Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GuilhermeAlvaro
Kukulkan
Level 141
God Stats
2W - 2L
1,839 SR
Queue Stats
657W - 650L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
TheMightyP0tat0
Ao Kuang
Level 144
God Stats
0W - 2L
1,116 SR
Queue Stats
58W - 56L
1,497 Elo+
Solo
Guan Yu
Guan Yu
fenixmax43
Guan Yu
Level 126
God Stats
0W - 2L
1,267 SR
Queue Stats
85W - 77L
1,546 Elo+
Solo
Jing Wei
Jing Wei
xMontoyax
Jing Wei
Level 159
God Stats
2W - 1L
1,699 SR
Queue Stats
81W - 92L
1,393 Elo+
Solo
Team Averages
Level 146
1,484 SR
1,499 Elo+

VS

Team Averages
Level 100
1,471 SR
1,501 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DR4C4RYS
Apollo
Level 45
God Stats
2W - 2L
1,353 SR
Queue Stats
127W - 139L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 3 / 1
4,966
709
2,237
4,559
1,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
13
1 / 1 / 4
6,538
934
7,033
4,120
1,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
11
3 / 3 / 1
6,268
895
5,175
6,406
2,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
fenixmax43
Guan Yu
11
1 / 5 / 4
5,984
855
4,144
10,370
9,013
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
xMontoyax
Jing Wei
13
2 / 4 / 5
7,110
1,016
6,295
7,416
3,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 2 / 9
6,627
947
6,851
8,280
7,026
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
 
Ganesha
11
0 / 1 / 13
6,480
926
4,008
7,144
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
 
Horus
11
1 / 2 / 9
6,472
925
4,017
9,116
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
 
Odin
11
2 / 2 / 6
6,330
904
5,115
7,815
6,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
DR4C4RYS
Apollo
14
11 / 1 / 3
8,220
1,174
8,145
4,620
2,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
7
Kills
16
16
Deaths
8
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
1
0.17
W
King Arthur
 
King Arthur
2
2
9
3.25
W
Ganesha
 
Ganesha
0
1
13
6.5
W
Horus
 
Horus
1
2
9
2.75
W
Odin
 
Odin
2
2
6
2.5
W
Apollo
DR4C4RYS
Apollo
11
1
3
12.5
L
Kukulkan
1
1
4
3
L
Ao Kuang
3
3
1
1.17
L
Guan Yu
fenixmax43
Guan Yu
1
5
4
0.6
L
Jing Wei
xMontoyax
Jing Wei
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,884
Damage
28,136
32,871
Taken
36,975
18,208
Mitigated
33,164
9,344
Healing
16,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,237
1,736
0
690
4,559
1,572
0
760
3,799
0
2,627
W
King Arthur
 
King Arthur
6,851
440
991
2,432
8,280
7,026
0
2,602
5,678
0
15,775
W
Ganesha
 
Ganesha
4,008
414
402
1,444
7,144
7,570
69
3,024
4,120
6,873
0
W
Horus
 
Horus
4,017
1,429
1,608
2,288
9,116
9,269
0
2,824
6,292
0
8,290
W
Odin
 
Odin
5,115
896
1,015
1,336
7,815
6,833
0
3,196
4,619
0
8,698
W
Apollo
DR4C4RYS
Apollo
8,145
5,165
2,700
1,863
4,620
2,466
467
562
4,058
0
18,020
L
Kukulkan
7,033
472
483
896
4,120
1,999
43
406
3,714
22,624
0
L
Ao Kuang
5,175
81
0
1,890
6,406
2,428
0
633
5,773
7,715
0
L
Guan Yu
fenixmax43
Guan Yu
4,144
849
1,944
1,972
10,370
9,013
0
1,705
8,665
0
7,194
L
Jing Wei
xMontoyax
Jing Wei
6,295
4,153
392
1,077
7,416
3,196
392
504
6,912
0
14,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
34,129
74
Minions Killed
73
0
Camps Cleared
0
565,550
Distance Traveled
707,400
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,966
709
3
0
0
63,715
0
W
King Arthur
6,627
947
16
2
0
153,089
2
W
Ganesha
6,480
926
0
0
0
130,702
2
W
Horus
6,472
925
8
1
0
134,815
2
W
Odin
6,330
904
11
2
0
150,009
1
W
Apollo
8,220
1,174
38
5
0
138,785
1
L
Kukulkan
6,538
934
46
7
0
124,334
0
L
Ao Kuang
6,268
895
4
1
0
113,040
0
L
Guan Yu
5,984
855
6
1
0
146,758
1
L
Jing Wei
7,110
1,016
15
2
0
117,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role