Player Matchup

Danzaburou
Danzaburou
Bloody Ugh
Danzaburou
Level 159
God Stats
29W - 23L
1,597 SR
Queue Stats
866W - 618L
1,630 Elo+
Party 1
Artio
Artio
CopperPlayer823
Artio
Level 77
God Stats
1W - 0L
1,609 SR
Queue Stats
16W - 8L
1,716 Elo+
Party 1
Discordia
Discordia
MsTropicana DC
Discordia
Level 160
God Stats
38W - 21L
1,664 SR
Queue Stats
720W - 585L
1,579 Elo+
Party 1
Guan Yu
Guan Yu
SpaciestGolem
Guan Yu
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 104L
1,540 Elo+
Party 1
Scylla
Scylla
XxGr1nDsxX
Scylla
Level 72
God Stats
3W - 0L
1,713 SR
Queue Stats
88W - 57L
1,548 Elo+
Party 1
Team Averages
Level 118
1,617 SR
1,602 Elo+

VS

Team Averages
Level 88
1,527 SR
1,347 Elo+
Bastet
Bastet
 
Bastet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
DixieRected
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,333 Elo+
Party 2
Hou Yi
Hou Yi
Proczor
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,192 Elo+
Party 2
Ra
Ra
T_zaraki_T
Ra
Level 157
God Stats
8W - 9L
1,482 SR
Queue Stats
746W - 841L
1,349 Elo+
Party 3
Artemis
Artemis
bolayan14
Artemis
Level 145
God Stats
13W - 13L
1,652 SR
Queue Stats
745W - 837L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloody Ugh
Danzaburou
19
9 / 2 / 19
12,305
820
13,184
11,259
5,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
10 / 4 / 21
12,191
813
16,630
27,467
41,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
MsTropicana DC
Discordia
20
9 / 1 / 26
12,305
820
29,307
8,743
4,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
20
8 / 3 / 25
12,071
805
9,977
25,911
37,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
XxGr1nDsxX
Scylla
18
7 / 4 / 19
11,719
781
19,786
12,421
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
2 / 8 / 5
9,507
634
9,771
18,570
12,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
16
2 / 8 / 9
9,122
608
4,004
19,312
21,112
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Proczor
Hou Yi
16
2 / 9 / 7
9,315
621
9,906
17,724
8,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 7 / 6
10,351
690
9,058
18,381
9,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
bolayan14
Artemis
17
4 / 11 / 6
10,820
721
13,370
22,833
10,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
46
43
Kills
13
14
Deaths
43
110
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
8
5
0.56
W
Danzaburou
Bloody Ugh
Danzaburou
9
2
19
9.25
W
10
4
21
5.13
L
Osiris
2
8
9
0.81
W
Discordia
MsTropicana DC
Discordia
9
1
26
22
L
Hou Yi
Proczor
Hou Yi
2
9
7
0.61
W
Guan Yu
8
3
25
6.83
L
3
7
6
0.86
W
Scylla
XxGr1nDsxX
Scylla
7
4
19
4.13
L
Artemis
bolayan14
Artemis
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,884
Damage
46,109
85,801
Taken
96,820
95,693
Mitigated
62,306
37,930
Healing
23,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,771
3,271
1,117
2,484
18,570
12,718
0
12,109
6,232
0
22,231
W
Danzaburou
Bloody Ugh
Danzaburou
13,184
3,348
0
1,644
11,259
5,384
6,064
76
9,499
0
38,820
W
16,630
923
5,616
7,878
27,467
41,624
606
4,751
22,716
27,079
0
L
Osiris
4,004
536
306
358
19,312
21,112
0
11,525
7,466
0
9,265
W
Discordia
MsTropicana DC
Discordia
29,307
431
677
941
8,743
4,830
912
1,473
7,270
45,716
0
L
Hou Yi
Proczor
Hou Yi
9,906
4,874
1,103
1,693
17,724
8,555
0
13,053
4,489
0
17,820
W
Guan Yu
9,977
218
10,597
9,446
25,911
37,129
683
1,948
23,963
0
16,970
L
9,058
608
5,689
6,772
18,381
9,060
0
12,428
5,599
26,143
0
W
Scylla
XxGr1nDsxX
Scylla
19,786
696
116
1,015
12,421
6,726
281
810
11,611
31,616
0
L
Artemis
bolayan14
Artemis
13,370
5,873
962
2,652
22,833
10,861
0
15,238
7,311
0
30,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,591
Gold Earned
49,115
163
Minions Killed
122
0
Camps Cleared
0
1,376,302
Distance Traveled
1,066,500
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,507
634
28
2
0
226,661
0
W
Danzaburou
12,305
820
51
3
0
252,189
0
W
Artio
12,191
813
17
1
0
274,063
0
L
Osiris
9,122
608
8
1
0
234,450
0
W
Discordia
12,305
820
41
3
0
282,495
7
L
Hou Yi
9,315
621
15
1
0
193,017
0
W
Guan Yu
12,071
805
12
1
0
289,287
0
L
Ra
10,351
690
32
2
0
214,252
0
W
Scylla
11,719
781
42
3
0
278,268
1
L
Artemis
10,820
721
39
3
0
198,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role