Player Matchup

Cu Chulainn
Cu Chulainn
PrimeNificent
Cu Chulainn
Level 160
God Stats
56W - 37L
1,644 SR
Queue Stats
778W - 496L
1,756 Elo+
Solo
Danzaburou
Danzaburou
ZandaharKindahar
Danzaburou
Level 121
God Stats
6W - 5L
1,554 SR
Queue Stats
281W - 279L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
dumbTrees
Baron Samedi
Level 155
God Stats
3W - 6L
1,510 SR
Queue Stats
251W - 205L
1,517 Elo+
Party 1
Team Averages
Level 145
1,570 SR
1,593 Elo+

VS

Team Averages
Level 144
1,656 SR
1,543 Elo+
Ravana
Ravana
 
Ravana
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Br4nd0id
Shiva
Level 156
God Stats
4W - 3L
1,641 SR
Queue Stats
128W - 134L
1,547 Elo+
Party 2
Eset
Eset
WrongAnthony
Eset
Level 124
God Stats
11W - 2L
1,827 SR
Queue Stats
75W - 54L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PrimeNificent
Cu Chulainn
18
6 / 4 / 8
13,050
687
26,080
28,755
34,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ZandaharKindahar
Danzaburou
17
7 / 7 / 4
13,168
693
12,109
20,462
10,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
dumbTrees
Baron Samedi
17
5 / 7 / 8
12,854
677
13,228
17,479
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
6 / 8 / 10
13,901
732
16,470
21,173
14,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Br4nd0id
Shiva
19
4 / 5 / 11
13,817
727
20,218
27,721
29,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 5 / 9
14,429
759
20,334
17,561
7,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
48
18
Kills
18
18
Deaths
18
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
8
10
1.38
W
Shiva
Br4nd0id
Shiva
4
5
11
1.9
L
Cu Chulainn
PrimeNificent
Cu Chulainn
6
4
8
2.5
W
8
5
9
2.5
L
Danzaburou
ZandaharKindahar
Danzaburou
7
7
4
1.29
L
Baron Samedi
dumbTrees
Baron Samedi
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,417
Damage
57,022
66,696
Taken
66,455
53,445
Mitigated
52,272
14,142
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
16,470
4,070
0
2,085
21,173
14,691
741
5,215
15,516
0
48,778
W
Shiva
Br4nd0id
Shiva
20,218
3,958
1,050
4,164
27,721
29,697
1,234
5,892
21,203
0
71,832
L
Cu Chulainn
PrimeNificent
Cu Chulainn
26,080
4,283
0
4,190
28,755
34,638
181
8,970
19,785
0
60,924
W
20,334
1,501
3,354
3,994
17,561
7,884
1,061
2,411
14,784
57,785
0
L
Danzaburou
ZandaharKindahar
Danzaburou
12,109
4,943
0
4,519
20,462
10,452
1,753
6,623
13,839
0
49,323
L
Baron Samedi
dumbTrees
Baron Samedi
13,228
778
1,641
3,792
17,479
8,355
848
5,115
12,364
35,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,072
Gold Earned
42,147
197
Minions Killed
209
9
Camps Cleared
6
954,413
Distance Traveled
1,009,547
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,901
732
55
3
4
321,981
3
W
Shiva
13,817
727
80
4
1
365,565
4
L
Cu Chulainn
13,050
687
64
3
2
367,459
3
W
Eset
14,429
759
74
4
1
322,001
2
L
Danzaburou
13,168
693
79
4
3
303,219
2
L
Baron Samedi
12,854
677
54
3
4
283,735
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role