Player Matchup

King Arthur
King Arthur
Deftones
King Arthur
Level 82
God Stats
7W - 6L
1,615 SR
Queue Stats
229W - 159L
1,613 Elo+
Party 2
Hou Yi
Hou Yi
FaMeDInfinity
Hou Yi
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,477 Elo+
Party 2
Cerberus
Cerberus
MadamSushi
Cerberus
Level 14
God Stats
4W - 2L
1,740 SR
Queue Stats
12W - 14L
1,496 Elo+
Party 2
Chiron
Chiron
Paranoyuh
Chiron
Level 27
God Stats
55W - 33L
1,777 SR
Queue Stats
113W - 50L
1,759 Elo+
Party 2
Susano
Susano
th3d4rk0n3z
Susano
Level 42
God Stats
2W - 0L
1,693 SR
Queue Stats
5W - 6L
1,428 Elo+
Party 2
Team Averages
Level 50
1,665 SR
1,555 Elo+

VS

Team Averages
Level 43
1,440 SR
1,407 Elo+
Thanatos
Thanatos
CoochPoochy
Thanatos
Level 64
God Stats
7W - 3L
1,356 SR
Queue Stats
71W - 76L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
ITKdonkey
Sun Wukong
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 90L
1,505 Elo+
Solo
Discordia
Discordia
Muffinfluffen
Discordia
Level 38
God Stats
5W - 4L
1,554 SR
Queue Stats
33W - 34L
1,400 Elo+
Party 3
Cthulhu
Cthulhu
Mwdlaw90
Cthulhu
Level 55
God Stats
1W - 2L
1,380 SR
Queue Stats
18W - 22L
1,325 Elo+
Party 3
Neith
Neith
Tiimed
Neith
Level 15
God Stats
4W - 7L
1,408 SR
Queue Stats
15W - 15L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deftones
King Arthur
20
8 / 2 / 7
16,169
558
37,206
35,435
53,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 8 / 5
13,027
449
9,335
23,559
9,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
MadamSushi
Cerberus
16
0 / 2 / 15
13,169
454
10,891
29,838
38,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Paranoyuh
Chiron
20
19 / 3 / 4
17,006
586
42,253
27,702
15,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Susano
18
2 / 11 / 6
12,855
443
7,785
28,080
13,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CoochPoochy
Thanatos
20
9 / 9 / 6
14,193
489
21,723
37,453
23,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
ITKdonkey
Sun Wukong
19
4 / 3 / 3
12,516
432
16,501
27,693
31,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Muffinfluffen
Discordia
14
1 / 10 / 9
10,231
353
12,818
22,873
7,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Mwdlaw90
Cthulhu
18
5 / 2 / 14
14,062
485
21,286
27,164
51,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Tiimed
Neith
20
5 / 5 / 6
12,956
447
18,383
24,548
14,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
62
29
Kills
24
26
Deaths
29
37
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CoochPoochy
Thanatos
9
9
6
1.33
W
King Arthur
Deftones
King Arthur
8
2
7
5.75
W
0
8
5
0.31
L
Sun Wukong
ITKdonkey
Sun Wukong
4
3
3
1.83
W
Cerberus
MadamSushi
Cerberus
0
2
15
3.75
L
Discordia
Muffinfluffen
Discordia
1
10
9
0.55
L
Cthulhu
Mwdlaw90
Cthulhu
5
2
14
6
W
Chiron
Paranoyuh
Chiron
19
3
4
7
L
Neith
Tiimed
Neith
5
5
6
1.6
W
Susano
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,470
Damage
90,711
144,614
Taken
139,731
129,424
Mitigated
128,584
37,856
Healing
50,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CoochPoochy
Thanatos
21,723
5,358
0
23,898
37,453
23,148
1,013
1,549
35,904
0
110,319
W
King Arthur
Deftones
King Arthur
37,206
4,109
0
6,187
35,435
53,224
0
7,160
28,275
0
146,337
W
9,335
4,083
0
4,421
23,559
9,473
3,690
5,158
18,401
0
116,666
L
Sun Wukong
ITKdonkey
Sun Wukong
16,501
2,799
0
6,512
27,693
31,398
0
1,579
26,114
0
83,203
W
Cerberus
MadamSushi
Cerberus
10,891
650
0
9,390
29,838
38,568
115
11,768
18,070
30,302
0
L
Discordia
Muffinfluffen
Discordia
12,818
895
465
3,050
22,873
7,930
0
1,420
21,453
58,597
0
L
Cthulhu
Mwdlaw90
Cthulhu
21,286
1,637
2,026
8,127
27,164
51,222
385
3,801
23,363
59,752
0
W
Chiron
Paranoyuh
Chiron
42,253
16,943
1,849
8,226
27,702
15,067
1,668
9,678
18,024
0
171,633
L
Neith
Tiimed
Neith
18,383
7,979
0
6,686
24,548
14,886
0
2,542
22,006
0
110,765
W
Susano
7,785
1,223
0
7,783
28,080
13,092
0
7,473
20,607
0
96,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,226
Gold Earned
63,958
704
Minions Killed
553
0
Camps Cleared
0
2,712,319
Distance Traveled
2,582,469
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,193
489
147
5
0
537,405
4
W
King Arthur
16,169
558
215
7
0
584,284
7
W
Hou Yi
13,027
449
148
5
0
489,377
0
L
Sun Wukong
12,516
432
121
4
0
530,007
0
W
Cerberus
13,169
454
45
2
0
561,712
9
L
Discordia
10,231
353
65
2
0
422,947
0
L
Cthulhu
14,062
485
52
2
0
597,172
4
W
Chiron
17,006
586
207
7
0
509,153
0
L
Neith
12,956
447
168
6
0
494,938
0
W
Susano
12,855
443
89
3
0
567,793
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role