Player Matchup

Athena
Athena
AtlasBear45
Athena
Level 66
God Stats
16W - 9L
1,692 SR
Queue Stats
194W - 151L
1,574 Elo+
Party 1
Tiamat
Tiamat
R33ves
Tiamat
Level 140
God Stats
6W - 1L
1,906 SR
Queue Stats
474W - 231L
1,690 Elo+
Party 1
Medusa
Medusa
TAGDDDD
Medusa
Level 109
God Stats
3W - 2L
1,775 SR
Queue Stats
929W - 639L
1,585 Elo+
Party 1
Team Averages
Level 105
1,791 SR
1,616 Elo+

VS

Team Averages
Level 115
1,669 SR
1,473 Elo+
Shiva
Shiva
Bailesworth
Shiva
Level 107
God Stats
2W - 2L
1,527 SR
Queue Stats
39W - 50L
1,458 Elo+
Party 2
Vulcan
Vulcan
FrozenTiz
Vulcan
Level 142
God Stats
1W - 3L
1,864 SR
Queue Stats
47W - 59L
1,435 Elo+
Party 2
Neith
Neith
SGTangle
Neith
Level 96
God Stats
0W - 1L
1,615 SR
Queue Stats
32W - 33L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
2 / 3 / 15
12,976
649
8,822
27,772
40,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
R33ves
Tiamat
20
8 / 4 / 10
14,759
738
22,759
18,256
17,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
TAGDDDD
Medusa
19
8 / 4 / 9
14,619
731
31,547
22,826
15,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
13,244
662
16,253
30,585
41,889
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
FrozenTiz
Vulcan
18
2 / 6 / 4
13,003
650
17,080
18,487
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SGTangle
Neith
16
7 / 8 / 0
12,549
627
20,199
21,743
9,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
18
Kills
11
11
Deaths
18
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
2
3
15
3.17
L
2
4
7
1.38
L
Vulcan
FrozenTiz
Vulcan
2
6
4
0.67
W
Tiamat
R33ves
Tiamat
8
4
10
3.25
L
Neith
SGTangle
Neith
7
8
0
0.88
W
Medusa
TAGDDDD
Medusa
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,128
Damage
53,532
68,854
Taken
70,815
73,474
Mitigated
58,857
7,395
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,822
1,910
0
1,426
27,772
40,144
361
6,094
21,678
22,240
0
L
16,253
2,072
796
4,129
30,585
41,889
0
11,589
18,996
0
40,478
L
Vulcan
FrozenTiz
Vulcan
17,080
2,506
0
375
18,487
7,582
0
8,386
10,101
63,277
0
W
Tiamat
R33ves
Tiamat
22,759
1,899
0
4,052
18,256
17,738
1,247
4,405
13,851
64,505
0
L
Neith
SGTangle
Neith
20,199
10,605
0
4,320
21,743
9,386
328
11,857
9,886
0
45,619
W
Medusa
TAGDDDD
Medusa
31,547
11,966
0
1,917
22,826
15,592
782
7,089
15,737
0
84,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
38,796
227
Minions Killed
221
8
Camps Cleared
9
1,129,953
Distance Traveled
1,039,882
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,976
649
23
1
0
400,697
0
L
Shiva
13,244
662
33
2
1
366,173
3
L
Vulcan
13,003
650
113
6
4
377,478
1
W
Tiamat
14,759
738
83
4
6
369,548
6
L
Neith
12,549
627
75
4
4
296,231
3
W
Medusa
14,619
731
121
6
2
359,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role