Player Matchup

Ra
Ra
Arkosch
Ra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,414 Elo+
Party 3
Izanami
Izanami
Cyzuu
Izanami
Level 60
God Stats
7W - 5L
1,485 SR
Queue Stats
149W - 151L
1,413 Elo+
Party 1
Nemesis
Nemesis
Der_Unechte770
Nemesis
Level 122
God Stats
15W - 12L
1,720 SR
Queue Stats
164W - 151L
1,517 Elo+
Party 3
Nike
Nike
PPxSession
Nike
Level 134
God Stats
10W - 9L
1,502 SR
Queue Stats
287W - 302L
1,583 Elo+
Party 1
Ares
Ares
elXaro
Ares
Level 108
God Stats
1W - 4L
1,294 SR
Queue Stats
334W - 383L
1,441 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,473 Elo+

VS

Team Averages
Level 72
1,513 SR
1,440 Elo+
Erlang Shen
Erlang Shen
An7onio857
Erlang Shen
Level 62
God Stats
2W - 5L
1,324 SR
Queue Stats
216W - 278L
1,394 Elo+
Solo
Rama
Rama
EvilDarkTomato
Rama
Level 54
God Stats
2W - 2L
1,737 SR
Queue Stats
126W - 129L
1,456 Elo+
Solo
Ne Zha
Ne Zha
KaO68
Ne Zha
Level 89
God Stats
6W - 9L
1,486 SR
Queue Stats
508W - 560L
1,444 Elo+
Party 2
Nox
Nox
Neizoo67
Nox
Level 106
God Stats
0W - 2L
1,544 SR
Queue Stats
224W - 246L
1,443 Elo+
Party 2
Sylvanus
Sylvanus
Tanketsu
Sylvanus
Level 51
God Stats
6W - 2L
1,472 SR
Queue Stats
75W - 85L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 7
10,403
578
15,943
12,268
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Cyzuu
Izanami
15
1 / 4 / 14
9,663
537
14,361
16,509
7,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 5 / 6
10,859
603
13,377
17,324
8,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 2 / 6
11,875
660
15,375
14,687
13,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
elXaro
Ares
15
6 / 2 / 11
9,874
549
11,159
19,481
21,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
An7onio857
Erlang Shen
13
1 / 9 / 2
7,589
422
6,719
22,789
13,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 6 / 3
7,884
438
14,861
18,649
8,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
KaO68
Ne Zha
11
4 / 6 / 2
7,840
436
9,268
19,443
8,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 3
8,524
474
11,617
10,781
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Tanketsu
Sylvanus
11
0 / 6 / 7
7,619
423
10,964
22,128
24,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
32
Kills
13
15
Deaths
32
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
An7onio857
Erlang Shen
1
9
2
0.22
W
9
2
7
6.25
W
Izanami
Cyzuu
Izanami
1
4
14
2
W
10
5
6
2.6
L
4
6
3
0.92
L
Ne Zha
KaO68
Ne Zha
4
6
2
0.83
L
4
5
3
1.1
W
6
2
6
4.5
L
Sylvanus
Tanketsu
Sylvanus
0
6
7
0.58
W
Ares
elXaro
Ares
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,215
Damage
53,429
80,269
Taken
93,790
57,484
Mitigated
60,300
22,348
Healing
22,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
An7onio857
Erlang Shen
6,719
4,611
0
5,535
22,789
13,773
0
2,063
19,739
0
52,947
W
15,943
2,324
1,074
2,872
12,268
6,424
306
4,815
7,453
72,319
0
W
Izanami
Cyzuu
Izanami
14,361
10,378
0
8,257
16,509
7,904
1,168
5,361
11,148
0
94,380
W
13,377
6,422
0
1,391
17,324
8,530
0
4,919
12,405
0
96,839
L
14,861
11,869
0
5,426
18,649
8,313
858
6,047
12,555
0
52,995
L
Ne Zha
KaO68
Ne Zha
9,268
2,883
0
5,396
19,443
8,554
0
4,973
14,430
0
43,152
L
11,617
712
0
492
10,781
5,528
0
5,407
5,374
54,007
0
W
15,375
2,946
0
4,004
14,687
13,026
317
381
14,306
8,512
84,904
L
Sylvanus
Tanketsu
Sylvanus
10,964
4,391
1,780
3,919
22,128
24,132
300
10,499
11,582
37,175
0
W
Ares
elXaro
Ares
11,159
1,204
238
4,512
19,481
21,600
246
7,105
12,376
31,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,674
Gold Earned
39,456
605
Minions Killed
349
0
Camps Cleared
0
1,716,472
Distance Traveled
1,438,248
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,589
422
72
4
0
287,557
3
W
Ra
10,403
578
128
7
0
343,333
3
W
Izanami
9,663
537
142
8
0
324,519
3
W
Nemesis
10,859
603
138
8
0
395,834
2
L
Rama
7,884
438
86
5
0
289,262
4
L
Ne Zha
7,840
436
67
4
0
331,696
0
L
Nox
8,524
474
80
4
0
301,395
2
W
Nike
11,875
660
163
9
0
305,789
2
L
Sylvanus
7,619
423
44
2
0
228,338
3
W
Ares
9,874
549
34
2
0
346,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role