Player Matchup

Atlas
Atlas
SeKaBoB1235
Atlas
Level 34
God Stats
63W - 71L
1,394 SR
Queue Stats
196W - 218L
1,351 Elo+
Party 3
Raijin
Raijin
Sorry_Bro-_-88
Raijin
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 252L
1,306 Elo+
Party 2
Medusa
Medusa
Y4YII
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
einpolig-Schock
Chaac
Level 46
God Stats
1W - 5L
1,238 SR
Queue Stats
74W - 122L
1,239 Elo+
Party 2
Arachne
Arachne
nebligerHund55
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 92L
1,206 Elo+
Party 2
Team Averages
Level 43
1,426 SR
1,320 Elo+

VS

Team Averages
Level 59
1,563 SR
1,406 Elo+
Medusa
Medusa
Velocity Alloy
Medusa
Level 68
God Stats
2W - 2L
1,377 SR
Queue Stats
50W - 41L
1,342 Elo+
Party 1
Anubis
Anubis
XTheBrucerX
Anubis
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 8L
1,336 Elo+
Party 1
Cabrakan
Cabrakan
Yr NiN TaNg
Cabrakan
Level 25
God Stats
9W - 1L
1,475 SR
Queue Stats
162W - 161L
1,358 Elo+
Party 1
Neith
Neith
kotonyak
Neith
Level 87
God Stats
354W - 337L
1,607 SR
Queue Stats
641W - 670L
1,453 Elo+
Solo
Lancelot
Lancelot
robertino29
Lancelot
Level 105
God Stats
9W - 1L
1,857 SR
Queue Stats
23W - 9L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,523
552
2,628
6,025
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 0
5,863
586
4,670
5,418
2,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Y4YII
Medusa
8
0 / 2 / 1
4,723
472
1,677
4,966
1,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
4,130
413
1,131
3,325
1,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 2
5,521
552
1,103
8,650
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,624
662
5,348
5,483
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
8
0 / 4 / 2
5,064
506
1,539
6,906
2,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Yr NiN TaNg
Cabrakan
9
0 / 1 / 3
5,460
546
3,270
5,474
3,063
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
kotonyak
Neith
11
3 / 0 / 0
6,358
636
5,075
5,873
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
robertino29
Lancelot
10
1 / 2 / 1
6,461
646
1,900
7,189
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
7
8
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
3
2
0
1.5
W
3
1
1
3.5
W
Anubis
0
4
2
0.25
L
Medusa
Y4YII
Medusa
0
2
1
0.25
W
Cabrakan
Yr NiN TaNg
Cabrakan
0
1
3
1.5
L
0
1
0
0
W
Neith
kotonyak
Neith
3
0
0
3
L
1
3
2
0.67
W
Lancelot
robertino29
Lancelot
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,209
Damage
17,132
28,384
Taken
30,925
11,833
Mitigated
12,703
7,331
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,628
1,330
0
2,055
6,025
3,106
0
1,240
4,785
15,280
0
L
4,670
838
0
1,145
5,418
2,709
684
1,439
3,979
36,867
0
W
5,348
2,714
0
2,471
5,483
1,842
3,150
881
4,418
0
35,437
W
Anubis
1,539
0
0
693
6,906
2,819
673
4,009
2,897
11,777
0
L
Medusa
Y4YII
Medusa
1,677
939
0
802
4,966
1,522
198
1,107
3,859
0
19,195
W
Cabrakan
Yr NiN TaNg
Cabrakan
3,270
330
0
459
5,474
3,063
415
1,188
4,286
23,967
0
L
1,131
261
0
2,049
3,325
1,456
0
0
3,325
0
8,884
W
Neith
kotonyak
Neith
5,075
1,553
0
3,968
5,873
2,192
611
903
4,970
0
42,284
L
1,103
882
0
1,280
8,650
3,040
0
1,023
7,627
0
25,083
W
Lancelot
robertino29
Lancelot
1,900
454
71
2,536
7,189
2,787
1,506
317
6,872
0
35,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,760
Gold Earned
29,967
175
Minions Killed
285
0
Camps Cleared
0
857,420
Distance Traveled
917,737
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,523
552
11
1
0
198,497
1
L
Raijin
5,863
586
59
6
0
181,283
0
W
Medusa
6,624
662
62
6
0
180,530
3
W
Anubis
5,064
506
20
2
0
178,015
0
L
Medusa
4,723
472
40
4
0
190,170
0
W
Cabrakan
5,460
546
40
4
0
196,838
0
L
Chaac
4,130
413
16
2
0
78,973
0
W
Neith
6,358
636
67
7
0
177,702
1
L
Arachne
5,521
552
49
5
0
208,497
1
W
Lancelot
6,461
646
96
10
0
184,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role