Player Matchup

Artio
Artio
Alias Beast
Artio
Level 127
God Stats
1W - 1L
1,792 SR
Queue Stats
172W - 152L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Lizzos_Salad
Danzaburou
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 73L
1,529 Elo+
Party 1
Zhong Kui
Zhong Kui
MstrFstSstrs
Zhong Kui
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
281W - 278L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tenuto--
Morgan Le Fay
Level 56
God Stats
1W - 1L
1,664 SR
Queue Stats
1W - 2L
1,743 Elo+
Solo
Arachne
Arachne
vermillionvexus_
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,536 Elo+
Party 1
Team Averages
Level 103
1,591 SR
1,583 Elo+

VS

Team Averages
Level 140
1,526 SR
1,529 Elo+
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
K0L4TR0N1K_HD
Charybdis
Level 159
God Stats
59W - 45L
1,689 SR
Queue Stats
699W - 664L
1,500 Elo+
Solo
Sol
Sol
SeB Rager
Sol
Level 104
God Stats
4W - 6L
1,367 SR
Queue Stats
223W - 237L
1,509 Elo+
Solo
Ravana
Ravana
warhawk1135
Ravana
Level 127
God Stats
2W - 1L
1,575 SR
Queue Stats
113W - 102L
1,550 Elo+
Solo
Hera
Hera
xXAcePTraXx_CR
Hera
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
275W - 248L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,515
460
2,724
10,557
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Lizzos_Salad
Danzaburou
10
0 / 4 / 2
6,176
515
4,265
7,755
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
MstrFstSstrs
Zhong Kui
12
5 / 5 / 3
7,580
632
8,643
12,041
8,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Tenuto--
Morgan Le Fay
12
1 / 0 / 2
7,194
600
6,533
7,889
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 4 / 1
6,982
582
4,669
13,344
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 2 / 0
6,460
538
6,170
11,619
6,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
K0L4TR0N1K_HD
Charybdis
13
5 / 4 / 4
7,692
641
7,312
9,095
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 2 / 5
6,679
557
5,574
6,965
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
12
4 / 2 / 3
7,344
612
5,977
6,767
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
5 / 2 / 3
6,792
566
7,372
8,432
3,042
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
16
16
Deaths
12
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
0
0
L
1
3
2
0.67
W
Charybdis
K0L4TR0N1K_HD
Charybdis
5
4
4
1.75
L
Danzaburou
Lizzos_Salad
Danzaburou
0
4
2
0.25
L
Zhong Kui
MstrFstSstrs
Zhong Kui
5
5
3
1.3
W
2
2
5
2.25
L
Morgan Le Fay
Tenuto--
Morgan Le Fay
1
0
2
2
L
4
4
1
1.13
W
Ravana
4
2
3
2.75
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
32,405
51,586
Taken
42,878
26,007
Mitigated
20,186
15,199
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,170
1,329
269
4,223
11,619
6,981
19
6,184
5,001
0
42,193
L
2,724
446
215
1,676
10,557
5,749
0
5,304
5,253
18,038
0
W
Charybdis
K0L4TR0N1K_HD
Charybdis
7,312
3,278
0
390
9,095
4,312
62
4,047
5,048
0
49,386
L
Danzaburou
Lizzos_Salad
Danzaburou
4,265
941
0
2,181
7,755
2,569
531
4,057
3,698
0
43,431
L
Zhong Kui
MstrFstSstrs
Zhong Kui
8,643
1,049
0
3,431
12,041
8,131
85
2,393
9,648
53,196
0
W
5,574
2,454
0
2,367
6,965
2,617
639
2,812
4,153
39,518
7,034
L
Morgan Le Fay
Tenuto--
Morgan Le Fay
6,533
1,302
0
2,992
7,889
3,239
0
0
7,889
46,594
0
L
4,669
2,528
0
4,704
13,344
6,319
50
468
12,876
0
44,847
W
Ravana
5,977
2,301
0
1,568
6,767
3,234
667
2,536
4,211
0
38,274
W
7,372
1,843
0
2,754
8,432
3,042
542
1,867
6,565
44,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
34,967
348
Minions Killed
383
0
Camps Cleared
0
1,227,775
Distance Traveled
1,152,376
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,460
538
81
7
0
243,781
0
L
Artio
5,515
460
24
2
0
252,893
0
W
Charybdis
7,692
641
94
8
0
200,782
2
L
Danzaburou
6,176
515
72
6
0
234,435
0
L
Zhong Kui
7,580
632
89
7
0
225,682
1
W
Sol
6,679
557
82
7
0
224,190
1
L
Morgan Le Fay
7,194
600
89
7
0
259,544
3
L
Arachne
6,982
582
74
6
0
255,221
2
W
Ravana
7,344
612
73
6
0
251,814
3
W
Hera
6,792
566
53
4
0
231,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role