Player Matchup

Jing Wei
Jing Wei
Gold II
Floppylopagus
Jing Wei
Gold II
Level 160
God Stats
8W - 12L
1,495 SR
Queue Stats
572W - 580L
1,592 MMR
Solo
Da Ji
Da Ji
Gold III
Free Jello
Da Ji
Gold III
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 121L
1,597 MMR
Solo
Nu Wa
Nu Wa
Gold II
NewNewBlueShoe
Nu Wa
Gold II
Level 98
God Stats
21W - 14L
1,603 SR
Queue Stats
221W - 223L
1,546 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Oojibwe-Zimbabwe
Kumbhakarna
Gold III
Level 146
God Stats
22W - 30L
1,587 SR
Queue Stats
383W - 383L
1,501 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Samu_naranja
Amaterasu
Gold IV
Level 108
God Stats
1W - 0L
1,649 SR
Queue Stats
41W - 43L
1,570 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,567 SR
1,561 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,558 SR
1,542 MMR
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
EasZpanther1
Cthulhu
Silver II
Level 149
God Stats
2W - 2L
1,475 SR
Queue Stats
7W - 22L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
KareemLloyd13
Ah Muzen Cab
Gold III
Level 141
God Stats
10W - 10L
1,520 SR
Queue Stats
757W - 769L
1,503 MMR
Solo
Nike
Nike
Platinum III
MrShaft
Nike
Platinum III
Level 138
God Stats
0W - 1L
1,660 SR
Queue Stats
65W - 58L
1,753 MMR
Party 1
Bastet
Bastet
Gold III
Runaah
Bastet
Gold III
Level 46
God Stats
0W - 1L
1,637 SR
Queue Stats
43W - 46L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Floppylopagus
Jing Wei
10
3 / 2 / 0
6,140
558
2,808
6,647
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
9
3 / 1 / 1
5,818
529
3,245
7,898
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 3
6,170
561
7,858
5,108
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Oojibwe-Zimbabwe
Kumbhakarna
9
1 / 0 / 5
5,638
513
2,751
8,511
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
Samu_naranja
Amaterasu
10
0 / 2 / 3
5,636
512
4,056
8,158
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BakasuraKaliSkadiAthena

VS

Bans
CliodhnaHadesMercuryArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 0
5,778
525
2,796
5,366
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
EasZpanther1
Cthulhu
6
0 / 5 / 0
4,789
435
2,366
13,090
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
KareemLloyd13
Ah Muzen Cab
12
2 / 0 / 0
6,641
604
4,127
4,813
1,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
MrShaft
Nike
11
2 / 2 / 0
6,379
580
6,392
8,709
4,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Runaah
Bastet
9
0 / 0 / 1
5,486
499
3,131
8,650
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
4
5
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Cthulhu
EasZpanther1
Cthulhu
0
5
0
0
W
Jing Wei
Floppylopagus
Jing Wei
3
2
0
1.5
W
Da Ji
3
1
1
3.5
L
Ah Muzen Cab
KareemLloyd13
Ah Muzen Cab
2
0
0
2
L
Nike
MrShaft
Nike
2
2
0
1
W
2
0
3
3.5
W
Kumbhakarna
Oojibwe-Zimbabwe
Kumbhakarna
1
0
5
3.5
L
Bastet
Runaah
Bastet
0
0
1
0.5
W
Amaterasu
Samu_naranja
Amaterasu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,718
Damage
18,812
36,322
Taken
40,628
17,507
Mitigated
17,869
9,782
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,796
301
106
1,004
5,366
2,500
0
2,700
2,666
41,147
0
L
Cthulhu
EasZpanther1
Cthulhu
2,366
370
0
2,394
13,090
6,101
0
3,536
9,554
14,876
0
W
Jing Wei
Floppylopagus
Jing Wei
2,808
2,451
0
1,195
6,647
2,005
0
669
5,978
0
37,826
W
Da Ji
3,245
841
0
3,007
7,898
2,939
0
674
7,224
0
27,476
L
Ah Muzen Cab
KareemLloyd13
Ah Muzen Cab
4,127
2,373
0
1,178
4,813
1,756
511
575
4,238
0
56,893
L
Nike
MrShaft
Nike
6,392
1,478
0
2,293
8,709
4,585
60
2,487
6,222
0
45,466
W
7,858
2,688
0
890
5,108
1,870
0
1,802
3,306
49,232
0
W
Kumbhakarna
Oojibwe-Zimbabwe
Kumbhakarna
2,751
673
0
1,750
8,511
4,929
0
1,682
6,829
11,846
0
L
Bastet
Runaah
Bastet
3,131
701
0
5,076
8,650
2,927
0
1,311
7,339
0
35,473
W
Amaterasu
Samu_naranja
Amaterasu
4,056
1,964
0
2,940
8,158
5,764
0
335
7,823
0
35,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
29,073
318
Minions Killed
352
0
Camps Cleared
0
1,068,084
Distance Traveled
1,060,554
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,778
525
86
8
0
188,614
2
L
Cthulhu
4,789
435
28
3
0
216,929
0
W
Jing Wei
6,140
558
94
9
0
194,599
1
W
Da Ji
5,818
529
59
5
0
244,316
1
L
Ah Muzen Cab
6,641
604
97
9
0
206,699
1
L
Nike
6,379
580
81
7
0
185,930
4
W
Nu Wa
6,170
561
78
7
0
200,428
2
W
Kumbhakarna
5,638
513
21
2
0
221,236
3
L
Bastet
5,486
499
60
5
0
262,382
2
W
Amaterasu
5,636
512
66
6
0
207,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role