Player Matchup

Thanatos
Thanatos
Dalrain
Thanatos
Level 106
God Stats
10W - 3L
1,629 SR
Queue Stats
404W - 335L
1,545 Elo+
Party 2
Aphrodite
Aphrodite
DustyKeebs
Aphrodite
Level 129
God Stats
0W - 3L
1,227 SR
Queue Stats
150W - 152L
1,590 Elo+
Solo
Medusa
Medusa
Exletalis
Medusa
Level 126
God Stats
1W - 1L
1,703 SR
Queue Stats
743W - 595L
1,575 Elo+
Party 2
Artio
Artio
ScrambledGreg
Artio
Level 109
God Stats
0W - 6L
1,265 SR
Queue Stats
160W - 172L
1,502 Elo+
Solo
Atlas
Atlas
TianssTPD
Atlas
Level 106
God Stats
1W - 1L
1,763 SR
Queue Stats
28W - 22L
1,626 Elo+
Solo
Team Averages
Level 115
1,517 SR
1,568 Elo+

VS

Team Averages
Level 106
1,461 SR
1,609 Elo+
Atlas
Atlas
IronEagle20
Atlas
Level 139
God Stats
3W - 1L
1,287 SR
Queue Stats
179W - 177L
1,638 Elo+
Solo
Sylvanus
Sylvanus
Kimpachi_Zaraki
Sylvanus
Level 129
God Stats
2W - 0L
1,728 SR
Queue Stats
22W - 8L
1,761 Elo+
Party 1
Tyr
Tyr
Nadyi
Tyr
Level 102
God Stats
3W - 3L
1,558 SR
Queue Stats
158W - 126L
1,694 Elo+
Party 1
Rama
Rama
ReasonTF
Rama
Level 58
God Stats
1W - 0L
1,318 SR
Queue Stats
5W - 5L
1,386 Elo+
Solo
Olorun
Olorun
SamwithThePhatD1
Olorun
Level 103
God Stats
9W - 6L
1,417 SR
Queue Stats
209W - 198L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dalrain
Thanatos
9
2 / 1 / 1
5,668
515
4,921
10,220
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
DustyKeebs
Aphrodite
8
0 / 3 / 2
5,177
471
2,731
5,971
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Exletalis
Medusa
10
0 / 5 / 2
5,762
524
7,258
10,529
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,314
574
4,751
11,042
6,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
TianssTPD
Atlas
8
2 / 2 / 1
5,654
514
7,107
12,976
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 8
6,838
622
5,341
12,417
9,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
10
3 / 2 / 3
6,596
600
5,076
9,349
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
Nadyi
Tyr
13
4 / 1 / 0
7,453
678
7,718
12,724
7,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
11
2 / 0 / 5
6,853
623
8,330
7,005
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
2 / 2 / 4
6,714
610
8,101
9,101
3,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
13
13
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dalrain
Thanatos
2
1
1
2.5
L
Aphrodite
DustyKeebs
Aphrodite
0
3
2
0.33
L
Medusa
Exletalis
Medusa
0
5
2
0.2
W
2
0
8
6
W
Sylvanus
3
2
3
2.25
W
Tyr
Nadyi
Tyr
4
1
0
4
W
Rama
2
0
5
4.5
W
2
2
4
2
L
1
2
0
0.5
L
Atlas
TianssTPD
Atlas
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,768
Damage
34,566
50,738
Taken
50,596
26,737
Mitigated
28,757
24,489
Healing
23,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dalrain
Thanatos
4,921
704
0
9,189
10,220
3,928
0
2,725
7,495
0
29,577
L
Aphrodite
DustyKeebs
Aphrodite
2,731
543
3,125
2,351
5,971
2,702
0
2,156
3,815
26,734
0
L
Medusa
Exletalis
Medusa
7,258
3,234
0
2,415
10,529
3,696
0
6,678
3,851
0
40,298
W
5,341
2,468
2,044
2,926
12,417
9,750
0
2,906
9,511
15,522
0
W
Sylvanus
5,076
1,870
1,092
3,423
9,349
4,824
587
3,390
5,959
31,261
11,952
W
Tyr
Nadyi
Tyr
7,718
1,289
0
5,401
12,724
7,364
0
4,096
7,942
0
52,439
W
Rama
8,330
7,448
0
4,147
7,005
3,154
869
2,453
4,552
0
54,675
W
8,101
5,203
774
3,516
9,101
3,665
0
1,058
8,043
50,145
0
L
4,751
768
0
4,416
11,042
6,630
0
265
10,777
35,057
0
L
Atlas
TianssTPD
Atlas
7,107
3,104
326
2,667
12,976
9,781
0
5,847
7,129
22,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,575
Gold Earned
34,454
285
Minions Killed
372
0
Camps Cleared
0
1,107,558
Distance Traveled
1,048,912
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,668
515
57
5
0
252,433
1
L
Aphrodite
5,177
471
55
5
0
203,597
2
L
Medusa
5,762
524
72
7
0
187,822
2
W
Atlas
6,838
622
10
1
0
236,754
5
W
Sylvanus
6,596
600
71
6
0
194,504
3
W
Tyr
7,453
678
89
8
0
216,566
2
W
Rama
6,853
623
102
9
0
191,838
2
W
Olorun
6,714
610
100
9
0
209,250
2
L
Artio
6,314
574
73
7
0
244,870
3
L
Atlas
5,654
514
28
3
0
218,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role