Player Matchup

Ullr
Ullr
ChrisTooCozyy
Ullr
Level 129
God Stats
3W - 1L
1,552 SR
Queue Stats
92W - 81L
1,573 Elo+
Solo
Merlin
Merlin
FunkyTalents
Merlin
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 88L
1,446 Elo+
Solo
Shiva
Shiva
Iam_Clouds
Shiva
Level 160
God Stats
2W - 3L
1,274 SR
Queue Stats
385W - 401L
1,499 Elo+
Solo
Sobek
Sobek
MONSTA2THRILL
Sobek
Level 125
God Stats
4W - 0L
1,488 SR
Queue Stats
223W - 191L
1,596 Elo+
Solo
Thor
Thor
WICKKIDSkill2025
Thor
Level 123
God Stats
6W - 11L
1,377 SR
Queue Stats
338W - 351L
1,476 Elo+
Solo
Team Averages
Level 133
1,438 SR
1,518 Elo+

VS

Team Averages
Level 109
1,476 SR
1,498 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Awesomos
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,521 Elo+
Solo
Cupid
Cupid
CameronAzalea
Cupid
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
themmshake
Tsukuyomi
Level 144
God Stats
3W - 5L
1,382 SR
Queue Stats
271W - 251L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
9,704
746
9,431
9,454
5,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
18
5 / 2 / 13
10,479
806
19,454
10,060
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
16
5 / 2 / 15
9,737
749
17,920
19,691
19,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 2 / 13
10,264
790
9,925
17,193
26,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 2 / 11
10,080
775
14,039
12,400
6,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 4 / 4
9,722
748
10,362
21,049
32,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
 
Vulcan
16
3 / 4 / 4
9,631
741
18,327
13,130
7,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Awesomos
King Arthur
12
0 / 4 / 2
7,500
577
6,399
16,073
16,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 3 / 2
8,385
645
7,426
12,238
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
themmshake
Tsukuyomi
13
0 / 7 / 6
7,811
601
16,863
17,656
9,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
22
Kills
7
10
Deaths
22
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
4
4
1.25
L
Vulcan
 
Vulcan
3
4
4
1.25
L
King Arthur
Awesomos
King Arthur
0
4
2
0.25
L
1
3
2
0.67
W
2
2
11
3.75
W
Merlin
5
2
13
5.75
W
Shiva
5
2
15
6.25
W
4
2
13
5.25
W
6
2
11
5.75
L
Tsukuyomi
themmshake
Tsukuyomi
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,769
Damage
59,377
68,798
Taken
80,146
63,851
Mitigated
71,822
21,663
Healing
22,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
10,362
3,540
696
2,903
21,049
32,089
0
7,439
13,610
13,368
0
L
Vulcan
 
Vulcan
18,327
6,889
2,235
2,506
13,130
7,665
240
4,462
8,668
41,400
0
L
King Arthur
Awesomos
King Arthur
6,399
833
1,778
2,566
16,073
16,310
0
5,574
10,499
0
10,978
L
7,426
3,968
3,129
3,101
12,238
6,609
1,361
5,690
6,548
0
16,973
W
9,431
4,030
716
1,033
9,454
5,382
4,152
4,368
5,086
0
27,837
W
Merlin
19,454
823
1,315
1,278
10,060
5,712
1,058
4,076
5,984
43,053
0
W
Shiva
17,920
2,055
3,308
3,914
19,691
19,864
115
7,988
11,703
227
26,877
W
9,925
756
680
4,395
17,193
26,086
112
6,093
11,100
16,159
0
W
14,039
1,435
3,335
1,689
12,400
6,807
2,191
6,164
6,236
0
28,898
L
Tsukuyomi
themmshake
Tsukuyomi
16,863
3,577
417
3,634
17,656
9,149
40
6,441
11,215
0
24,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,264
Gold Earned
43,049
169
Minions Killed
102
0
Camps Cleared
0
1,209,067
Distance Traveled
1,224,106
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,722
748
2
0
0
261,229
2
L
Vulcan
9,631
741
52
4
0
250,804
0
L
King Arthur
7,500
577
10
1
0
242,436
0
L
Cupid
8,385
645
21
2
0
212,288
0
W
Ullr
9,704
746
52
4
0
237,618
1
W
Merlin
10,479
806
57
4
0
238,944
0
W
Shiva
9,737
749
16
1
0
253,212
1
W
Sobek
10,264
790
10
1
0
237,591
3
W
Thor
10,080
775
34
3
0
241,702
0
L
Tsukuyomi
7,811
601
17
1
0
257,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role