Player Matchup

Nu Wa
Nu Wa
Bart1406
Nu Wa
Level 122
God Stats
74W - 77L
1,622 SR
Queue Stats
506W - 580L
1,460 Elo+
Solo
Bastet
Bastet
Luueengo_
Bastet
Level 40
God Stats
3W - 0L
1,601 SR
Queue Stats
11W - 10L
1,463 Elo+
Party 1
Mulan
Mulan
Ma007rko
Mulan
Level 128
God Stats
9W - 11L
1,545 SR
Queue Stats
112W - 136L
1,470 Elo+
Solo
Hun Batz
Hun Batz
mad-dealer123
Hun Batz
Level 133
God Stats
33W - 46L
1,395 SR
Queue Stats
436W - 478L
1,439 Elo+
Solo
Sol
Sol
redshark003
Sol
Level 59
God Stats
2W - 0L
1,699 SR
Queue Stats
14W - 14L
1,480 Elo+
Party 1
Team Averages
Level 96
1,572 SR
1,462 Elo+

VS

Team Averages
Level 84
1,509 SR
1,484 Elo+
King Arthur
King Arthur
BigChin187
King Arthur
Level 47
God Stats
2W - 3L
1,519 SR
Queue Stats
147W - 146L
1,476 Elo+
Party 2
Ares
Ares
E-tothe-Jizzle
Ares
Level 94
God Stats
29W - 30L
1,680 SR
Queue Stats
139W - 122L
1,550 Elo+
Party 2
Medusa
Medusa
Kaliskaya5E
Medusa
Level 118
God Stats
0W - 2L
1,251 SR
Queue Stats
306W - 267L
1,494 Elo+
Party 2
Merlin
Merlin
Never_Perfekt_
Merlin
Level 126
God Stats
0W - 1L
1,661 SR
Queue Stats
55W - 53L
1,497 Elo+
Solo
Bastet
Bastet
SeventeenRug47
Bastet
Level 33
God Stats
50W - 48L
1,435 SR
Queue Stats
54W - 53L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bart1406
Nu Wa
19
3 / 1 / 14
12,626
1,052
22,842
5,836
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Luueengo_
Bastet
19
2 / 4 / 15
11,790
983
18,129
15,086
7,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Ma007rko
Mulan
19
10 / 0 / 9
13,783
1,149
15,212
12,710
14,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
mad-dealer123
Hun Batz
19
4 / 2 / 15
12,741
1,062
16,875
19,956
11,854
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
6 / 4 / 12
13,789
1,149
26,034
16,587
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

213

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigChin187
King Arthur
17
4 / 8 / 5
11,770
981
13,083
31,940
30,986
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 0 / 6
12,611
1,051
10,313
14,956
24,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
17
2 / 7 / 6
11,317
943
11,785
26,548
11,491
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 5 / 6
11,615
968
16,612
13,606
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 5 / 6
11,602
967
14,684
16,382
7,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
25
Kills
11
11
Deaths
25
65
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bart1406
Nu Wa
3
1
14
10
L
King Arthur
BigChin187
King Arthur
4
8
5
0.81
L
3
0
6
6
L
Medusa
2
7
6
0.71
W
Bastet
Luueengo_
Bastet
2
4
15
2.38
W
Mulan
Ma007rko
Mulan
10
0
9
14.5
L
0
5
6
0.6
L
2
5
6
1
W
Hun Batz
mad-dealer123
Hun Batz
4
2
15
5.75
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,092
Damage
66,477
70,175
Taken
103,432
43,696
Mitigated
80,783
15,673
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bart1406
Nu Wa
22,842
6,426
131
294
5,836
2,527
0
3,046
2,790
56,391
0
L
King Arthur
BigChin187
King Arthur
13,083
1,363
16
1,890
31,940
30,986
0
16,939
14,670
0
32,122
L
10,313
167
227
2,021
14,956
24,315
0
6,674
8,030
20,050
0
L
Medusa
11,785
5,986
312
3,658
26,548
11,491
0
12,918
13,454
0
36,457
W
Bastet
Luueengo_
Bastet
18,129
3,942
0
3,922
15,086
7,070
0
5,110
9,976
0
24,136
W
Mulan
Ma007rko
Mulan
15,212
1,559
0
2,520
12,710
14,553
0
5,902
6,808
1,110
24,459
L
16,612
680
0
125
13,606
6,493
0
3,143
10,352
69,877
0
L
14,684
2,494
0
1,126
16,382
7,498
0
7,109
9,125
0
30,768
W
Hun Batz
mad-dealer123
Hun Batz
16,875
3,189
0
2,150
19,956
11,854
0
7,670
12,286
0
32,129
W
26,034
12,068
0
6,656
16,587
7,692
0
5,197
11,390
56,057
5,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,729
Gold Earned
58,915
240
Minions Killed
260
11
Camps Cleared
3
1,197,798
Distance Traveled
1,151,459
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,626
1,052
70
6
2
233,420
1
L
King Arthur
11,770
981
30
3
0
238,522
0
L
Ares
12,611
1,051
18
2
2
240,035
0
L
Medusa
11,317
943
48
4
0
206,832
0
W
Bastet
11,790
983
22
2
1
270,342
0
W
Mulan
13,783
1,149
20
2
1
240,770
0
L
Merlin
11,615
968
120
10
1
208,537
1
L
Bastet
11,602
967
44
4
0
257,533
0
W
Hun Batz
12,741
1,062
35
3
0
250,699
0
W
Sol
13,789
1,149
93
8
7
202,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role