Player Matchup

Awilix
Awilix
Innochka
Awilix
Level 159
God Stats
3W - 0L
1,748 SR
Queue Stats
533W - 428L
1,663 Elo+
Party 1
Ymir
Ymir
Lokotime
Ymir
Level 16
God Stats
13W - 4L
1,841 SR
Queue Stats
37W - 13L
1,726 Elo+
Party 1
Hou Yi
Hou Yi
OlegJkee
Hou Yi
Level 158
God Stats
11W - 6L
1,812 SR
Queue Stats
133W - 92L
1,715 Elo+
Party 1
Persephone
Persephone
TGL369
Persephone
Level 160
God Stats
15W - 14L
1,761 SR
Queue Stats
525W - 498L
1,575 Elo+
Party 1
Ao Kuang
Ao Kuang
Ta3ikKrovi
Ao Kuang
Level 159
God Stats
2W - 0L
1,765 SR
Queue Stats
279W - 254L
1,639 Elo+
Party 1
Team Averages
Level 130
1,785 SR
1,664 Elo+

VS

Team Averages
Level 115
1,593 SR
1,521 Elo+
Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Haall
Cu Chulainn
Level 109
God Stats
3W - 1L
1,749 SR
Queue Stats
631W - 695L
1,583 Elo+
Party 2
Ra
Ra
VtoRm
Ra
Level 160
God Stats
5W - 6L
1,572 SR
Queue Stats
113W - 129L
1,491 Elo+
Solo
Apollo
Apollo
lubieplankt0n
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
sakemanninen
Fenrir
Level 144
God Stats
42W - 35L
1,642 SR
Queue Stats
814W - 894L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Innochka
Awilix
10
2 / 3 / 2
6,007
546
2,743
9,352
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
1 / 0 / 2
5,993
545
1,867
3,624
3,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
OlegJkee
Hou Yi
11
2 / 0 / 1
6,000
545
5,793
6,147
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
TGL369
Persephone
12
2 / 0 / 2
6,741
613
4,224
3,180
993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Ta3ikKrovi
Ao Kuang
11
3 / 3 / 2
6,355
578
10,944
13,107
8,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 1 / 0
5,056
460
2,899
6,810
4,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Haall
Cu Chulainn
10
3 / 3 / 0
6,119
556
6,679
13,084
9,602
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
10
1 / 2 / 1
5,993
545
3,051
5,976
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,974
361
714
3,677
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
11
2 / 3 / 2
6,415
583
3,948
9,015
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
6
6
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
L
Cu Chulainn
Haall
Cu Chulainn
3
3
0
1
W
Awilix
Innochka
Awilix
2
3
2
1
W
Ymir
1
0
2
2
W
Hou Yi
OlegJkee
Hou Yi
2
0
1
2.5
W
Persephone
TGL369
Persephone
2
0
2
3
W
Ao Kuang
Ta3ikKrovi
Ao Kuang
3
3
2
1.33
L
Ra
1
2
1
0.75
L
0
2
0
0
L
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,571
Damage
17,291
35,410
Taken
38,562
18,519
Mitigated
21,657
14,647
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,899
383
0
1,822
6,810
4,936
0
1,159
5,607
0
29,273
L
Cu Chulainn
Haall
Cu Chulainn
6,679
1,415
0
975
13,084
9,602
0
10,111
2,969
0
32,994
W
Awilix
Innochka
Awilix
2,743
994
0
1,238
9,352
3,568
0
1,854
7,498
0
42,697
W
Ymir
1,867
437
105
1,239
3,624
3,184
232
0
3,624
29,203
0
W
Hou Yi
OlegJkee
Hou Yi
5,793
3,361
0
3,072
6,147
2,477
305
0
6,147
0
46,580
W
Persephone
TGL369
Persephone
4,224
575
0
1,656
3,180
993
0
856
2,324
48,654
0
W
Ao Kuang
Ta3ikKrovi
Ao Kuang
10,944
3,325
0
7,337
13,107
8,297
0
341
12,766
38,952
0
L
Ra
3,051
288
218
1,415
5,976
2,389
92
2,380
3,504
43,137
0
L
714
714
0
356
3,677
874
0
0
3,677
0
5,066
L
Fenrir
3,948
1,268
0
1,419
9,015
3,856
0
3,213
5,770
0
41,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
27,557
360
Minions Killed
279
0
Camps Cleared
0
1,077,098
Distance Traveled
990,871
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,056
460
57
5
0
231,241
2
L
Cu Chulainn
6,119
556
52
5
0
203,820
0
W
Awilix
6,007
546
76
7
0
246,948
3
W
Ymir
5,993
545
46
4
0
210,932
1
W
Hou Yi
6,000
545
78
7
0
197,222
0
W
Persephone
6,741
613
95
9
0
221,251
2
W
Ao Kuang
6,355
578
65
6
0
200,745
0
L
Ra
5,993
545
82
7
0
225,851
2
L
Apollo
3,974
361
8
1
0
100,875
0
L
Fenrir
6,415
583
80
7
0
229,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role