Player Matchup

Pele
Pele
Evil_Princess_89
Pele
Level 105
God Stats
4W - 1L
1,903 SR
Queue Stats
387W - 412L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
GladiOolus
Guan Yu
Level 88
God Stats
1W - 2L
1,518 SR
Queue Stats
149W - 141L
1,516 Elo+
Solo
Scylla
Scylla
Kasiinii
Scylla
Level 158
God Stats
24W - 21L
1,469 SR
Queue Stats
1,319W - 1,230L
1,606 Elo+
Party 1
Sobek
Sobek
Techno-freack201
Sobek
Level 108
God Stats
2W - 3L
1,373 SR
Queue Stats
590W - 614L
1,586 Elo+
Party 1
Janus
Janus
The_Ke55e7
Janus
Level 160
God Stats
11W - 18L
1,379 SR
Queue Stats
1,065W - 995L
1,605 Elo+
Party 1
Team Averages
Level 124
1,529 SR
1,567 Elo+

VS

Team Averages
Level 134
1,501 SR
1,456 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KrasnikovIlia
Sylvanus
Level 112
God Stats
2W - 6L
1,324 SR
Queue Stats
264W - 269L
1,437 Elo+
Party 2
Cerberus
Cerberus
PenSiOneR_x
Cerberus
Level 108
God Stats
5W - 2L
1,303 SR
Queue Stats
276W - 290L
1,425 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zenollo
Ah Muzen Cab
Level 148
God Stats
2W - 0L
1,753 SR
Queue Stats
73W - 78L
1,448 Elo+
Solo
Zeus
Zeus
firehund
Zeus
Level 157
God Stats
2W - 1L
1,627 SR
Queue Stats
48W - 42L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
9,534
561
10,202
23,613
12,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
GladiOolus
Guan Yu
17
2 / 7 / 8
10,169
598
14,997
25,960
34,747
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Kasiinii
Scylla
20
4 / 3 / 5
10,971
645
20,742
10,577
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 4 / 9
11,431
672
12,814
32,446
49,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
17
4 / 7 / 5
10,881
640
17,218
18,547
8,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 5 / 20
11,536
679
22,377
22,656
27,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
KrasnikovIlia
Sylvanus
18
1 / 2 / 20
11,555
680
8,069
19,758
22,081
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
PenSiOneR_x
Cerberus
19
3 / 3 / 19
12,218
719
9,118
25,820
28,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Zenollo
Ah Muzen Cab
20
6 / 3 / 20
12,977
763
27,149
15,830
9,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
20
13 / 2 / 7
13,267
780
32,479
12,837
8,395
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
14
Kills
28
28
Deaths
15
32
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
5
20
3
L
1
7
5
0.5
L
Guan Yu
GladiOolus
Guan Yu
2
7
8
0.86
L
Scylla
Kasiinii
Scylla
4
3
5
2.17
W
Sylvanus
KrasnikovIlia
Sylvanus
1
2
20
5.5
W
Cerberus
PenSiOneR_x
Cerberus
3
3
19
4.17
L
3
4
9
1.88
L
Janus
4
7
5
0.93
W
Ah Muzen Cab
Zenollo
Ah Muzen Cab
6
3
20
5.33
W
Zeus
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,973
Damage
99,192
111,143
Taken
96,901
111,909
Mitigated
96,307
33,688
Healing
54,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
22,377
3,267
3,747
6,712
22,656
27,678
1,073
8,104
14,294
0
35,555
L
10,202
1,676
1,181
4,860
23,613
12,951
62
11,211
12,402
0
23,344
L
Guan Yu
GladiOolus
Guan Yu
14,997
1,754
8,986
6,047
25,960
34,747
129
11,521
14,439
0
23,908
L
Scylla
Kasiinii
Scylla
20,742
1,007
955
641
10,577
5,913
82
5,568
5,009
33,958
0
W
Sylvanus
KrasnikovIlia
Sylvanus
8,069
1,359
15,619
10,321
19,758
22,081
561
12,417
6,827
10,709
0
W
Cerberus
PenSiOneR_x
Cerberus
9,118
239
2,431
8,192
25,820
28,937
252
11,307
14,173
23,295
0
L
12,814
489
623
6,620
32,446
49,475
0
13,232
19,214
26,284
0
L
Janus
17,218
1,534
1,528
2,247
18,547
8,823
0
8,134
10,413
42,102
0
W
Ah Muzen Cab
Zenollo
Ah Muzen Cab
27,149
11,054
1,708
3,316
15,830
9,216
4,293
8,036
7,576
0
73,218
W
Zeus
32,479
3,224
437
2,397
12,837
8,395
1,866
9,290
3,257
54,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,986
Gold Earned
61,553
205
Minions Killed
224
0
Camps Cleared
0
1,451,975
Distance Traveled
1,499,315
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,536
679
16
1
0
315,454
0
L
Pele
9,534
561
35
2
0
266,387
0
L
Guan Yu
10,169
598
23
1
0
305,196
4
L
Scylla
10,971
645
59
3
0
313,619
2
W
Sylvanus
11,555
680
5
0
0
313,181
0
W
Cerberus
12,218
719
70
4
0
298,332
0
L
Sobek
11,431
672
34
2
0
296,022
0
L
Janus
10,881
640
54
3
0
270,751
3
W
Ah Muzen Cab
12,977
763
78
5
0
293,793
3
W
Zeus
13,267
780
55
3
0
278,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role