Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BeefTacos44
Camazotz
Level 49
God Stats
2W - 2L
1,457 SR
Queue Stats
177W - 188L
1,284 Elo+
Solo
Bellona
Bellona
MrShpak
Bellona
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,470 Elo+
Solo
Sylvanus
Sylvanus
Tigzor
Sylvanus
Level 140
God Stats
2W - 2L
1,806 SR
Queue Stats
359W - 385L
1,326 Elo+
Solo
Merlin
Merlin
Wanted-bushido
Merlin
Level 106
God Stats
1W - 2L
1,748 SR
Queue Stats
194W - 219L
1,351 Elo+
Solo
Team Averages
Level 101
1,602 SR
1,386 Elo+

VS

Team Averages
Level 69
1,425 SR
1,391 Elo+
Chiron
Chiron
Alexrus12345
Chiron
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,357 Elo+
Party 2
Ares
Ares
KayserShinya
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,405 Elo+
Party 1
Charybdis
Charybdis
Semtäx
Charybdis
Level 97
God Stats
2W - 1L
1,472 SR
Queue Stats
4W - 2L
1,677 Elo+
Party 1
Anubis
Anubis
Witalyr
Anubis
Level 17
God Stats
1W - 0L
1,186 SR
Queue Stats
23W - 23L
1,172 Elo+
Party 2
Ra
Ra
kovvlad
Ra
Level 108
God Stats
2W - 1L
1,468 SR
Queue Stats
56W - 67L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
14 / 6 / 11
13,279
885
41,239
17,291
8,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
BeefTacos44
Camazotz
8
2 / 2 / 3
7,708
514
2,257
3,986
1,501
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
MrShpak
Bellona
17
3 / 8 / 14
10,690
713
12,054
23,400
15,230
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Tigzor
Sylvanus
18
3 / 8 / 17
10,821
721
8,777
27,427
32,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 6 / 20
12,416
828
20,754
14,939
7,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
2 / 5 / 19
12,039
803
16,256
20,583
8,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
6 / 7 / 13
11,053
737
13,134
22,675
18,245
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Semtäx
Charybdis
20
13 / 4 / 15
14,558
971
23,348
21,310
10,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Witalyr
Anubis
17
6 / 6 / 12
11,095
740
15,411
18,690
11,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 8 / 17
11,281
752
7,657
17,540
8,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
106
28
Kills
30
30
Deaths
30
65
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
14
6
11
3.25
W
Chiron
2
5
19
2.3
L
Camazotz
BeefTacos44
Camazotz
2
2
3
1.75
W
6
7
13
1.79
L
Bellona
MrShpak
Bellona
3
8
14
1.25
W
Charybdis
Semtäx
Charybdis
13
4
15
5.13
L
Sylvanus
Tigzor
Sylvanus
3
8
17
1.44
L
6
6
20
2.67
W
Anubis
Witalyr
Anubis
6
6
12
2
W
3
8
17
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,081
Damage
75,806
87,043
Taken
100,798
64,863
Mitigated
57,767
25,398
Healing
42,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
41,239
3,233
1,951
3,401
17,291
8,514
583
7,531
9,760
69,415
0
W
Chiron
16,256
5,292
3,486
7,531
20,583
8,881
2,076
15,928
4,452
0
32,224
L
Camazotz
BeefTacos44
Camazotz
2,257
290
373
1,010
3,986
1,501
0
2,598
1,388
0
3,094
W
13,134
1,089
1,943
3,449
22,675
18,245
955
12,830
9,687
16,667
0
L
Bellona
MrShpak
Bellona
12,054
1,649
1,571
3,128
23,400
15,230
38
8,849
14,551
171
20,852
W
Charybdis
Semtäx
Charybdis
23,348
16,076
1,664
8,337
21,310
10,892
4,290
14,618
6,519
0
59,420
L
Sylvanus
Tigzor
Sylvanus
8,777
596
3,578
7,191
27,427
32,378
0
12,748
14,679
12,286
0
L
20,754
1,542
1,124
2,071
14,939
7,240
614
4,476
10,463
43,920
0
W
Anubis
Witalyr
Anubis
15,411
636
1,216
5,472
18,690
11,617
949
13,697
4,884
27,907
0
W
7,657
190
5,065
4,178
17,540
8,132
710
13,087
4,315
17,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,914
Gold Earned
60,026
130
Minions Killed
170
0
Camps Cleared
0
981,804
Distance Traveled
1,199,696
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,279
885
72
5
0
238,983
0
W
Chiron
12,039
803
23
2
0
260,351
0
L
Camazotz
7,708
514
4
0
0
55,684
0
W
Ares
11,053
737
2
0
0
254,674
0
L
Bellona
10,690
713
15
1
0
250,257
0
W
Charybdis
14,558
971
83
6
0
246,479
1
L
Sylvanus
10,821
721
2
0
0
223,222
1
L
Merlin
12,416
828
37
2
0
213,658
0
W
Anubis
11,095
740
39
3
0
207,790
0
W
Ra
11,281
752
23
2
0
230,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role