Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FALL3NxVampirism
Chaac
Level 65
God Stats
38W - 37L
1,416 SR
Queue Stats
266W - 324L
1,342 Elo+
Party 1
Mulan
Mulan
MoonlitXIV
Mulan
Level 85
God Stats
15W - 4L
1,775 SR
Queue Stats
61W - 48L
1,421 Elo+
Solo
Bastet
Bastet
TheSneakyJew22
Bastet
Level 124
God Stats
76W - 68L
1,455 SR
Queue Stats
329W - 345L
1,376 Elo+
Solo
Danzaburou
Danzaburou
White__Death505
Danzaburou
Level 68
God Stats
8W - 3L
1,462 SR
Queue Stats
475W - 534L
1,319 Elo+
Party 1
Team Averages
Level 100
1,521 SR
1,391 Elo+

VS

Team Averages
Level 93
1,461 SR
1,366 Elo+
Aphrodite
Aphrodite
BlackHoleSpoon
Aphrodite
Level 80
God Stats
6W - 7L
1,500 SR
Queue Stats
60W - 78L
1,432 Elo+
Solo
Baba Yaga
Baba Yaga
BossWithAnExtraS
Baba Yaga
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 203L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
FrOsTmAkK
Sun Wukong
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,332 Elo+
Solo
Neith
Neith
TGolt89
Neith
Level 67
God Stats
4W - 7L
1,515 SR
Queue Stats
17W - 25L
1,269 Elo+
Solo
Lancelot
Lancelot
TheDestroyer0513
Lancelot
Level 127
God Stats
1W - 5L
1,292 SR
Queue Stats
16W - 16L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 0 / 2
8,300
553
4,729
5,375
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 1
6,966
464
6,472
14,855
7,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
14
1 / 0 / 0
8,380
559
10,997
9,119
7,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 0
7,651
510
4,349
11,390
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
White__Death505
Danzaburou
11
1 / 2 / 3
6,490
433
7,802
12,551
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlackHoleSpoon
Aphrodite
12
3 / 1 / 2
6,776
452
8,550
9,981
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
12
0 / 0 / 0
7,254
484
3,099
6,471
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FrOsTmAkK
Sun Wukong
11
0 / 1 / 0
6,704
447
5,102
12,767
14,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
TGolt89
Neith
12
2 / 2 / 3
6,514
434
9,919
9,381
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 1 / 1
6,696
446
3,726
12,492
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
5
5
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
2
1
L
Aphrodite
BlackHoleSpoon
Aphrodite
3
1
2
4
L
Baba Yaga
0
0
0
0
W
2
3
1
0.83
L
Sun Wukong
FrOsTmAkK
Sun Wukong
0
1
0
0
W
Mulan
1
0
0
1
L
Neith
TGolt89
Neith
2
2
3
1.75
L
0
1
1
0.5
W
1
0
0
1
W
Danzaburou
White__Death505
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,349
Damage
30,396
53,290
Taken
51,092
24,946
Mitigated
31,018
21,231
Healing
26,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,729
52
0
1,529
5,375
2,230
756
2,380
2,995
64,302
0
L
Aphrodite
BlackHoleSpoon
Aphrodite
8,550
1,497
4,303
6,955
9,981
4,013
714
433
9,502
40,486
0
L
Baba Yaga
3,099
150
0
2,175
6,471
2,668
582
2,191
3,976
56,144
0
W
6,472
1,042
369
3,803
14,855
7,106
258
4,902
9,953
0
37,988
L
Sun Wukong
FrOsTmAkK
Sun Wukong
5,102
1,695
0
3,278
12,767
14,900
0
0
12,767
0
41,618
W
Mulan
10,997
1,591
0
4,306
9,119
7,101
0
719
8,400
0
65,001
L
Neith
TGolt89
Neith
9,919
2,988
0
1,337
9,381
3,952
1,631
503
8,838
0
44,480
L
3,726
807
0
8,272
12,492
5,485
0
1,112
11,280
0
51,723
W
4,349
1,342
0
6,901
11,390
4,346
0
89
11,301
0
58,681
W
Danzaburou
White__Death505
Danzaburou
7,802
3,983
154
4,169
12,551
4,163
564
3,559
8,992
0
42,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
33,944
483
Minions Killed
420
0
Camps Cleared
0
1,358,363
Distance Traveled
1,405,307
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,300
553
130
9
0
247,249
3
L
Aphrodite
6,776
452
61
4
0
273,899
1
L
Baba Yaga
7,254
484
102
7
0
263,914
2
W
Chaac
6,966
464
62
4
0
293,711
6
L
Sun Wukong
6,704
447
92
6
0
299,930
2
W
Mulan
8,380
559
122
8
0
264,563
4
L
Neith
6,514
434
72
5
0
262,737
1
L
Lancelot
6,696
446
93
6
0
304,827
1
W
Bastet
7,651
510
111
7
0
292,534
1
W
Danzaburou
6,490
433
58
4
0
260,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role