averages
Level 101
1,537 SR
1,465 Elo+

VS

Team Averages
Level 129
1,596 SR
1,500 Elo+
Yu Huang
Yu Huang
Foxyonfire
Yu Huang
Level 160
God Stats
5W - 3L
1,908 SR
Queue Stats
45W - 49L
1,559 Elo+
Party 2
Horus
Horus
Foxyonice
Horus
Level 153
God Stats
0W - 1L
1,698 SR
Queue Stats
44W - 37L
1,538 Elo+
Party 2
Thanatos
Thanatos
Frogmachina
Thanatos
Level 129
God Stats
2W - 4L
1,546 SR
Queue Stats
306W - 300L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
Jacabus
Kuzenbo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,501 Elo+
Party 2
Medusa
Medusa
isxlates
Medusa
Level 68
God Stats
1W - 5L
1,328 SR
Queue Stats
71W - 89L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 1 / 3
10,861
543
10,200
13,839
6,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mulan
Jfto3
Mulan
19
3 / 0 / 5
12,336
617
13,499
10,521
7,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
Kayraesn
Heimdallr
16
3 / 0 / 1
10,073
504
13,402
11,714
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
18
2 / 1 / 6
11,237
562
12,530
8,157
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 4
9,419
471
4,344
16,265
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Foxyonfire
Yu Huang
16
2 / 4 / 0
9,101
455
10,228
14,732
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
Foxyonice
Horus
13
0 / 2 / 2
7,972
399
5,160
21,088
20,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Frogmachina
Thanatos
13
1 / 4 / 1
8,300
415
7,823
17,513
9,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Jacabus
Kuzenbo
15
0 / 4 / 1
9,219
461
6,861
15,757
14,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
isxlates
Medusa
15
0 / 1 / 0
8,617
431
6,832
9,888
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
3
3
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
3
7.5
L
Yu Huang
Foxyonfire
Yu Huang
2
4
0
0.5
L
Horus
Foxyonice
Horus
0
2
2
0.5
L
Thanatos
Frogmachina
Thanatos
1
4
1
0.38
L
Kuzenbo
Jacabus
Kuzenbo
0
4
1
0.13
W
Mulan
Jfto3
Mulan
3
0
5
5.5
W
Heimdallr
Kayraesn
Heimdallr
3
0
1
3.5
W
Vulcan
2
1
6
5
W
1
1
4
3
L
Medusa
isxlates
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,975
Damage
36,904
60,496
Taken
78,978
37,858
Mitigated
56,203
17,734
Healing
29,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,200
3,905
0
1,000
13,839
6,254
0
4,085
9,710
0
104,976
L
Yu Huang
Foxyonfire
Yu Huang
10,228
982
0
5,018
14,732
7,444
827
5,036
9,490
91,302
0
L
Horus
Foxyonice
Horus
5,160
3,065
1,568
5,743
21,088
20,043
319
5,250
15,754
0
39,912
L
Thanatos
Frogmachina
Thanatos
7,823
1,208
0
10,552
17,513
9,334
0
2,799
14,612
0
62,847
L
Kuzenbo
Jacabus
Kuzenbo
6,861
1,794
0
2,645
15,757
14,688
10
2,645
13,083
67,742
0
W
Mulan
Jfto3
Mulan
13,499
2,580
0
6,738
10,521
7,621
804
3,850
6,321
0
93,878
W
Heimdallr
Kayraesn
Heimdallr
13,402
6,446
0
5,909
11,714
5,234
2,022
1,036
10,678
0
89,592
W
Vulcan
12,530
4,395
0
1,266
8,157
3,836
35
3,083
5,066
98,818
0
W
4,344
272
0
2,821
16,265
14,913
0
4,983
11,156
27,874
0
L
Medusa
isxlates
Medusa
6,832
1,734
0
4,101
9,888
4,694
753
723
9,165
0
74,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,926
Gold Earned
43,209
699
Minions Killed
547
0
Camps Cleared
0
2,048,146
Distance Traveled
1,963,847
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,861
543
142
7
0
481,643
6
L
Yu Huang
9,101
455
155
8
0
333,108
2
L
Horus
7,972
399
55
3
0
404,013
5
L
Thanatos
8,300
415
82
4
0
396,604
0
L
Kuzenbo
9,219
461
145
7
0
361,557
3
W
Mulan
12,336
617
204
10
0
383,392
6
W
Heimdallr
10,073
504
135
7
0
388,464
9
W
Vulcan
11,237
562
183
9
0
425,245
4
W
Geb
9,419
471
35
2
0
369,402
6
L
Medusa
8,617
431
110
6
0
468,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role