Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Baywolff
Ganesha
Level 23
God Stats
0W - 2L
1,295 SR
Queue Stats
34W - 52L
1,383 Elo+
Solo
He Bo
He Bo
BiestHunter
He Bo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
355W - 370L
1,446 Elo+
Solo
Susano
Susano
IYKQ
Susano
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,354 Elo+
Party 2
Raijin
Raijin
MMTtt
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,552 Elo+
Party 2
Team Averages
Level 66
1,459 SR
1,447 Elo+

VS

Team Averages
Level 55
1,500 SR
1,655 Elo+
Yu Huang
Yu Huang
AbulBaraa
Yu Huang
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
179W - 82L
1,743 Elo+
Party 1
Ymir
Ymir
Brunokus
Ymir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 58L
1,650 Elo+
Party 1
Anhur
Anhur
EDUJ6
Anhur
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 25L
1,760 Elo+
Party 1
Artio
Artio
Hhеryt
Artio
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 83L
1,723 Elo+
Party 1
Xbalanque
Xbalanque
Verenz
Xbalanque
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 7 / 6
7,207
721
8,955
11,179
4,205
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Baywolff
Ganesha
12
0 / 6 / 7
6,384
638
5,287
15,849
15,870
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 6 / 2
7,442
744
7,314
8,805
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
IYKQ
Susano
14
3 / 7 / 6
8,152
815
11,305
13,154
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
MMTtt
Raijin
14
5 / 8 / 6
9,238
924
10,159
13,164
5,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AbulBaraa
Yu Huang
16
8 / 2 / 19
9,881
988
16,191
8,199
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
15
3 / 2 / 21
9,210
921
4,994
13,413
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
EDUJ6
Anhur
17
10 / 3 / 20
10,223
1,022
18,904
13,568
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Hhеryt
Artio
15
5 / 2 / 20
9,044
904
8,786
17,442
18,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Verenz
Xbalanque
15
8 / 4 / 9
9,256
926
9,363
10,646
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
123
13
Kills
34
34
Deaths
13
27
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
7
6
0.71
W
Yu Huang
AbulBaraa
Yu Huang
8
2
19
8.75
L
Ganesha
Baywolff
Ganesha
0
6
7
0.58
L
3
6
2
0.67
W
Ymir
3
2
21
6.75
W
Anhur
EDUJ6
Anhur
10
3
20
6.67
W
Artio
Hhеryt
Artio
5
2
20
7.5
L
Susano
IYKQ
Susano
3
7
6
0.86
L
Raijin
MMTtt
Raijin
5
8
6
1
W
Xbalanque
Verenz
Xbalanque
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,020
Damage
58,238
62,151
Taken
63,268
34,869
Mitigated
49,703
8,444
Healing
22,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,955
2,347
613
615
11,179
4,205
0
6,555
4,624
15,128
0
W
Yu Huang
AbulBaraa
Yu Huang
16,191
1,543
1,339
499
8,199
4,312
763
5,501
2,658
33,221
0
L
Ganesha
Baywolff
Ganesha
5,287
156
1,484
1,788
15,849
15,870
0
6,310
9,539
8,760
0
L
7,314
415
330
289
8,805
3,961
0
4,593
4,212
16,446
0
W
Ymir
4,994
304
931
2,248
13,413
15,486
328
6,000
7,199
7,830
0
W
Anhur
EDUJ6
Anhur
18,904
12,721
847
3,556
13,568
6,704
2,096
5,523
8,019
0
32,392
W
Artio
Hhеryt
Artio
8,786
1,264
4,542
6,375
17,442
18,144
786
9,197
7,990
12,698
0
L
Susano
IYKQ
Susano
11,305
2,923
279
1,331
13,154
5,772
0
6,922
6,232
0
15,639
L
Raijin
MMTtt
Raijin
10,159
952
456
1,259
13,164
5,061
0
5,591
7,573
12,782
0
W
Xbalanque
Verenz
Xbalanque
9,363
4,300
804
1,199
10,646
5,057
2,456
4,839
5,687
0
21,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
47,614
53
Minions Killed
110
0
Camps Cleared
0
786,910
Distance Traveled
958,660
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,207
721
14
1
0
146,857
0
W
Yu Huang
9,881
988
33
3
0
200,907
0
L
Ganesha
6,384
638
0
0
0
174,394
0
L
He Bo
7,442
744
23
2
0
155,863
0
W
Ymir
9,210
921
3
0
0
181,496
0
W
Anhur
10,223
1,022
35
4
0
174,826
0
W
Artio
9,044
904
8
1
0
212,671
1
L
Susano
8,152
815
11
1
0
182,506
1
L
Raijin
9,238
924
5
1
0
127,290
0
W
Xbalanque
9,256
926
31
3
0
188,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role