Player Matchup

Osiris
Osiris
CarterDaGawd
Osiris
Level 142
God Stats
12W - 9L
1,879 SR
Queue Stats
184W - 136L
1,688 Elo+
Party 3
Nox
Nox
DocNubi
Nox
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
384W - 402L
1,554 Elo+
Party 2
Ymir
Ymir
IWuvWaffles
Ymir
Level 5
God Stats
6W - 1L
1,706 SR
Queue Stats
182W - 173L
1,413 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ImGonnaMorb
Ah Muzen Cab
Level 120
God Stats
5W - 7L
1,472 SR
Queue Stats
413W - 435L
1,513 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wulfgar000
Cu Chulainn
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 15L
1,733 Elo+
Party 3
Team Averages
Level 77
1,611 SR
1,580 Elo+

VS

Team Averages
Level 81
1,447 SR
1,625 Elo+
Baron Samedi
Baron Samedi
Amuzzing
Baron Samedi
Level 42
God Stats
4W - 3L
1,589 SR
Queue Stats
45W - 19L
1,725 Elo+
Party 1
Nemesis
Nemesis
LeeisMe
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 42L
1,761 Elo+
Party 1
Chernobog
Chernobog
TheSabatini
Chernobog
Level 32
God Stats
1W - 4L
1,390 SR
Queue Stats
124W - 140L
1,400 Elo+
Solo
Geb
Geb
bussycreampie
Geb
Level 44
God Stats
0W - 2L
1,403 SR
Queue Stats
22W - 18L
1,560 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
szax
Morgan Le Fay
Level 160
God Stats
4W - 1L
1,353 SR
Queue Stats
199W - 157L
1,682 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
5 / 3 / 4
11,642
582
14,222
20,434
14,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
14
0 / 5 / 6
9,376
469
5,013
10,276
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 5
10,366
518
7,049
18,937
21,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
ImGonnaMorb
Ah Muzen Cab
17
6 / 2 / 3
11,696
585
18,676
14,389
7,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Wulfgar000
Cu Chulainn
18
1 / 1 / 1
11,521
576
6,980
17,675
16,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amuzzing
Baron Samedi
17
3 / 1 / 2
10,300
515
15,136
13,562
12,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
LeeisMe
Nemesis
17
4 / 5 / 2
10,506
525
10,080
20,975
8,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
TheSabatini
Chernobog
12
1 / 5 / 1
7,792
390
4,053
14,524
5,237
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 0 / 5
9,481
474
4,433
8,983
14,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
szax
Morgan Le Fay
17
5 / 4 / 5
10,836
542
18,020
15,131
6,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
15
Kills
13
13
Deaths
15
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Amuzzing
Baron Samedi
3
1
2
4
W
Osiris
5
3
4
2.33
W
Nox
0
5
6
0.6
W
3
2
5
2.75
W
Ah Muzen Cab
ImGonnaMorb
Ah Muzen Cab
6
2
3
3.75
L
Nemesis
LeeisMe
Nemesis
4
5
2
1
L
Chernobog
TheSabatini
Chernobog
1
5
1
0.3
W
Cu Chulainn
Wulfgar000
Cu Chulainn
1
1
1
1.5
L
0
0
5
2.5
L
Morgan Le Fay
szax
Morgan Le Fay
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,940
Damage
51,722
81,711
Taken
73,175
64,352
Mitigated
47,031
22,003
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Amuzzing
Baron Samedi
15,136
1,769
1,027
5,147
13,562
12,032
0
1,188
12,374
78,368
0
W
Osiris
14,222
6,261
0
5,451
20,434
14,430
766
7,939
12,123
0
130,651
W
Nox
5,013
656
0
1,633
10,276
4,844
682
6,153
3,729
42,834
0
W
7,049
1,414
2,800
5,531
18,937
21,167
0
7,475
10,636
34,850
0
W
Ah Muzen Cab
ImGonnaMorb
Ah Muzen Cab
18,676
10,762
0
4,821
14,389
7,548
4,936
5,864
8,353
0
103,790
L
Nemesis
LeeisMe
Nemesis
10,080
3,259
0
3,322
20,975
8,533
0
6,089
14,756
0
87,588
L
Chernobog
TheSabatini
Chernobog
4,053
2,890
0
2,842
14,524
5,237
0
2,182
12,238
0
39,571
W
Cu Chulainn
Wulfgar000
Cu Chulainn
6,980
1,046
0
1,767
17,675
16,363
0
8,852
8,336
0
84,998
L
4,433
318
0
1,543
8,983
14,483
606
1,954
6,951
37,039
0
L
Morgan Le Fay
szax
Morgan Le Fay
18,020
1,790
0
3,478
15,131
6,746
0
1,305
13,744
88,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,601
Gold Earned
48,915
580
Minions Killed
552
0
Camps Cleared
0
1,925,352
Distance Traveled
1,802,037
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,300
515
153
8
0
376,827
3
W
Osiris
11,642
582
142
7
0
457,838
4
W
Nox
9,376
469
78
4
0
354,708
2
W
Ymir
10,366
518
37
2
0
376,517
5
W
Ah Muzen Cab
11,696
585
162
8
0
373,309
0
L
Nemesis
10,506
525
132
7
0
423,725
2
L
Chernobog
7,792
390
70
4
0
308,729
0
W
Cu Chulainn
11,521
576
161
8
0
362,980
5
L
Geb
9,481
474
51
3
0
278,407
1
L
Morgan Le Fay
10,836
542
146
7
0
414,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role