Player Matchup

Osiris
Osiris
 
Osiris
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Cris2009GS
Neith
Level 4
God Stats
3W - 7L
1,096 SR
Queue Stats
5W - 9L
1,127 Elo+
Party 2
Atlas
Atlas
Daniel2000ms
Atlas
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
31W - 47L
1,306 Elo+
Party 2
Awilix
Awilix
PeterQ
Awilix
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,273 Elo+
Solo
Sol
Sol
RatzRullz
Sol
Level 59
God Stats
4W - 21L
1,217 SR
Queue Stats
72W - 133L
1,263 Elo+
Party 1
Team Averages
Level 54
1,363 SR
1,294 Elo+

VS

Team Averages
Level 81
1,568 SR
1,432 Elo+
Loki
Loki
Hevevil
Loki
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,592 Elo+
Solo
Izanami
Izanami
Plantastiq
Izanami
Level 105
God Stats
5W - 1L
1,869 SR
Queue Stats
103W - 120L
1,368 Elo+
Solo
Anubis
Anubis
Sexyal
Anubis
Level 78
God Stats
19W - 13L
1,461 SR
Queue Stats
78W - 76L
1,379 Elo+
Party 3
Sun Wukong
Sun Wukong
SimpluCozmin
Sun Wukong
Level 108
God Stats
18W - 16L
1,512 SR
Queue Stats
84W - 75L
1,455 Elo+
Solo
Kumbhakarna
Kumbhakarna
mmBatya
Kumbhakarna
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 2 / 1
9,613
534
11,840
16,587
16,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
12
1 / 1 / 2
7,422
412
4,703
4,116
1,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
8,193
455
7,544
16,292
15,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
PeterQ
Awilix
12
2 / 4 / 1
7,746
430
6,044
13,405
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 3
8,603
478
7,272
10,585
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hevevil
Loki
14
5 / 2 / 2
9,292
516
5,592
15,378
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Plantastiq
Izanami
16
0 / 1 / 0
9,889
549
6,680
7,980
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Sexyal
Anubis
16
4 / 2 / 2
9,909
551
12,260
13,106
7,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SimpluCozmin
Sun Wukong
15
2 / 3 / 1
9,690
538
11,472
17,933
11,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
mmBatya
Kumbhakarna
12
0 / 2 / 4
8,254
459
3,996
15,954
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
10
Kills
11
11
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
2
1
2.25
L
Neith
1
1
2
2
L
2
1
1
2.5
W
Loki
Hevevil
Loki
5
2
2
3
L
Awilix
PeterQ
Awilix
2
4
1
0.63
W
Izanami
Plantastiq
Izanami
0
1
0
0
L
1
3
3
0.83
W
Anubis
Sexyal
Anubis
4
2
2
2.5
W
Sun Wukong
SimpluCozmin
Sun Wukong
2
3
1
0.83
W
Kumbhakarna
mmBatya
Kumbhakarna
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,403
Damage
40,000
60,985
Taken
70,351
41,857
Mitigated
44,129
17,193
Healing
29,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,840
6,052
0
7,256
16,587
16,126
665
0
16,587
0
61,546
L
Neith
4,703
2,974
0
904
4,116
1,671
0
2,464
1,652
0
43,293
L
7,544
2,916
325
4,306
16,292
15,611
0
3,802
12,490
41,634
0
W
Loki
Hevevil
Loki
5,592
2,276
0
7,465
15,378
5,629
0
2,651
12,727
0
42,490
L
Awilix
PeterQ
Awilix
6,044
2,823
0
564
13,405
4,654
0
5,187
8,218
0
58,011
W
Izanami
Plantastiq
Izanami
6,680
4,342
0
3,347
7,980
3,757
2,284
2,709
5,271
0
108,304
L
7,272
1,976
0
3,838
10,585
3,795
1,500
4,803
5,782
51,672
0
W
Anubis
Sexyal
Anubis
12,260
2,077
0
7,988
13,106
7,400
2,023
3,461
9,645
81,540
0
W
Sun Wukong
SimpluCozmin
Sun Wukong
11,472
4,586
0
8,491
17,933
11,408
972
1,195
16,738
0
70,869
W
Kumbhakarna
mmBatya
Kumbhakarna
3,996
1,294
0
2,577
15,954
15,935
663
4,800
11,154
23,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,577
Gold Earned
47,034
411
Minions Killed
522
0
Camps Cleared
0
1,617,743
Distance Traveled
1,701,919
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,613
534
111
6
0
339,783
2
L
Neith
7,422
412
87
5
0
293,008
0
L
Atlas
8,193
455
45
3
0
359,536
4
W
Loki
9,292
516
63
4
0
384,581
2
L
Awilix
7,746
430
80
4
0
331,970
0
W
Izanami
9,889
549
181
10
0
315,512
2
L
Sol
8,603
478
88
5
0
293,446
8
W
Anubis
9,909
551
132
7
0
295,783
2
W
Sun Wukong
9,690
538
117
7
0
355,659
4
W
Kumbhakarna
8,254
459
29
2
0
350,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role