Player Matchup

Kali
Kali
GintokiUzumaki
Kali
Level 28
God Stats
6W - 1L
1,257 SR
Queue Stats
129W - 86L
1,629 Elo+
Solo
Jing Wei
Jing Wei
ITz GR33N24
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,295 Elo+
Solo
Sylvanus
Sylvanus
Smooveonaho
Sylvanus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,591 Elo+
Party 2
Merlin
Merlin
iMeninist
Merlin
Level 129
God Stats
4W - 2L
1,358 SR
Queue Stats
79W - 69L
1,547 Elo+
Party 2
Tyr
Tyr
rishyi
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,548 Elo+
Party 2
Team Averages
Level 48
1,423 SR
1,522 Elo+

VS

Team Averages
Level 96
1,511 SR
1,478 Elo+
Apollo
Apollo
ColtraneMiles
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,282 Elo+
Party 1
Horus
Horus
Ryu096
Horus
Level 142
God Stats
0W - 1L
1,650 SR
Queue Stats
15W - 10L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
Shmelkor
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,607 Elo+
Solo
Camazotz
Camazotz
Uegsi
Camazotz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,480 Elo+
Party 1
Merlin
Merlin
XBad_SushiX
Merlin
Level 160
God Stats
3W - 6L
1,406 SR
Queue Stats
643W - 643L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 8
15,804
790
29,023
35,597
45,535
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
ITz GR33N24
Jing Wei
20
2 / 1 / 16
13,880
694
14,333
15,648
10,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Smooveonaho
Sylvanus
18
2 / 3 / 11
12,705
635
5,551
21,769
22,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
iMeninist
Merlin
20
4 / 2 / 19
13,496
675
51,448
19,581
10,701
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
rishyi
Tyr
20
3 / 2 / 15
12,303
615
18,695
21,489
22,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 3
11,560
578
10,237
23,002
11,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Ryu096
Horus
20
2 / 2 / 11
11,622
581
9,211
28,677
34,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Shmelkor
Ne Zha
18
3 / 7 / 8
11,296
565
20,640
26,829
15,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Uegsi
Camazotz
18
0 / 6 / 9
10,266
513
10,261
27,696
15,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
5 / 3 / 5
13,186
659
28,088
17,523
9,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
51
24
Kills
15
15
Deaths
24
69
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
13
7
8
2.43
W
Jing Wei
ITz GR33N24
Jing Wei
2
1
16
10
L
Horus
Ryu096
Horus
2
2
11
3.75
L
Ne Zha
Shmelkor
Ne Zha
3
7
8
1
W
Sylvanus
Smooveonaho
Sylvanus
2
3
11
2.5
L
Camazotz
Uegsi
Camazotz
0
6
9
0.75
L
Merlin
5
3
5
2.5
W
Merlin
iMeninist
Merlin
4
2
19
6.75
W
Tyr
rishyi
Tyr
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,050
Damage
78,437
114,084
Taken
123,727
111,186
Mitigated
87,280
44,806
Healing
46,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,237
4,012
0
1,385
23,002
11,917
0
13,383
9,485
0
25,580
W
29,023
9,435
2,265
12,714
35,597
45,535
1,217
7,138
28,459
3,702
41,819
W
Jing Wei
ITz GR33N24
Jing Wei
14,333
8,211
5,546
4,418
15,648
10,173
3,254
5,382
10,266
0
48,934
L
Horus
Ryu096
Horus
9,211
3,317
13,814
11,987
28,677
34,086
0
13,118
15,210
0
10,603
L
Ne Zha
Shmelkor
Ne Zha
20,640
5,233
0
4,172
26,829
15,908
0
9,930
16,664
0
34,664
W
Sylvanus
Smooveonaho
Sylvanus
5,551
1,157
4,758
3,929
21,769
22,604
289
6,271
15,498
10,734
0
L
Camazotz
Uegsi
Camazotz
10,261
2,495
1,252
5,775
27,696
15,424
0
13,490
14,119
0
14,857
L
Merlin
28,088
577
4,109
3,586
17,523
9,945
0
9,174
8,266
83,226
0
W
Merlin
iMeninist
Merlin
51,448
907
2,083
3,001
19,581
10,701
2,409
3,839
15,742
97,034
0
W
Tyr
rishyi
Tyr
18,695
1,205
2,253
3,839
21,489
22,173
1,695
5,458
16,031
563
24,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,188
Gold Earned
57,930
222
Minions Killed
200
0
Camps Cleared
0
1,712,346
Distance Traveled
1,783,578
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,560
578
40
2
0
279,918
0
W
Kali
15,804
790
19
1
0
329,214
1
W
Jing Wei
13,880
694
83
4
0
381,926
0
L
Horus
11,622
581
2
0
0
422,365
3
L
Ne Zha
11,296
565
24
1
0
352,032
1
W
Sylvanus
12,705
635
19
1
0
275,343
0
L
Camazotz
10,266
513
16
1
0
368,758
0
L
Merlin
13,186
659
118
6
0
360,505
0
W
Merlin
13,496
675
90
5
0
373,004
0
W
Tyr
12,303
615
11
1
0
352,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role