Player Matchup

Ymir
Ymir
Au_BlurryFace
Ymir
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
292W - 306L
1,221 Elo+
Party 2
Danzaburou
Danzaburou
DAWN_PATROLA
Danzaburou
Level 67
God Stats
212W - 199L
1,470 SR
Queue Stats
291W - 308L
1,296 Elo+
Solo
Hun Batz
Hun Batz
ProductivStoner
Hun Batz
Level 105
God Stats
6W - 0L
1,815 SR
Queue Stats
33W - 25L
1,337 Elo+
Solo
Neith
Neith
beanstock_69
Neith
Level 24
God Stats
15W - 9L
1,526 SR
Queue Stats
118W - 149L
1,321 Elo+
Party 2
Poseidon
Poseidon
jeff_Cloud9
Poseidon
Level 46
God Stats
4W - 4L
1,252 SR
Queue Stats
161W - 180L
1,328 Elo+
Party 2
Team Averages
Level 54
1,513 SR
1,301 Elo+

VS

Team Averages
Level 70
1,463 SR
1,309 Elo+
Achilles
Achilles
Ceifador8457
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 93L
1,274 Elo+
Solo
Cerberus
Cerberus
Chubzilla20012
Cerberus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 270L
1,314 Elo+
Party 1
Pele
Pele
CreatexD579
Pele
Level 61
God Stats
5W - 4L
1,500 SR
Queue Stats
159W - 151L
1,315 Elo+
Solo
Anubis
Anubis
Onion-Man20012
Anubis
Level 47
God Stats
0W - 2L
1,288 SR
Queue Stats
62W - 69L
1,330 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
imknaga
Ah Muzen Cab
Level 68
God Stats
60W - 49L
1,527 SR
Queue Stats
512W - 521L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 9
8,297
377
4,242
18,485
18,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DAWN_PATROLA
Danzaburou
16
3 / 1 / 5
11,141
506
11,107
18,026
7,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
18
2 / 1 / 7
10,822
492
15,443
18,814
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 4
10,422
474
17,056
18,030
7,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
jeff_Cloud9
Poseidon
18
6 / 3 / 4
10,999
500
18,950
13,722
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ceifador8457
Achilles
16
1 / 2 / 0
10,426
474
9,434
18,546
17,777
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
16
2 / 2 / 3
10,928
497
12,719
25,509
27,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 4 / 2
9,735
443
7,047
22,098
9,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 4 / 0
10,550
480
15,643
23,183
12,983
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
imknaga
Ah Muzen Cab
16
2 / 4 / 1
10,785
490
17,981
17,665
7,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
9
9
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
Achilles
Ceifador8457
Achilles
1
2
0
0.5
L
Cerberus
2
2
3
1.75
L
0
4
2
0.25
W
Danzaburou
DAWN_PATROLA
Danzaburou
3
1
5
5.5
L
4
4
0
1
W
Hun Batz
2
1
7
5.5
W
5
1
4
7
L
Ah Muzen Cab
imknaga
Ah Muzen Cab
2
4
1
0.63
W
Poseidon
jeff_Cloud9
Poseidon
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,798
Damage
62,824
87,077
Taken
107,001
44,603
Mitigated
75,708
24,774
Healing
37,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,242
1,984
0
0
18,485
18,182
145
5,396
13,089
25,080
0
L
Achilles
Ceifador8457
Achilles
9,434
2,337
201
3,693
18,546
17,777
435
1,894
16,604
0
59,199
L
Cerberus
12,719
1,629
754
8,624
25,509
27,973
139
4,731
20,612
53,809
0
L
7,047
1,553
0
5,695
22,098
9,208
2,510
6,048
15,688
0
86,938
W
Danzaburou
DAWN_PATROLA
Danzaburou
11,107
5,169
286
8,837
18,026
7,289
1,199
3,718
14,308
0
71,803
L
15,643
1,093
244
11,091
23,183
12,983
541
7,293
15,541
79,127
0
W
Hun Batz
15,443
6,120
0
6,450
18,814
7,756
184
5,559
13,255
0
104,472
W
17,056
8,618
441
7,552
18,030
7,237
921
5,847
12,183
0
58,607
L
Ah Muzen Cab
imknaga
Ah Muzen Cab
17,981
9,661
256
6,762
17,665
7,767
1,432
3,514
14,013
0
99,676
W
Poseidon
jeff_Cloud9
Poseidon
18,950
3,115
0
1,208
13,722
4,139
1,058
7,842
5,880
91,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,681
Gold Earned
52,424
536
Minions Killed
544
0
Camps Cleared
0
2,061,809
Distance Traveled
1,932,988
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,297
377
42
2
0
390,508
1
L
Achilles
10,426
474
94
4
0
437,373
1
L
Cerberus
10,928
497
81
4
0
396,528
8
L
Pele
9,735
443
123
6
0
434,528
4
W
Danzaburou
11,141
506
124
6
0
336,213
0
L
Anubis
10,550
480
97
4
0
323,201
0
W
Hun Batz
10,822
492
153
7
0
502,411
1
W
Neith
10,422
474
85
4
0
389,924
0
L
Ah Muzen Cab
10,785
490
149
7
0
341,358
0
W
Poseidon
10,999
500
132
6
0
442,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role