Player Matchup

Ra
Ra
GuaraCamp
Ra
Level 148
God Stats
47W - 52L
1,540 SR
Queue Stats
1,014W - 1,047L
1,411 Elo+
Solo
Skadi
Skadi
HDHUDSON
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
Ishakan
Neith
Level 99
God Stats
1W - 3L
1,475 SR
Queue Stats
116W - 132L
1,430 Elo+
Solo
King Arthur
King Arthur
Vintao_Divino
King Arthur
Level 85
God Stats
2W - 6L
1,410 SR
Queue Stats
206W - 223L
1,421 Elo+
Solo
Heimdallr
Heimdallr
XxLipexBRx
Heimdallr
Level 129
God Stats
2W - 10L
1,161 SR
Queue Stats
563W - 590L
1,425 Elo+
Solo
Team Averages
Level 113
1,417 SR
1,437 Elo+

VS

Team Averages
Level 68
1,619 SR
1,618 Elo+
Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Galaxia-magica
Kali
Level 131
God Stats
52W - 11L
1,837 SR
Queue Stats
165W - 101L
1,642 Elo+
Party 1
Cliodhna
Cliodhna
KwisatzHaderach7
Cliodhna
Level 18
God Stats
11W - 7L
1,676 SR
Queue Stats
195W - 59L
1,993 Elo+
Party 1
Hades
Hades
PnK_Pedro1v4
Hades
Level 55
God Stats
12W - 8L
1,605 SR
Queue Stats
44W - 29L
1,604 Elo+
Party 1
Neith
Neith
Thay_KiLLeR
Neith
Level 69
God Stats
15W - 16L
1,479 SR
Queue Stats
89W - 107L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,977
460
1,931
8,116
2,926
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
HDHUDSON
Skadi
9
1 / 5 / 0
5,701
439
2,380
8,233
2,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Ishakan
Neith
8
0 / 3 / 1
5,326
410
3,105
7,081
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Vintao_Divino
King Arthur
11
0 / 5 / 1
6,422
494
5,999
10,722
9,330
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
XxLipexBRx
Heimdallr
9
0 / 2 / 0
5,206
400
1,010
5,074
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 0 / 5
6,823
525
3,429
7,484
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
8 / 0 / 1
8,950
688
6,017
12,671
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 1
7,627
587
5,232
8,363
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 1 / 4
8,179
629
4,627
9,203
4,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 1 / 3
7,159
551
3,469
6,342
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
5
3.5
W
8
0
1
8.5
L
0
2
0
0
L
Skadi
HDHUDSON
Skadi
1
5
0
0.2
L
Neith
Ishakan
Neith
0
3
1
0.17
W
3
0
1
3.5
W
2
1
4
4
W
3
1
3
4.5
L
King Arthur
Vintao_Divino
King Arthur
0
5
1
0.1
L
Heimdallr
XxLipexBRx
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,425
Damage
22,774
39,226
Taken
44,063
19,503
Mitigated
22,920
5,868
Healing
21,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,429
817
0
1,858
7,484
5,290
157
54
7,430
21,954
0
W
6,017
3,098
0
8,209
12,671
6,884
72
341
12,330
0
75,983
L
1,931
150
86
1,622
8,116
2,926
0
179
7,937
42,402
0
L
Skadi
HDHUDSON
Skadi
2,380
896
0
249
8,233
2,697
0
373
7,860
0
29,845
L
Neith
Ishakan
Neith
3,105
817
0
2,280
7,081
2,606
0
1,351
5,730
0
24,124
W
5,232
661
0
1,766
8,363
2,898
0
1,536
6,335
0
67,633
W
4,627
836
478
6,371
9,203
4,666
1,307
0
9,203
48,526
0
W
3,469
1,531
0
2,797
6,342
3,182
1,502
0
6,342
0
41,151
L
King Arthur
Vintao_Divino
King Arthur
5,999
559
0
930
10,722
9,330
0
5,398
5,324
0
47,476
L
Heimdallr
XxLipexBRx
Heimdallr
1,010
321
0
701
5,074
1,944
0
755
4,319
0
24,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,632
Gold Earned
38,738
302
Minions Killed
454
0
Camps Cleared
0
1,080,314
Distance Traveled
1,431,060
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,823
525
30
2
0
310,635
5
W
Kali
8,950
688
129
10
0
316,546
2
L
Ra
5,977
460
81
6
0
254,647
2
L
Skadi
5,701
439
45
3
0
220,958
2
L
Neith
5,326
410
54
4
0
246,952
1
W
Cliodhna
7,627
587
119
9
0
307,942
4
W
Hades
8,179
629
109
8
0
240,940
1
W
Neith
7,159
551
67
5
0
254,997
1
L
King Arthur
6,422
494
88
7
0
238,068
1
L
Heimdallr
5,206
400
34
3
0
119,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role