Player Matchup

Horus
Horus
DjembaDjemba95
Horus
Level 96
God Stats
4W - 2L
1,894 SR
Queue Stats
175W - 176L
1,526 Elo+
Party 3
Ymir
Ymir
GuyTodd
Ymir
Level 26
God Stats
33W - 27L
1,661 SR
Queue Stats
42W - 43L
1,471 Elo+
Party 3
Shiva
Shiva
MSI_SoulReaper
Shiva
Level 149
God Stats
0W - 2L
1,507 SR
Queue Stats
22W - 37L
1,364 Elo+
Party 1
Ullr
Ullr
Thibbers
Ullr
Level 99
God Stats
1W - 1L
1,841 SR
Queue Stats
179W - 195L
1,503 Elo+
Party 3
Nemesis
Nemesis
sinamzeinal
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,367 Elo+
Party 1
Team Averages
Level 80
1,680 SR
1,446 Elo+

VS

Team Averages
Level 49
1,560 SR
1,566 Elo+
Tyr
Tyr
 
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Alaska49
Aphrodite
Level 32
God Stats
46W - 42L
1,500 SR
Queue Stats
245W - 268L
1,386 Elo+
Solo
Neith
Neith
EtayIs12
Neith
Level 25
God Stats
20W - 16L
1,607 SR
Queue Stats
37W - 32L
1,577 Elo+
Party 2
Merlin
Merlin
ShakaSunnysIL
Merlin
Level 147
God Stats
25W - 13L
1,696 SR
Queue Stats
109W - 51L
1,665 Elo+
Party 2
Chaac
Chaac
SharpHit
Chaac
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 15L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,690
738
2,485
3,937
1,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
GuyTodd
Ymir
5
0 / 0 / 0
2,838
568
268
2,934
1,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 1 / 0
2,526
505
0
1,286
415
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
5
0 / 0 / 0
3,089
618
1,304
2,581
790
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
sinamzeinal
Nemesis
1
0 / 0 / 0
2,409
482
0
197
35
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
5
1 / 0 / 1
3,180
636
846
2,418
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Alaska49
Aphrodite
4
0 / 0 / 0
3,163
633
513
906
220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
EtayIs12
Neith
4
0 / 0 / 0
2,943
589
1,528
1,587
412
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,376
675
1,481
1,465
347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SharpHit
Chaac
5
1 / 1 / 0
3,306
661
1,760
3,380
1,080
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
1
1.5
W
Aphrodite
Alaska49
Aphrodite
0
0
0
0
L
1
1
0
1
W
Neith
EtayIs12
Neith
0
0
0
0
L
Ymir
GuyTodd
Ymir
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
W
Chaac
SharpHit
Chaac
1
1
0
1
L
Ullr
0
0
0
0
L
Nemesis
sinamzeinal
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,057
Damage
6,128
10,935
Taken
9,756
4,658
Mitigated
2,914
3,187
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
846
220
0
1,793
2,418
855
0
0
2,390
0
11,874
W
Aphrodite
Alaska49
Aphrodite
513
323
683
415
906
220
0
106
800
3,872
0
L
2,485
1,510
0
1,395
3,937
1,972
0
0
3,937
0
15,741
W
Neith
EtayIs12
Neith
1,528
410
0
112
1,587
412
759
162
1,425
0
17,427
L
Ymir
GuyTodd
Ymir
268
0
0
870
2,934
1,446
0
513
2,421
5,788
0
L
0
0
0
315
1,286
415
0
600
622
0
2,676
W
1,481
35
0
500
1,465
347
0
0
1,465
15,864
0
W
Chaac
SharpHit
Chaac
1,760
739
0
902
3,380
1,080
0
0
3,194
0
10,870
L
Ullr
1,304
416
0
607
2,581
790
0
711
1,764
0
13,438
L
Nemesis
sinamzeinal
Nemesis
0
0
0
0
197
35
0
0
197
0
738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,552
Gold Earned
15,968
64
Minions Killed
117
0
Camps Cleared
0
309,540
Distance Traveled
456,262
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,180
636
32
6
0
111,376
0
W
Aphrodite
3,163
633
10
2
0
80,738
1
L
Horus
3,690
738
31
6
0
76,884
1
W
Neith
2,943
589
21
4
0
81,989
2
L
Ymir
2,838
568
8
2
0
100,968
0
L
Shiva
2,526
505
3
1
0
23,503
0
W
Merlin
3,376
675
34
7
0
88,119
2
W
Chaac
3,306
661
20
4
0
94,040
1
L
Ullr
3,089
618
22
4
0
87,092
0
L
Nemesis
2,409
482
0
0
0
21,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role