Player Matchup

Heimdallr
Heimdallr
Silver III
 
Heimdallr
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver I
Andrey_20062006
Vulcan
Silver I
Level 113
God Stats
8W - 16L
1,348 SR
Queue Stats
400W - 410L
1,130 MMR
Party 2
Chaac
Chaac
Silver III
Freestylse
Chaac
Silver III
Level 83
God Stats
5W - 5L
1,570 SR
Queue Stats
35W - 47L
880 MMR
Party 3
Cthulhu
Cthulhu
Silver IV
Thoronter
Cthulhu
Silver IV
Level 75
God Stats
14W - 20L
1,401 SR
Queue Stats
24W - 37L
922 MMR
Party 3
Cliodhna
Cliodhna
Silver III
seghenbadaman3
Cliodhna
Silver III
Level 100
God Stats
3W - 0L
1,598 SR
Queue Stats
72W - 78L
883 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,483 SR
1,063 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,533 SR
960 MMR
Cupid
Cupid
Silver III
A7_kaiser_FDC
Cupid
Silver III
Level 84
God Stats
5W - 5L
1,534 SR
Queue Stats
296W - 317L
833 MMR
Solo
Pele
Pele
Silver II
Hames999
Pele
Silver II
Level 93
God Stats
8W - 11L
1,409 SR
Queue Stats
120W - 119L
1,116 MMR
Party 1
Artio
Artio
Silver III
Hassus
Artio
Silver III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 84L
846 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
PenWakeBr
Sun Wukong
Silver III
Level 122
God Stats
4W - 3L
1,986 SR
Queue Stats
239W - 262L
873 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
ST-KingofKings
Morgan Le Fay
Silver I
Level 106
God Stats
0W - 6L
1,235 SR
Queue Stats
551W - 555L
1,132 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
3 / 2 / 8
14,343
574
18,829
20,915
11,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 1 / 9
14,830
593
24,730
10,749
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
19
2 / 3 / 4
12,906
516
13,449
26,670
29,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Thoronter
Cthulhu
18
6 / 0 / 11
13,029
521
12,890
19,385
28,187
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
20
13 / 1 / 6
14,825
593
30,543
27,803
13,594
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
King ArthurKaliShivaBakasuraMercury

VS

Bans
PoseidonJormungandrAthenaArachneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 1
9,898
396
13,392
27,809
10,545
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
16
0 / 7 / 2
9,872
395
10,281
25,335
9,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artio
Hassus
Artio
12
0 / 2 / 2
8,626
345
3,696
24,057
22,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
PenWakeBr
Sun Wukong
17
4 / 3 / 1
11,135
445
11,974
33,175
28,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ST-KingofKings
Morgan Le Fay
17
2 / 9 / 0
10,296
412
10,680
22,238
10,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
29
Kills
7
7
Deaths
29
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
2
8
3.5
L
1
8
1
0.19
W
5
1
9
9.5
W
Chaac
2
3
4
1.33
L
Pele
0
7
2
0.14
L
Artio
Hassus
Artio
0
2
2
0.5
L
Sun Wukong
PenWakeBr
Sun Wukong
4
3
1
1.5
L
Morgan Le Fay
ST-KingofKings
Morgan Le Fay
2
9
0
0.22
W
Cthulhu
Thoronter
Cthulhu
6
0
11
11.5
W
Cliodhna
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,441
Damage
50,023
105,522
Taken
132,614
88,293
Mitigated
81,947
46,313
Healing
26,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
18,829
11,156
0
10,503
20,915
11,280
9,882
2,467
18,448
0
140,515
L
13,392
8,349
42
3,038
27,809
10,545
0
5,366
22,419
0
79,883
W
24,730
12,961
0
1,545
10,749
5,982
1,184
5,013
5,594
135,473
0
W
Chaac
13,449
2,988
63
13,577
26,670
29,250
3,367
3,732
21,822
135
91,470
L
Pele
10,281
2,799
0
9,586
25,335
9,979
0
6,364
18,851
0
80,530
L
Artio
Hassus
Artio
3,696
326
828
3,948
24,057
22,775
0
7,731
16,084
30,601
0
L
Sun Wukong
PenWakeBr
Sun Wukong
11,974
1,833
0
7,071
33,175
28,535
0
10,055
22,970
0
71,925
L
Morgan Le Fay
ST-KingofKings
Morgan Le Fay
10,680
1,644
156
2,192
22,238
10,113
102
7,541
14,477
76,726
0
W
Cthulhu
Thoronter
Cthulhu
12,890
780
1,911
3,641
19,385
28,187
1,031
3,882
15,503
60,975
0
W
Cliodhna
30,543
4,273
0
15,073
27,803
13,594
4,735
3,222
23,133
0
149,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,933
Gold Earned
49,827
780
Minions Killed
526
0
Camps Cleared
0
2,429,222
Distance Traveled
2,117,406
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,343
574
194
8
0
441,866
3
L
Cupid
9,898
396
122
5
0
496,209
2
W
Vulcan
14,830
593
212
8
0
472,361
3
W
Chaac
12,906
516
140
6
0
441,558
0
L
Pele
9,872
395
132
5
0
479,422
7
L
Artio
8,626
345
30
1
0
355,052
1
L
Sun Wukong
11,135
445
103
4
0
400,629
3
L
Morgan Le Fay
10,296
412
139
6
0
386,094
2
W
Cthulhu
13,029
521
63
3
0
515,349
4
W
Cliodhna
14,825
593
171
7
0
558,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role