Player Matchup

Da Ji
Da Ji
Ravarov2
Da Ji
Level 64
God Stats
0W - 1L
1,704 SR
Queue Stats
9W - 15L
1,530 Elo+
Party 2
Neith
Neith
farisath
Neith
Level 21
God Stats
0W - 2L
1,277 SR
Queue Stats
8W - 15L
1,541 Elo+
Party 2
Sobek
Sobek
hemskeuffe
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,541 Elo+
Party 2
Bellona
Bellona
lwicho1405
Bellona
Level 18
God Stats
0W - 2L
1,320 SR
Queue Stats
6W - 12L
1,359 Elo+
Party 3
Sol
Sol
wicho1405
Sol
Level 147
God Stats
0W - 2L
1,132 SR
Queue Stats
31W - 34L
1,506 Elo+
Party 3
Team Averages
Level 56
1,386 SR
1,495 Elo+

VS

Team Averages
Level 63
1,531 SR
1,429 Elo+
Medusa
Medusa
Calderos
Medusa
Level 42
God Stats
5W - 3L
1,500 SR
Queue Stats
91W - 103L
1,388 Elo+
Party 1
Arachne
Arachne
DanMojica2001
Arachne
Level 57
God Stats
51W - 28L
1,653 SR
Queue Stats
252W - 226L
1,455 Elo+
Party 4
Ares
Ares
DuckDDodgers
Ares
Level 159
God Stats
2W - 0L
1,618 SR
Queue Stats
72W - 74L
1,426 Elo+
Solo
Anubis
Anubis
Elpapu03
Anubis
Level 28
God Stats
9W - 11L
1,384 SR
Queue Stats
197W - 208L
1,453 Elo+
Party 4
Achilles
Achilles
pacifistme
Achilles
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 115L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ravarov2
Da Ji
12
1 / 10 / 5
8,516
387
8,539
19,386
7,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
farisath
Neith
15
4 / 4 / 7
10,838
493
15,433
14,805
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
13
3 / 5 / 8
9,713
442
6,538
27,162
37,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
lwicho1405
Bellona
16
3 / 9 / 3
10,649
484
14,094
25,788
30,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 8 / 2
9,874
449
12,701
20,611
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Calderos
Medusa
18
4 / 2 / 7
12,123
551
19,119
12,796
6,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
18
13 / 3 / 10
12,222
556
26,024
25,250
13,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 7 / 13
10,722
487
8,915
27,066
36,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Elpapu03
Anubis
18
7 / 1 / 8
11,432
520
15,063
10,346
6,695
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
pacifistme
Achilles
19
9 / 1 / 3
12,110
550
14,481
20,130
23,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
13
Kills
36
36
Deaths
14
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
Calderos
Medusa
4
2
7
3.75
W
Arachne
13
3
10
6
W
3
7
13
1.36
W
Anubis
Elpapu03
Anubis
7
1
8
11
L
Da Ji
Ravarov2
Da Ji
1
10
5
0.35
L
Neith
farisath
Neith
4
4
7
1.88
L
Sobek
3
5
8
1.4
L
Bellona
lwicho1405
Bellona
3
9
3
0.5
W
Achilles
pacifistme
Achilles
9
1
3
10.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,305
Damage
83,602
107,752
Taken
95,588
90,080
Mitigated
87,126
23,188
Healing
20,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Calderos
Medusa
19,119
8,082
0
2,044
12,796
6,514
2,452
3,079
9,717
0
112,516
W
Arachne
26,024
16,828
0
6,639
25,250
13,653
691
7,929
17,321
0
110,047
W
8,915
1,074
0
3,151
27,066
36,697
0
5,258
21,808
35,338
0
W
Anubis
Elpapu03
Anubis
15,063
585
0
6,044
10,346
6,695
366
4,075
6,271
88,379
0
L
Da Ji
Ravarov2
Da Ji
8,539
2,209
0
2,267
19,386
7,826
0
3,477
15,909
0
44,011
L
Neith
farisath
Neith
15,433
6,973
0
4,175
14,805
6,518
665
5,302
9,456
0
56,166
L
Sobek
6,538
634
595
3,857
27,162
37,445
104
8,132
18,858
19,726
0
L
Bellona
lwicho1405
Bellona
14,094
4,419
0
4,933
25,788
30,397
302
6,051
18,825
0
83,275
W
Achilles
pacifistme
Achilles
14,481
3,192
0
3,115
20,130
23,567
1,667
3,329
16,801
9,285
67,414
L
12,701
2,722
0
7,361
20,611
7,894
1,121
3,343
17,227
93,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,590
Gold Earned
58,609
457
Minions Killed
566
0
Camps Cleared
0
1,834,829
Distance Traveled
2,044,050
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,123
551
164
7
0
406,177
4
W
Arachne
12,222
556
119
5
0
490,077
0
W
Ares
10,722
487
32
1
0
347,836
2
W
Anubis
11,432
520
119
5
0
406,700
3
L
Da Ji
8,516
387
78
4
0
359,608
1
L
Neith
10,838
493
81
4
0
356,010
1
L
Sobek
9,713
442
14
1
0
379,083
0
L
Bellona
10,649
484
142
6
0
383,095
2
W
Achilles
12,110
550
132
6
0
393,260
0
L
Sol
9,874
449
142
6
0
357,033
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role